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Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.
This will be useful when implementing mutex priority inheritance.
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@@ -27,12 +27,12 @@ namespace Kernel {
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/// Event type for the thread wake up event
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static int ThreadWakeupEventType;
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bool Thread::ShouldWait() {
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bool Thread::ShouldWait(Thread* thread) const {
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return status != THREADSTATUS_DEAD;
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}
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void Thread::Acquire() {
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ASSERT_MSG(!ShouldWait(), "object unavailable!");
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void Thread::Acquire(Thread* thread) {
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ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
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}
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// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future, allowing
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