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shader: Add IsTextureScaled opcode
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committed by
Fernando Sahmkow
parent
74efa57c1b
commit
c15332c44f
@@ -513,6 +513,7 @@ Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, I
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Id derivates, Id offset, Id lod_clamp);
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Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
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void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id color);
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Id EmitIsTextureScaled(EmitContext& ctx, const IR::Value& index);
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Id EmitBindlessImageAtomicIAdd32(EmitContext&);
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Id EmitBindlessImageAtomicSMin32(EmitContext&);
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Id EmitBindlessImageAtomicUMin32(EmitContext&);
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