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	yuzu/configuration/configure_input_player: Clean up array accesses
Rather than repeatedly index arrays that have quite a large array index, we can just use a named variable instead.
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				| @ -238,17 +238,19 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i | ||||
|     analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; | ||||
| 
 | ||||
|     for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { | ||||
|         if (!button_map[button_id]) | ||||
|         auto* const button = button_map[button_id]; | ||||
|         if (button == nullptr) { | ||||
|             continue; | ||||
|         button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu); | ||||
|         connect(button_map[button_id], &QPushButton::released, [=]() { | ||||
|         } | ||||
| 
 | ||||
|         button->setContextMenuPolicy(Qt::CustomContextMenu); | ||||
|         connect(button, &QPushButton::released, [=] { | ||||
|             handleClick( | ||||
|                 button_map[button_id], | ||||
|                 [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, | ||||
|                 InputCommon::Polling::DeviceType::Button); | ||||
|         }); | ||||
|         connect(button_map[button_id], &QPushButton::customContextMenuRequested, | ||||
|                 [=](const QPoint& menu_location) { | ||||
|         connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { | ||||
|             QMenu context_menu; | ||||
|             context_menu.addAction(tr("Clear"), [&] { | ||||
|                 buttons_param[button_id].Clear(); | ||||
| @ -265,11 +267,13 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i | ||||
| 
 | ||||
|     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { | ||||
|         for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { | ||||
|             if (!analog_map_buttons[analog_id][sub_button_id]) | ||||
|             auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; | ||||
|             if (analog_button == nullptr) { | ||||
|                 continue; | ||||
|             analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy( | ||||
|                 Qt::CustomContextMenu); | ||||
|             connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() { | ||||
|             } | ||||
| 
 | ||||
|             analog_button->setContextMenuPolicy(Qt::CustomContextMenu); | ||||
|             connect(analog_button, &QPushButton::released, [=]() { | ||||
|                 handleClick(analog_map_buttons[analog_id][sub_button_id], | ||||
|                             [=](const Common::ParamPackage& params) { | ||||
|                                 SetAnalogButton(params, analogs_param[analog_id], | ||||
| @ -277,8 +281,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i | ||||
|                             }, | ||||
|                             InputCommon::Polling::DeviceType::Button); | ||||
|             }); | ||||
|             connect(analog_map_buttons[analog_id][sub_button_id], | ||||
|                     &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { | ||||
|             connect(analog_button, &QPushButton::customContextMenuRequested, | ||||
|                     [=](const QPoint& menu_location) { | ||||
|                         QMenu context_menu; | ||||
|                         context_menu.addAction(tr("Clear"), [&] { | ||||
|                             analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); | ||||
| @ -296,7 +300,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i | ||||
|                             menu_location)); | ||||
|                     }); | ||||
|         } | ||||
|         connect(analog_map_stick[analog_id], &QPushButton::released, [=]() { | ||||
|         connect(analog_map_stick[analog_id], &QPushButton::released, [=] { | ||||
|             QMessageBox::information(this, tr("Information"), | ||||
|                                      tr("After pressing OK, first move your joystick horizontally, " | ||||
|                                         "and then vertically.")); | ||||
| @ -435,13 +439,21 @@ void ConfigureInputPlayer::restoreDefaults() { | ||||
| 
 | ||||
| void ConfigureInputPlayer::ClearAll() { | ||||
|     for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { | ||||
|         if (button_map[button_id] && button_map[button_id]->isEnabled()) | ||||
|         const auto* const button = button_map[button_id]; | ||||
|         if (button == nullptr || !button->isEnabled()) { | ||||
|             continue; | ||||
|         } | ||||
| 
 | ||||
|         buttons_param[button_id].Clear(); | ||||
|     } | ||||
| 
 | ||||
|     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { | ||||
|         for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { | ||||
|             if (analog_map_buttons[analog_id][sub_button_id] && | ||||
|                 analog_map_buttons[analog_id][sub_button_id]->isEnabled()) | ||||
|             const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; | ||||
|             if (analog_button == nullptr || !analog_button->isEnabled()) { | ||||
|                 continue; | ||||
|             } | ||||
| 
 | ||||
|             analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); | ||||
|         } | ||||
|     } | ||||
| @ -456,10 +468,14 @@ void ConfigureInputPlayer::updateButtonLabels() { | ||||
| 
 | ||||
|     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { | ||||
|         for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { | ||||
|             if (analog_map_buttons[analog_id][sub_button_id]) { | ||||
|                 analog_map_buttons[analog_id][sub_button_id]->setText( | ||||
|                     AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); | ||||
|             auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; | ||||
| 
 | ||||
|             if (analog_button == nullptr) { | ||||
|                 continue; | ||||
|             } | ||||
| 
 | ||||
|             analog_button->setText( | ||||
|                 AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); | ||||
|         } | ||||
|         analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); | ||||
|     } | ||||
|  | ||||
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