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shader: Implement VertexA stage
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@@ -162,6 +162,7 @@ add_library(shader_recompiler STATIC
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ir_opt/collect_shader_info_pass.cpp
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ir_opt/constant_propagation_pass.cpp
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ir_opt/dead_code_elimination_pass.cpp
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ir_opt/dual_vertex_pass.cpp
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ir_opt/global_memory_to_storage_buffer_pass.cpp
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ir_opt/identity_removal_pass.cpp
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ir_opt/lower_fp16_to_fp32.cpp
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