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yuzu: Eliminate variable shadowing
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@@ -369,7 +369,7 @@ private:
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bool emulation_running = false;
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std::unique_ptr<EmuThread> emu_thread;
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// The path to the game currently running
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QString game_path;
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QString current_game_path;
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bool auto_paused = false;
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bool auto_muted = false;
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