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Merge pull request #2441 from ReinUsesLisp/al2p
shader: Implement AL2P and ALD.PHYS
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@@ -59,6 +59,7 @@ public:
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static constexpr std::size_t NumCBData = 16;
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static constexpr std::size_t NumVertexArrays = 32;
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static constexpr std::size_t NumVertexAttributes = 32;
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static constexpr std::size_t NumVaryings = 31;
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static constexpr std::size_t NumTextureSamplers = 32;
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static constexpr std::size_t NumClipDistances = 8;
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static constexpr std::size_t MaxShaderProgram = 6;
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