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	Merge pull request #3741 from FearlessTobi/silence-warnings
Try to reduce log spam a bit by lowering log levels to Debug
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				@ -92,7 +92,7 @@ private:
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    }
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					    }
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    void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
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					    void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
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        LOG_WARNING(Service_Audio, "(STUBBED) called");
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					        LOG_DEBUG(Service_Audio, "(STUBBED) called");
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        ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
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					        ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
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        IPC::ResponseBuilder rb{ctx, 2};
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					        IPC::ResponseBuilder rb{ctx, 2};
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@ -502,7 +502,7 @@ void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode)
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void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
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					void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
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                                        const std::vector<Vibration>& vibrations) {
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					                                        const std::vector<Vibration>& vibrations) {
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    LOG_WARNING(Service_HID, "(STUBBED) called");
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					    LOG_DEBUG(Service_HID, "(STUBBED) called");
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    if (!can_controllers_vibrate) {
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					    if (!can_controllers_vibrate) {
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        return;
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					        return;
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