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	gl_rasterizer: Sort method declarations
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				@ -183,10 +183,23 @@ private:
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    /// Syncs the alpha test state to match the guest state
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					    /// Syncs the alpha test state to match the guest state
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    void SyncAlphaTest();
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					    void SyncAlphaTest();
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    /// Check for extension that are not strictly required
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					    /// Check for extension that are not strictly required but are needed for correct emulation
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    /// but are needed for correct emulation
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    void CheckExtensions();
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					    void CheckExtensions();
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					    std::size_t CalculateVertexArraysSize() const;
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					    std::size_t CalculateIndexBufferSize() const;
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					    /// Updates and returns a vertex array object representing current vertex format
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					    GLuint SetupVertexFormat();
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					    void SetupVertexBuffer(GLuint vao);
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					    void SetupVertexInstances(GLuint vao);
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					    GLintptr SetupIndexBuffer();
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					    void SetupShaders(GLenum primitive_mode);
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    const Device device;
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					    const Device device;
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    OpenGLState state;
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					    OpenGLState state;
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@ -211,20 +224,6 @@ private:
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    BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER};
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					    BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER};
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    BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER};
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					    BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER};
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    std::size_t CalculateVertexArraysSize() const;
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    std::size_t CalculateIndexBufferSize() const;
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    /// Updates and returns a vertex array object representing current vertex format
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    GLuint SetupVertexFormat();
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    void SetupVertexBuffer(GLuint vao);
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    void SetupVertexInstances(GLuint vao);
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    GLintptr SetupIndexBuffer();
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    void SetupShaders(GLenum primitive_mode);
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    HostCounter samples_passed{GL_SAMPLES_PASSED};
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					    HostCounter samples_passed{GL_SAMPLES_PASSED};
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    /// Number of commands queued to the OpenGL driver. Reseted on flush.
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					    /// Number of commands queued to the OpenGL driver. Reseted on flush.
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