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https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
synced 2025-12-18 21:22:40 +00:00
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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@@ -26,15 +26,15 @@ void GPUSynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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renderer->SwapBuffers(framebuffer);
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}
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void GPUSynch::FlushRegion(CacheAddr addr, u64 size) {
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void GPUSynch::FlushRegion(VAddr addr, u64 size) {
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renderer->Rasterizer().FlushRegion(addr, size);
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}
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void GPUSynch::InvalidateRegion(CacheAddr addr, u64 size) {
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void GPUSynch::InvalidateRegion(VAddr addr, u64 size) {
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renderer->Rasterizer().InvalidateRegion(addr, size);
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}
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void GPUSynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
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void GPUSynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
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renderer->Rasterizer().FlushAndInvalidateRegion(addr, size);
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}
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