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glasm: Implement TEX and TEXS instructions
Remove lod clamp from texture instructions with lod, as this is not needed (nor supported).
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@@ -302,15 +302,14 @@ public:
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const F32& lod_clamp, TextureInstInfo info);
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[[nodiscard]] Value ImageSampleExplicitLod(const Value& handle, const Value& coords,
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const F32& lod, const Value& offset,
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const F32& lod_clamp, TextureInstInfo info);
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TextureInstInfo info);
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[[nodiscard]] F32 ImageSampleDrefImplicitLod(const Value& handle, const Value& coords,
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const F32& dref, const F32& bias,
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const Value& offset, const F32& lod_clamp,
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TextureInstInfo info);
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[[nodiscard]] F32 ImageSampleDrefExplicitLod(const Value& handle, const Value& coords,
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const F32& dref, const F32& lod,
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const Value& offset, const F32& lod_clamp,
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TextureInstInfo info);
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const Value& offset, TextureInstInfo info);
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[[nodiscard]] Value ImageQueryDimension(const Value& handle, const IR::U32& lod);
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[[nodiscard]] Value ImageQueryLod(const Value& handle, const Value& coords,
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