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maxwell3d: HLE multi-layer clear macro
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@@ -1129,6 +1129,7 @@ public:
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Tegra::RenderTargetFormat format;
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TileMode tile_mode;
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union {
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u32 depth_volume;
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BitField<0, 16, u32> depth;
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BitField<16, 1, u32> volume;
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};
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