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	controllers/npad: Load input devices on init
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				| @ -214,6 +214,8 @@ void Controller_NPad::OnInit() { | |||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     OnLoadInputDevices(); | ||||||
|  | 
 | ||||||
|     if (style.raw == 0) { |     if (style.raw == 0) { | ||||||
|         // We want to support all controllers
 |         // We want to support all controllers
 | ||||||
|         style.handheld.Assign(1); |         style.handheld.Assign(1); | ||||||
|  | |||||||
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