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	Improved fast swizzle and removed restrictions to it
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				| @ -46,6 +46,7 @@ void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_ | |||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | //This table represents the internal swizzle of a gob.
 | ||||||
| template <std::size_t N, std::size_t M> | template <std::size_t N, std::size_t M> | ||||||
| struct alignas(64) SwizzleTable { | struct alignas(64) SwizzleTable { | ||||||
|     constexpr SwizzleTable() { |     constexpr SwizzleTable() { | ||||||
| @ -69,21 +70,25 @@ void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u8* swizzled_da | |||||||
|                      u8* unswizzled_data, bool unswizzle, u32 block_height) { |                      u8* unswizzled_data, bool unswizzle, u32 block_height) { | ||||||
|     std::array<u8*, 2> data_ptrs; |     std::array<u8*, 2> data_ptrs; | ||||||
|     const std::size_t stride{width * bytes_per_pixel}; |     const std::size_t stride{width * bytes_per_pixel}; | ||||||
|     const std::size_t image_width_in_gobs{(stride + 63) / 64}; |     const std::size_t gobs_in_x = 64; | ||||||
|  |     const std::size_t gobs_in_y = 8; | ||||||
|  |     const std::size_t gobs_size = gobs_in_x*gobs_in_y; | ||||||
|  |     const std::size_t image_width_in_gobs{(stride + gobs_in_x - 1) / gobs_in_x}; | ||||||
|     const std::size_t copy_size{16}; |     const std::size_t copy_size{16}; | ||||||
|     for (std::size_t y = 0; y < height; ++y) { |     for (std::size_t y = 0; y < height; ++y) { | ||||||
|         const std::size_t initial_gob = |         const std::size_t initial_gob = | ||||||
|             (y / (8 * block_height)) * 512 * block_height * image_width_in_gobs + |             (y / (gobs_in_y * block_height)) * gobs_size * block_height * image_width_in_gobs + | ||||||
|             (y % (8 * block_height) / 8) * 512; |             (y % (gobs_in_y * block_height) / gobs_in_y) * gobs_size; | ||||||
|         const std::size_t pixel_base{y * width * bytes_per_pixel}; |         const std::size_t pixel_base{y * width * bytes_per_pixel}; | ||||||
|         const auto& table = swizzle_table[y % 8]; |         const auto& table = swizzle_table[y % gobs_in_y]; | ||||||
|         for (std::size_t xb = 0; xb < stride; xb += copy_size) { |         for (std::size_t xb = 0; xb < stride; xb += copy_size) { | ||||||
|             const std::size_t gob_address{initial_gob + (xb / 64) * 512 * block_height}; |             const std::size_t truncated_copy = std::min(copy_size, stride - xb); | ||||||
|  |             const std::size_t gob_address{initial_gob + (xb / gobs_in_x) * gobs_size * block_height}; | ||||||
|             const std::size_t swizzle_offset{gob_address + table[(xb / 16) % 4]}; |             const std::size_t swizzle_offset{gob_address + table[(xb / 16) % 4]}; | ||||||
|             const std::size_t pixel_index{xb + pixel_base}; |             const std::size_t pixel_index{xb + pixel_base}; | ||||||
|             data_ptrs[unswizzle] = swizzled_data + swizzle_offset; |             data_ptrs[unswizzle] = swizzled_data + swizzle_offset; | ||||||
|             data_ptrs[!unswizzle] = unswizzled_data + pixel_index; |             data_ptrs[!unswizzle] = unswizzled_data + pixel_index; | ||||||
|             std::memcpy(data_ptrs[0], data_ptrs[1], copy_size); |             std::memcpy(data_ptrs[0], data_ptrs[1], truncated_copy); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| } | } | ||||||
| @ -134,7 +139,7 @@ u32 BytesPerPixel(TextureFormat format) { | |||||||
| std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width, | std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width, | ||||||
|                                  u32 height, u32 block_height) { |                                  u32 height, u32 block_height) { | ||||||
|     std::vector<u8> unswizzled_data(width * height * bytes_per_pixel); |     std::vector<u8> unswizzled_data(width * height * bytes_per_pixel); | ||||||
|     if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % 16 == 0) { |     if (bytes_per_pixel % 3 != 0) { | ||||||
|         FastSwizzleData(width / tile_size, height / tile_size, bytes_per_pixel, |         FastSwizzleData(width / tile_size, height / tile_size, bytes_per_pixel, | ||||||
|                         Memory::GetPointer(address), unswizzled_data.data(), true, block_height); |                         Memory::GetPointer(address), unswizzled_data.data(), true, block_height); | ||||||
|     } else { |     } else { | ||||||
|  | |||||||
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