diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 77128c6e2..5bae8d24f 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -89,8 +89,8 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
                               Settings::values.renderer_debug.GetValue())),
       debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
       surface(CreateSurface(instance, render_window.GetWindowInfo())),
-      device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
-      state_tracker(), scheduler(device, state_tracker),
+      device(CreateDevice(instance, dld, *surface)), memory_allocator(device), state_tracker(),
+      scheduler(device, state_tracker),
       swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
                 render_window.GetFramebufferLayout().height, false),
       present_manager(instance, render_window, device, memory_allocator, scheduler, swapchain,
diff --git a/src/video_core/renderer_vulkan/vk_turbo_mode.cpp b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp
index a802d3c49..6417d7e31 100644
--- a/src/video_core/renderer_vulkan/vk_turbo_mode.cpp
+++ b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp
@@ -18,7 +18,7 @@ using namespace Common::Literals;
 
 TurboMode::TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld)
 #ifndef ANDROID
-    : m_device{CreateDevice(instance, dld, VK_NULL_HANDLE)}, m_allocator{m_device, false}
+    : m_device{CreateDevice(instance, dld, VK_NULL_HANDLE)}, m_allocator{m_device}
 #endif
 {
     {
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
index e28a556f8..f87c99603 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -6,8 +6,6 @@
 #include <optional>
 #include <vector>
 
-#include <glad/glad.h>
-
 #include "common/alignment.h"
 #include "common/assert.h"
 #include "common/common_types.h"
@@ -54,17 +52,6 @@ struct Range {
     return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
 }
 
-constexpr VkExportMemoryAllocateInfo EXPORT_ALLOCATE_INFO{
-    .sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
-    .pNext = nullptr,
-#ifdef _WIN32
-    .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
-#elif __unix__
-    .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
-#else
-    .handleTypes = 0,
-#endif
-};
 } // Anonymous namespace
 
 class MemoryAllocation {
@@ -74,14 +61,6 @@ public:
         : allocator{allocator_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
           property_flags{properties}, shifted_memory_type{1U << type} {}
 
-#if defined(_WIN32) || defined(__unix__)
-    ~MemoryAllocation() {
-        if (owning_opengl_handle != 0) {
-            glDeleteMemoryObjectsEXT(1, &owning_opengl_handle);
-        }
-    }
-#endif
-
     MemoryAllocation& operator=(const MemoryAllocation&) = delete;
     MemoryAllocation(const MemoryAllocation&) = delete;
 
@@ -120,31 +99,6 @@ public:
         return memory_mapped_span;
     }
 
-#ifdef _WIN32
-    [[nodiscard]] u32 ExportOpenGLHandle() {
-        if (!owning_opengl_handle) {
-            glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
-            glImportMemoryWin32HandleEXT(owning_opengl_handle, allocation_size,
-                                         GL_HANDLE_TYPE_OPAQUE_WIN32_EXT,
-                                         memory.GetMemoryWin32HandleKHR());
-        }
-        return owning_opengl_handle;
-    }
-#elif __unix__
-    [[nodiscard]] u32 ExportOpenGLHandle() {
-        if (!owning_opengl_handle) {
-            glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
-            glImportMemoryFdEXT(owning_opengl_handle, allocation_size, GL_HANDLE_TYPE_OPAQUE_FD_EXT,
-                                memory.GetMemoryFdKHR());
-        }
-        return owning_opengl_handle;
-    }
-#else
-    [[nodiscard]] u32 ExportOpenGLHandle() {
-        return 0;
-    }
-#endif
-
     /// Returns whether this allocation is compatible with the arguments.
     [[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
         return (flags & property_flags) == flags && (type_mask & shifted_memory_type) != 0;
@@ -182,9 +136,6 @@ private:
     const u32 shifted_memory_type;              ///< Shifted Vulkan memory type.
     std::vector<Range> commits;                 ///< All commit ranges done from this allocation.
     std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
-#if defined(_WIN32) || defined(__unix__)
-    u32 owning_opengl_handle{}; ///< Owning OpenGL memory object handle.
-#endif
 };
 
 MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
@@ -216,19 +167,14 @@ std::span<u8> MemoryCommit::Map() {
     return span;
 }
 
-u32 MemoryCommit::ExportOpenGLHandle() const {
-    return allocation->ExportOpenGLHandle();
-}
-
 void MemoryCommit::Release() {
     if (allocation) {
         allocation->Free(begin);
     }
 }
 
-MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
+MemoryAllocator::MemoryAllocator(const Device& device_)
     : device{device_}, properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
-      export_allocations{export_allocations_},
       buffer_image_granularity{
           device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
 
@@ -271,7 +217,7 @@ bool MemoryAllocator::TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask,
     const u32 type = FindType(flags, type_mask).value();
     vk::DeviceMemory memory = device.GetLogical().TryAllocateMemory({
         .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
-        .pNext = export_allocations ? &EXPORT_ALLOCATE_INFO : nullptr,
+        .pNext = nullptr,
         .allocationSize = size,
         .memoryTypeIndex = type,
     });
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h
index a5bff03fe..494f30f51 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.h
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h
@@ -41,9 +41,6 @@ public:
     /// It will map the backing allocation if it hasn't been mapped before.
     std::span<u8> Map();
 
-    /// Returns an non-owning OpenGL handle, creating one if it doesn't exist.
-    u32 ExportOpenGLHandle() const;
-
     /// Returns the Vulkan memory handler.
     VkDeviceMemory Memory() const {
         return memory;
@@ -74,11 +71,10 @@ public:
      * Construct memory allocator
      *
      * @param device_             Device to allocate from
-     * @param export_allocations_ True when allocations have to be exported
      *
      * @throw vk::Exception on failure
      */
-    explicit MemoryAllocator(const Device& device_, bool export_allocations_);
+    explicit MemoryAllocator(const Device& device_);
     ~MemoryAllocator();
 
     MemoryAllocator& operator=(const MemoryAllocator&) = delete;
@@ -117,9 +113,8 @@ private:
     /// Returns index to the fastest memory type compatible with the passed requirements.
     std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
 
-    const Device& device;                              ///< Device handle.
-    const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
-    const bool export_allocations; ///< True when memory allocations have to be exported.
+    const Device& device;                                       ///< Device handle.
+    const VkPhysicalDeviceMemoryProperties properties;          ///< Physical device properties.
     std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
     VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers
                                            // and optimal images