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shader: Implement HMUL2
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@@ -81,6 +81,7 @@ add_library(shader_recompiler STATIC
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frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp
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frontend/maxwell/translate/impl/half_floating_point_helper.cpp
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frontend/maxwell/translate/impl/half_floating_point_helper.h
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frontend/maxwell/translate/impl/half_floating_point_multiply.cpp
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frontend/maxwell/translate/impl/impl.cpp
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frontend/maxwell/translate/impl/impl.h
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frontend/maxwell/translate/impl/integer_add.cpp
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