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	Merge pull request #1527 from FernandoS27/assert-flow
Assert Control Flow Instructions using Control Codes
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						commit
						9afcbba8e4
					
				@ -1235,6 +1235,7 @@ union Instruction {
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    BitField<60, 1, u64> is_b_gpr;
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    BitField<59, 1, u64> is_c_gpr;
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    BitField<20, 24, s64> smem_imm;
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    BitField<0, 5, ControlCode> flow_control_code;
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    Attribute attribute;
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    Sampler sampler;
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@ -3474,6 +3474,12 @@ private:
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                    EmitFragmentOutputsWrite();
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                }
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                const Tegra::Shader::ControlCode cc = instr.flow_control_code;
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                if (cc != Tegra::Shader::ControlCode::T) {
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                    LOG_CRITICAL(HW_GPU, "EXIT Control Code used: {}", static_cast<u32>(cc));
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                    UNREACHABLE();
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                }
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                switch (instr.flow.cond) {
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                case Tegra::Shader::FlowCondition::Always:
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                    shader.AddLine("return true;");
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@ -3503,6 +3509,11 @@ private:
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                // Enclose "discard" in a conditional, so that GLSL compilation does not complain
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                // about unexecuted instructions that may follow this.
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                const Tegra::Shader::ControlCode cc = instr.flow_control_code;
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                if (cc != Tegra::Shader::ControlCode::T) {
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                    LOG_CRITICAL(HW_GPU, "KIL Control Code used: {}", static_cast<u32>(cc));
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                    UNREACHABLE();
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                }
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                shader.AddLine("if (true) {");
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                ++shader.scope;
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                shader.AddLine("discard;");
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@ -3560,6 +3571,11 @@ private:
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            case OpCode::Id::BRA: {
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                ASSERT_MSG(instr.bra.constant_buffer == 0,
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                           "BRA with constant buffers are not implemented");
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                const Tegra::Shader::ControlCode cc = instr.flow_control_code;
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                if (cc != Tegra::Shader::ControlCode::T) {
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                    LOG_CRITICAL(HW_GPU, "BRA Control Code used: {}", static_cast<u32>(cc));
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                    UNREACHABLE();
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                }
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                const u32 target = offset + instr.bra.GetBranchTarget();
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                shader.AddLine("{ jmp_to = " + std::to_string(target) + "u; break; }");
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                break;
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@ -3600,13 +3616,21 @@ private:
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            }
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            case OpCode::Id::SYNC: {
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                // The SYNC opcode jumps to the address previously set by the SSY opcode
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                ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
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                const Tegra::Shader::ControlCode cc = instr.flow_control_code;
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                if (cc != Tegra::Shader::ControlCode::T) {
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                    LOG_CRITICAL(HW_GPU, "SYNC Control Code used: {}", static_cast<u32>(cc));
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                    UNREACHABLE();
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                }
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                EmitPopFromFlowStack();
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                break;
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            }
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            case OpCode::Id::BRK: {
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                // The BRK opcode jumps to the address previously set by the PBK opcode
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                ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
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                const Tegra::Shader::ControlCode cc = instr.flow_control_code;
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                if (cc != Tegra::Shader::ControlCode::T) {
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                    LOG_CRITICAL(HW_GPU, "BRK Control Code used: {}", static_cast<u32>(cc));
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                    UNREACHABLE();
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                }
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                EmitPopFromFlowStack();
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                break;
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            }
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