mirror of
https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
synced 2025-12-16 11:22:41 +00:00
shader_bytecode: Fixup TEXS.F16 encoding
This commit is contained in:
@@ -1049,7 +1049,7 @@ union Instruction {
|
||||
BitField<49, 1, u64> nodep_flag;
|
||||
BitField<50, 3, u64> component_mask_selector;
|
||||
BitField<53, 4, u64> texture_info;
|
||||
BitField<60, 1, u64> fp32_flag;
|
||||
BitField<59, 1, u64> fp32_flag;
|
||||
|
||||
TextureType GetTextureType() const {
|
||||
// The TEXS instruction has a weird encoding for the texture type.
|
||||
|
||||
Reference in New Issue
Block a user