mirror of
https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
synced 2025-12-17 05:12:40 +00:00
video_core: Remove redundant pixel format type
We already get the format type before converting shadow formats and during shadow formats.
This commit is contained in:
@@ -96,7 +96,6 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta
|
|||||||
}
|
}
|
||||||
params.type = GetFormatType(params.pixel_format);
|
params.type = GetFormatType(params.pixel_format);
|
||||||
}
|
}
|
||||||
params.type = GetFormatType(params.pixel_format);
|
|
||||||
// TODO: on 1DBuffer we should use the tic info.
|
// TODO: on 1DBuffer we should use the tic info.
|
||||||
if (tic.IsBuffer()) {
|
if (tic.IsBuffer()) {
|
||||||
params.target = SurfaceTarget::TextureBuffer;
|
params.target = SurfaceTarget::TextureBuffer;
|
||||||
|
|||||||
Reference in New Issue
Block a user