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	shader/registry: Make use of designated initializers where applicable
Same behavior, less repetition.
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				@ -24,31 +24,33 @@ GraphicsInfo MakeGraphicsInfo(ShaderType shader_stage, ConstBufferEngineInterfac
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    if (shader_stage == ShaderType::Compute) {
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					    if (shader_stage == ShaderType::Compute) {
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        return {};
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					        return {};
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    }
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					    }
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    auto& graphics = static_cast<Tegra::Engines::Maxwell3D&>(engine);
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    GraphicsInfo info;
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					    auto& graphics = dynamic_cast<Tegra::Engines::Maxwell3D&>(engine);
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    info.tfb_layouts = graphics.regs.tfb_layouts;
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    info.tfb_varying_locs = graphics.regs.tfb_varying_locs;
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					    return {
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    info.primitive_topology = graphics.regs.draw.topology;
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					        .tfb_layouts = graphics.regs.tfb_layouts,
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    info.tessellation_primitive = graphics.regs.tess_mode.prim;
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					        .tfb_varying_locs = graphics.regs.tfb_varying_locs,
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    info.tessellation_spacing = graphics.regs.tess_mode.spacing;
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					        .primitive_topology = graphics.regs.draw.topology,
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    info.tfb_enabled = graphics.regs.tfb_enabled;
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					        .tessellation_primitive = graphics.regs.tess_mode.prim,
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    info.tessellation_clockwise = graphics.regs.tess_mode.cw;
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					        .tessellation_spacing = graphics.regs.tess_mode.spacing,
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    return info;
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					        .tfb_enabled = graphics.regs.tfb_enabled != 0,
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					        .tessellation_clockwise = graphics.regs.tess_mode.cw.Value() != 0,
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					    };
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}
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					}
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ComputeInfo MakeComputeInfo(ShaderType shader_stage, ConstBufferEngineInterface& engine) {
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					ComputeInfo MakeComputeInfo(ShaderType shader_stage, ConstBufferEngineInterface& engine) {
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    if (shader_stage != ShaderType::Compute) {
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					    if (shader_stage != ShaderType::Compute) {
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        return {};
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					        return {};
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    }
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					    }
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    auto& compute = static_cast<Tegra::Engines::KeplerCompute&>(engine);
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					    auto& compute = dynamic_cast<Tegra::Engines::KeplerCompute&>(engine);
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    const auto& launch = compute.launch_description;
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					    const auto& launch = compute.launch_description;
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    ComputeInfo info;
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					    return {
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    info.workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z};
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					        .workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z},
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    info.local_memory_size_in_words = launch.local_pos_alloc;
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					        .shared_memory_size_in_words = launch.shared_alloc,
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    info.shared_memory_size_in_words = launch.shared_alloc;
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					        .local_memory_size_in_words = launch.local_pos_alloc,
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    return info;
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					    };
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}
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					}
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} // Anonymous namespace
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					} // Anonymous namespace
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