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	Rename step 1 and step 2 to be a little more descriptive
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				| @ -14,8 +14,8 @@ namespace VideoCore { | |||||||
| 
 | 
 | ||||||
| enum class LoadCallbackStage { | enum class LoadCallbackStage { | ||||||
|     Prepare, |     Prepare, | ||||||
|     Raw, |     Decompile, | ||||||
|     Binary, |     Build, | ||||||
|     Complete, |     Complete, | ||||||
| }; | }; | ||||||
| using DiskResourceLoadCallback = std::function<void(LoadCallbackStage, std::size_t, std::size_t)>; | using DiskResourceLoadCallback = std::function<void(LoadCallbackStage, std::size_t, std::size_t)>; | ||||||
|  | |||||||
| @ -32,7 +32,7 @@ constexpr const char* PROGRESSBAR_STYLE_PREPARE = R"( | |||||||
| QProgressBar {} | QProgressBar {} | ||||||
| QProgressBar::chunk {})"; | QProgressBar::chunk {})"; | ||||||
| 
 | 
 | ||||||
| constexpr const char* PROGRESSBAR_STYLE_RAW = R"( | constexpr const char* PROGRESSBAR_STYLE_DECOMPILE = R"( | ||||||
| QProgressBar { | QProgressBar { | ||||||
|   background-color: black; |   background-color: black; | ||||||
|   border: 2px solid white; |   border: 2px solid white; | ||||||
| @ -43,7 +43,7 @@ QProgressBar::chunk { | |||||||
|   background-color: #0ab9e6; |   background-color: #0ab9e6; | ||||||
| })"; | })"; | ||||||
| 
 | 
 | ||||||
| constexpr const char* PROGRESSBAR_STYLE_BINARY = R"( | constexpr const char* PROGRESSBAR_STYLE_BUILD = R"( | ||||||
| QProgressBar { | QProgressBar { | ||||||
|   background-color: black; |   background-color: black; | ||||||
|   border: 2px solid white; |   border: 2px solid white; | ||||||
| @ -76,14 +76,14 @@ LoadingScreen::LoadingScreen(QWidget* parent) | |||||||
| 
 | 
 | ||||||
|     stage_translations = { |     stage_translations = { | ||||||
|         {VideoCore::LoadCallbackStage::Prepare, tr("Loading...")}, |         {VideoCore::LoadCallbackStage::Prepare, tr("Loading...")}, | ||||||
|         {VideoCore::LoadCallbackStage::Raw, tr("Preparing Shaders %1 / %2")}, |         {VideoCore::LoadCallbackStage::Decompile, tr("Preparing Shaders %1 / %2")}, | ||||||
|         {VideoCore::LoadCallbackStage::Binary, tr("Loading Shaders %1 / %2")}, |         {VideoCore::LoadCallbackStage::Build, tr("Loading Shaders %1 / %2")}, | ||||||
|         {VideoCore::LoadCallbackStage::Complete, tr("Launching...")}, |         {VideoCore::LoadCallbackStage::Complete, tr("Launching...")}, | ||||||
|     }; |     }; | ||||||
|     progressbar_style = { |     progressbar_style = { | ||||||
|         {VideoCore::LoadCallbackStage::Prepare, PROGRESSBAR_STYLE_PREPARE}, |         {VideoCore::LoadCallbackStage::Prepare, PROGRESSBAR_STYLE_PREPARE}, | ||||||
|         {VideoCore::LoadCallbackStage::Raw, PROGRESSBAR_STYLE_RAW}, |         {VideoCore::LoadCallbackStage::Decompile, PROGRESSBAR_STYLE_DECOMPILE}, | ||||||
|         {VideoCore::LoadCallbackStage::Binary, PROGRESSBAR_STYLE_BINARY}, |         {VideoCore::LoadCallbackStage::Build, PROGRESSBAR_STYLE_BUILD}, | ||||||
|         {VideoCore::LoadCallbackStage::Complete, PROGRESSBAR_STYLE_COMPLETE}, |         {VideoCore::LoadCallbackStage::Complete, PROGRESSBAR_STYLE_COMPLETE}, | ||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  | |||||||
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	 James Rowe
						James Rowe