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	loader: Use NPDM information when loading NSOs
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				@ -53,6 +53,7 @@ AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileUti
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FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& file,
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                                                           const std::string& filepath) {
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    bool is_main_found{};
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    bool is_npdm_found{};
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    bool is_rtld_found{};
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    bool is_sdk_found{};
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@ -67,6 +68,9 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& fil
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        // Verify filename
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        if (Common::ToLower(virtual_name) == "main") {
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            is_main_found = true;
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        } else if (Common::ToLower(virtual_name) == "main.npdm") {
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            is_npdm_found = true;
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            return true;
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        } else if (Common::ToLower(virtual_name) == "rtld") {
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            is_rtld_found = true;
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        } else if (Common::ToLower(virtual_name) == "sdk") {
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@ -83,14 +87,14 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& fil
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        }
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        // We are done if we've found and verified all required NSOs
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        return !(is_main_found && is_rtld_found && is_sdk_found);
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        return !(is_main_found && is_npdm_found && is_rtld_found && is_sdk_found);
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    };
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    // Search the directory recursively, looking for the required modules
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    const std::string directory = filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP;
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    FileUtil::ForeachDirectoryEntry(nullptr, directory, callback);
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    if (is_main_found && is_rtld_found && is_sdk_found) {
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    if (is_main_found && is_npdm_found && is_rtld_found && is_sdk_found) {
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        return FileType::DeconstructedRomDirectory;
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    }
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@ -108,9 +112,13 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
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    process = Kernel::Process::Create("main");
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    const std::string directory = filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP;
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    const std::string npdm_path = directory + DIR_SEP + "main.npdm";
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    metadata.Load(npdm_path);
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    metadata.Print();
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    // Load NSO modules
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    VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
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    const std::string directory = filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP;
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    for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
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                               "subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
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        const std::string path = directory + DIR_SEP + module;
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@ -127,7 +135,8 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
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    process->address_mappings = default_address_mappings;
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    process->resource_limit =
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        Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
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    process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Kernel::DEFAULT_STACK_SIZE);
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    process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
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                 metadata.GetMainThreadStackSize());
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    // Find the RomFS by searching for a ".romfs" file in this directory
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    filepath_romfs = FindRomFS(directory);
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@ -6,6 +6,7 @@
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#include <string>
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#include "common/common_types.h"
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#include "core/file_sys/program_metadata.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/loader/loader.h"
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@ -41,6 +42,7 @@ public:
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private:
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    std::string filepath_romfs;
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    std::string filepath;
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    FileSys::ProgramMetadata metadata;
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};
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} // namespace Loader
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