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	yuzu/configuration/configure_input_player: Clean up array accesses
Rather than repeatedly index arrays that have quite a large array index, we can just use a named variable instead.
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				| @ -238,38 +238,42 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i | |||||||
|     analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; |     analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; | ||||||
| 
 | 
 | ||||||
|     for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { |     for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { | ||||||
|         if (!button_map[button_id]) |         auto* const button = button_map[button_id]; | ||||||
|  |         if (button == nullptr) { | ||||||
|             continue; |             continue; | ||||||
|         button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu); |         } | ||||||
|         connect(button_map[button_id], &QPushButton::released, [=]() { | 
 | ||||||
|  |         button->setContextMenuPolicy(Qt::CustomContextMenu); | ||||||
|  |         connect(button, &QPushButton::released, [=] { | ||||||
|             handleClick( |             handleClick( | ||||||
|                 button_map[button_id], |                 button_map[button_id], | ||||||
|                 [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, |                 [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, | ||||||
|                 InputCommon::Polling::DeviceType::Button); |                 InputCommon::Polling::DeviceType::Button); | ||||||
|         }); |         }); | ||||||
|         connect(button_map[button_id], &QPushButton::customContextMenuRequested, |         connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { | ||||||
|                 [=](const QPoint& menu_location) { |             QMenu context_menu; | ||||||
|                     QMenu context_menu; |             context_menu.addAction(tr("Clear"), [&] { | ||||||
|                     context_menu.addAction(tr("Clear"), [&] { |                 buttons_param[button_id].Clear(); | ||||||
|                         buttons_param[button_id].Clear(); |                 button_map[button_id]->setText(tr("[not set]")); | ||||||
|                         button_map[button_id]->setText(tr("[not set]")); |             }); | ||||||
|                     }); |             context_menu.addAction(tr("Restore Default"), [&] { | ||||||
|                     context_menu.addAction(tr("Restore Default"), [&] { |                 buttons_param[button_id] = Common::ParamPackage{ | ||||||
|                         buttons_param[button_id] = Common::ParamPackage{ |                     InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; | ||||||
|                             InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; |                 button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); | ||||||
|                         button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); |             }); | ||||||
|                     }); |             context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); | ||||||
|                     context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); |         }); | ||||||
|                 }); |  | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { |     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { | ||||||
|         for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { |         for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { | ||||||
|             if (!analog_map_buttons[analog_id][sub_button_id]) |             auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; | ||||||
|  |             if (analog_button == nullptr) { | ||||||
|                 continue; |                 continue; | ||||||
|             analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy( |             } | ||||||
|                 Qt::CustomContextMenu); | 
 | ||||||
|             connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() { |             analog_button->setContextMenuPolicy(Qt::CustomContextMenu); | ||||||
|  |             connect(analog_button, &QPushButton::released, [=]() { | ||||||
|                 handleClick(analog_map_buttons[analog_id][sub_button_id], |                 handleClick(analog_map_buttons[analog_id][sub_button_id], | ||||||
|                             [=](const Common::ParamPackage& params) { |                             [=](const Common::ParamPackage& params) { | ||||||
|                                 SetAnalogButton(params, analogs_param[analog_id], |                                 SetAnalogButton(params, analogs_param[analog_id], | ||||||
| @ -277,8 +281,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i | |||||||
|                             }, |                             }, | ||||||
|                             InputCommon::Polling::DeviceType::Button); |                             InputCommon::Polling::DeviceType::Button); | ||||||
|             }); |             }); | ||||||
|             connect(analog_map_buttons[analog_id][sub_button_id], |             connect(analog_button, &QPushButton::customContextMenuRequested, | ||||||
|                     &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { |                     [=](const QPoint& menu_location) { | ||||||
|                         QMenu context_menu; |                         QMenu context_menu; | ||||||
|                         context_menu.addAction(tr("Clear"), [&] { |                         context_menu.addAction(tr("Clear"), [&] { | ||||||
|                             analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); |                             analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); | ||||||
| @ -296,7 +300,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i | |||||||
|                             menu_location)); |                             menu_location)); | ||||||
|                     }); |                     }); | ||||||
|         } |         } | ||||||
|         connect(analog_map_stick[analog_id], &QPushButton::released, [=]() { |         connect(analog_map_stick[analog_id], &QPushButton::released, [=] { | ||||||
|             QMessageBox::information(this, tr("Information"), |             QMessageBox::information(this, tr("Information"), | ||||||
|                                      tr("After pressing OK, first move your joystick horizontally, " |                                      tr("After pressing OK, first move your joystick horizontally, " | ||||||
|                                         "and then vertically.")); |                                         "and then vertically.")); | ||||||
| @ -435,14 +439,22 @@ void ConfigureInputPlayer::restoreDefaults() { | |||||||
| 
 | 
 | ||||||
| void ConfigureInputPlayer::ClearAll() { | void ConfigureInputPlayer::ClearAll() { | ||||||
|     for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { |     for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { | ||||||
|         if (button_map[button_id] && button_map[button_id]->isEnabled()) |         const auto* const button = button_map[button_id]; | ||||||
|             buttons_param[button_id].Clear(); |         if (button == nullptr || !button->isEnabled()) { | ||||||
|  |             continue; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         buttons_param[button_id].Clear(); | ||||||
|     } |     } | ||||||
|  | 
 | ||||||
|     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { |     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { | ||||||
|         for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { |         for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { | ||||||
|             if (analog_map_buttons[analog_id][sub_button_id] && |             const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; | ||||||
|                 analog_map_buttons[analog_id][sub_button_id]->isEnabled()) |             if (analog_button == nullptr || !analog_button->isEnabled()) { | ||||||
|                 analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); |                 continue; | ||||||
|  |             } | ||||||
|  | 
 | ||||||
|  |             analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
| @ -456,10 +468,14 @@ void ConfigureInputPlayer::updateButtonLabels() { | |||||||
| 
 | 
 | ||||||
|     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { |     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { | ||||||
|         for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { |         for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { | ||||||
|             if (analog_map_buttons[analog_id][sub_button_id]) { |             auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; | ||||||
|                 analog_map_buttons[analog_id][sub_button_id]->setText( | 
 | ||||||
|                     AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); |             if (analog_button == nullptr) { | ||||||
|  |                 continue; | ||||||
|             } |             } | ||||||
|  | 
 | ||||||
|  |             analog_button->setText( | ||||||
|  |                 AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); | ||||||
|         } |         } | ||||||
|         analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); |         analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); | ||||||
|     } |     } | ||||||
|  | |||||||
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