mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
				synced 2025-03-21 01:53:15 +00:00 
			
		
		
		
	Merge pull request #1868 from lioncash/config
configuration/config: Use an intermediary variable for accessing players
This commit is contained in:
		
						commit
						f761e3ef86
					
				@ -206,60 +206,57 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
void Config::ReadPlayerValues() {
 | 
					void Config::ReadPlayerValues() {
 | 
				
			||||||
    for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
 | 
					    for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
 | 
				
			||||||
        Settings::values.players[p].connected =
 | 
					        auto& player = Settings::values.players[p];
 | 
				
			||||||
            qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        Settings::values.players[p].type = static_cast<Settings::ControllerType>(
 | 
					        player.connected = qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        player.type = static_cast<Settings::ControllerType>(
 | 
				
			||||||
            qt_config
 | 
					            qt_config
 | 
				
			||||||
                ->value(QString("player_%1_type").arg(p),
 | 
					                ->value(QString("player_%1_type").arg(p),
 | 
				
			||||||
                        static_cast<u8>(Settings::ControllerType::DualJoycon))
 | 
					                        static_cast<u8>(Settings::ControllerType::DualJoycon))
 | 
				
			||||||
                .toUInt());
 | 
					                .toUInt());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        Settings::values.players[p].body_color_left =
 | 
					        player.body_color_left = qt_config
 | 
				
			||||||
            qt_config
 | 
					 | 
				
			||||||
                                     ->value(QString("player_%1_body_color_left").arg(p),
 | 
					                                     ->value(QString("player_%1_body_color_left").arg(p),
 | 
				
			||||||
                                             Settings::JOYCON_BODY_NEON_BLUE)
 | 
					                                             Settings::JOYCON_BODY_NEON_BLUE)
 | 
				
			||||||
                                     .toUInt();
 | 
					                                     .toUInt();
 | 
				
			||||||
        Settings::values.players[p].body_color_right =
 | 
					        player.body_color_right = qt_config
 | 
				
			||||||
            qt_config
 | 
					 | 
				
			||||||
                                      ->value(QString("player_%1_body_color_right").arg(p),
 | 
					                                      ->value(QString("player_%1_body_color_right").arg(p),
 | 
				
			||||||
                                              Settings::JOYCON_BODY_NEON_RED)
 | 
					                                              Settings::JOYCON_BODY_NEON_RED)
 | 
				
			||||||
                                      .toUInt();
 | 
					                                      .toUInt();
 | 
				
			||||||
        Settings::values.players[p].button_color_left =
 | 
					        player.button_color_left = qt_config
 | 
				
			||||||
            qt_config
 | 
					 | 
				
			||||||
                                       ->value(QString("player_%1_button_color_left").arg(p),
 | 
					                                       ->value(QString("player_%1_button_color_left").arg(p),
 | 
				
			||||||
                                               Settings::JOYCON_BUTTONS_NEON_BLUE)
 | 
					                                               Settings::JOYCON_BUTTONS_NEON_BLUE)
 | 
				
			||||||
                                       .toUInt();
 | 
					                                       .toUInt();
 | 
				
			||||||
        Settings::values.players[p].button_color_right =
 | 
					        player.button_color_right = qt_config
 | 
				
			||||||
            qt_config
 | 
					 | 
				
			||||||
                                        ->value(QString("player_%1_button_color_right").arg(p),
 | 
					                                        ->value(QString("player_%1_button_color_right").arg(p),
 | 
				
			||||||
                                                Settings::JOYCON_BUTTONS_NEON_RED)
 | 
					                                                Settings::JOYCON_BUTTONS_NEON_RED)
 | 
				
			||||||
                                        .toUInt();
 | 
					                                        .toUInt();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
 | 
					        for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
 | 
				
			||||||
            std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
 | 
					            std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
 | 
				
			||||||
            Settings::values.players[p].buttons[i] =
 | 
					            player.buttons[i] =
 | 
				
			||||||
                qt_config
 | 
					                qt_config
 | 
				
			||||||
                    ->value(QString("player_%1_").arg(p) + Settings::NativeButton::mapping[i],
 | 
					                    ->value(QString("player_%1_").arg(p) + Settings::NativeButton::mapping[i],
 | 
				
			||||||
                            QString::fromStdString(default_param))
 | 
					                            QString::fromStdString(default_param))
 | 
				
			||||||
                    .toString()
 | 
					                    .toString()
 | 
				
			||||||
                    .toStdString();
 | 
					                    .toStdString();
 | 
				
			||||||
            if (Settings::values.players[p].buttons[i].empty())
 | 
					            if (player.buttons[i].empty())
 | 
				
			||||||
                Settings::values.players[p].buttons[i] = default_param;
 | 
					                player.buttons[i] = default_param;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
 | 
					        for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
 | 
				
			||||||
            std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
 | 
					            std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
 | 
				
			||||||
                default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
 | 
					                default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
 | 
				
			||||||
                default_analogs[i][3], default_analogs[i][4], 0.5f);
 | 
					                default_analogs[i][3], default_analogs[i][4], 0.5f);
 | 
				
			||||||
            Settings::values.players[p].analogs[i] =
 | 
					            player.analogs[i] =
 | 
				
			||||||
                qt_config
 | 
					                qt_config
 | 
				
			||||||
                    ->value(QString("player_%1_").arg(p) + Settings::NativeAnalog::mapping[i],
 | 
					                    ->value(QString("player_%1_").arg(p) + Settings::NativeAnalog::mapping[i],
 | 
				
			||||||
                            QString::fromStdString(default_param))
 | 
					                            QString::fromStdString(default_param))
 | 
				
			||||||
                    .toString()
 | 
					                    .toString()
 | 
				
			||||||
                    .toStdString();
 | 
					                    .toStdString();
 | 
				
			||||||
            if (Settings::values.players[p].analogs[i].empty())
 | 
					            if (player.analogs[i].empty())
 | 
				
			||||||
                Settings::values.players[p].analogs[i] = default_param;
 | 
					                player.analogs[i] = default_param;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -511,30 +508,28 @@ void Config::ReadValues() {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Config::SavePlayerValues() {
 | 
					void Config::SavePlayerValues() {
 | 
				
			||||||
    for (int p = 0; p < Settings::values.players.size(); ++p) {
 | 
					    for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
 | 
				
			||||||
        qt_config->setValue(QString("player_%1_connected").arg(p),
 | 
					        const auto& player = Settings::values.players[p];
 | 
				
			||||||
                            Settings::values.players[p].connected);
 | 
					 | 
				
			||||||
        qt_config->setValue(QString("player_%1_type").arg(p),
 | 
					 | 
				
			||||||
                            static_cast<u8>(Settings::values.players[p].type));
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        qt_config->setValue(QString("player_%1_body_color_left").arg(p),
 | 
					        qt_config->setValue(QString("player_%1_connected").arg(p), player.connected);
 | 
				
			||||||
                            Settings::values.players[p].body_color_left);
 | 
					        qt_config->setValue(QString("player_%1_type").arg(p), static_cast<u8>(player.type));
 | 
				
			||||||
        qt_config->setValue(QString("player_%1_body_color_right").arg(p),
 | 
					
 | 
				
			||||||
                            Settings::values.players[p].body_color_right);
 | 
					        qt_config->setValue(QString("player_%1_body_color_left").arg(p), player.body_color_left);
 | 
				
			||||||
 | 
					        qt_config->setValue(QString("player_%1_body_color_right").arg(p), player.body_color_right);
 | 
				
			||||||
        qt_config->setValue(QString("player_%1_button_color_left").arg(p),
 | 
					        qt_config->setValue(QString("player_%1_button_color_left").arg(p),
 | 
				
			||||||
                            Settings::values.players[p].button_color_left);
 | 
					                            player.button_color_left);
 | 
				
			||||||
        qt_config->setValue(QString("player_%1_button_color_right").arg(p),
 | 
					        qt_config->setValue(QString("player_%1_button_color_right").arg(p),
 | 
				
			||||||
                            Settings::values.players[p].button_color_right);
 | 
					                            player.button_color_right);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
 | 
					        for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
 | 
				
			||||||
            qt_config->setValue(QString("player_%1_").arg(p) +
 | 
					            qt_config->setValue(QString("player_%1_").arg(p) +
 | 
				
			||||||
                                    QString::fromStdString(Settings::NativeButton::mapping[i]),
 | 
					                                    QString::fromStdString(Settings::NativeButton::mapping[i]),
 | 
				
			||||||
                                QString::fromStdString(Settings::values.players[p].buttons[i]));
 | 
					                                QString::fromStdString(player.buttons[i]));
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
 | 
					        for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
 | 
				
			||||||
            qt_config->setValue(QString("player_%1_").arg(p) +
 | 
					            qt_config->setValue(QString("player_%1_").arg(p) +
 | 
				
			||||||
                                    QString::fromStdString(Settings::NativeAnalog::mapping[i]),
 | 
					                                    QString::fromStdString(Settings::NativeAnalog::mapping[i]),
 | 
				
			||||||
                                QString::fromStdString(Settings::values.players[p].analogs[i]));
 | 
					                                QString::fromStdString(player.analogs[i]));
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user