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Vulkan: add temporary workaround for AMDVLK
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@@ -1050,6 +1050,9 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
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if (device.IsExtDepthBiasControlSupported()) {
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return true;
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}
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if (!Settings::values.renderer_amdvlk_depth_bias_workaround) {
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return false;
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}
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// the base formulas can be obtained from here:
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// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
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const double rescale_factor =
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