bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b63a4192a7 
							
						 
					 
					
						
						
							
							Merge pull request  #1422  from vgturtle127/patch-1  
						
						... 
						
						
						
						Add website to README. Be proud of it! 
						
					 
					
						2016-02-25 14:30:20 -05:00 
						 
				 
			
				
					
						
							
							
								Derek "Turtle" Roe 
							
						 
					 
					
						
						
						
						
							
						
						
							e58ad4ab51 
							
						 
					 
					
						
						
							
							Add website to README. Be proud of it!  
						
						
						
					 
					
						2016-02-25 01:42:34 -06:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e04e6aabbc 
							
						 
					 
					
						
						
							
							Merge pull request  #1395  from ds84182/padding-attributes  
						
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						Add support for padding vertex attributes 
						
					 
					
						2016-02-24 18:15:16 -08:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							8b00954ec7 
							
						 
					 
					
						
						
							
							AudioCore: Skeleton Implementation  
						
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						This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation. 
						
					 
					
						2016-02-21 13:13:52 +00:00 
						 
				 
			
				
					
						
							
							
								Dwayne Slater 
							
						 
					 
					
						
						
						
						
							
						
						
							ed8072b48b 
							
						 
					 
					
						
						
							
							Fix out of bounds array access when loading a component >= 12  
						
						
						
					 
					
						2016-02-20 19:03:14 -05:00 
						 
				 
			
				
					
						
							
							
								Dwayne Slater 
							
						 
					 
					
						
						
						
						
							
						
						
							82fc075ff6 
							
						 
					 
					
						
						
							
							Add support for padding vertex attributes  
						
						
						
					 
					
						2016-02-20 19:00:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0d086616d1 
							
						 
					 
					
						
						
							
							Merge pull request  #1406  from MerryMage/bitfield2  
						
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						BitField: Make trivially copyable and remove assignment operator. 
						
					 
					
						2016-02-13 21:10:05 -05:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							fc6fa0f088 
							
						 
					 
					
						
						
							
							Service/CAM: Dummy implementation of some functions  
						
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						Thanks to @mailwl for the initial version of the stubs. 
						
					 
					
						2016-02-13 01:16:08 -08:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							6c71858c5c 
							
						 
					 
					
						
						
							
							BitField: Make trivially copyable and remove assignment operator  
						
						
						
					 
					
						2016-02-12 19:51:16 +00:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f1d1049c4f 
							
						 
					 
					
						
						
							
							Merge pull request  #1264  from bunnei/fragment-lighting-hw  
						
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						Fragment lighting support in the HW renderer 
						
					 
					
						2016-02-05 21:49:44 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							19557aaab3 
							
						 
					 
					
						
						
							
							pica: Cleanup lighting register definitions and documentation.  
						
						
						
					 
					
						2016-02-05 17:20:25 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c4d318f691 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use alignas(16) instead of explicit padding.  
						
						
						
					 
					
						2016-02-05 17:20:24 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							aaa7beeda8 
							
						 
					 
					
						
						
							
							renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.  
						
						
						
					 
					
						2016-02-05 17:20:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8e9318f20a 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix issue with interpolation of opposite quaternions.  
						
						
						
					 
					
						2016-02-05 17:20:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b694423d09 
							
						 
					 
					
						
						
							
							pica_types: Fix typo in docstring.  
						
						
						
					 
					
						2016-02-05 17:20:22 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a949fd5f25 
							
						 
					 
					
						
						
							
							pica_types: Replace float24/20/16 with a template class.  
						
						
						
					 
					
						2016-02-05 17:20:22 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d171822dce 
							
						 
					 
					
						
						
							
							command_processor: Add an assertion to ensure LUTs are not written past their boundaries.  
						
						
						
					 
					
						2016-02-05 17:20:20 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							310a1c30ca 
							
						 
					 
					
						
						
							
							gl_rasterizer: Remove unnecessary casts.  
						
						
						
					 
					
						2016-02-05 17:20:19 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c229503f4a 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix PicaShaderConfig on GCC.  
						
						
						
					 
					
						2016-02-05 17:20:19 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9dfb223d26 
							
						 
					 
					
						
						
							
							gl_rasterizer: Initial implementation of bump mapping.  
						
						
						
					 
					
						2016-02-05 17:20:19 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							449902b558 
							
						 
					 
					
						
						
							
							gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).  
						
						
						
					 
					
						2016-02-05 17:20:17 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							348c9c9ff3 
							
						 
					 
					
						
						
							
							gl_shader_gen: Implement lighting red, green, and blue reflection.  
						
						
						
					 
					
						2016-02-05 17:20:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							01b407638c 
							
						 
					 
					
						
						
							
							gl_shader_gen: View should be normalized.  
						
						
						
					 
					
						2016-02-05 17:20:15 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c37de30cfc 
							
						 
					 
					
						
						
							
							gl_shader_gen: Implement fragment lighting fresnel effect.  
						
						
						
					 
					
						2016-02-05 17:20:13 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0e67c21c9e 
							
						 
					 
					
						
						
							
							gl_shader_gen: Implement fragment lighting specular 1 component.  
						
						
						
					 
					
						2016-02-05 17:19:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							781b046579 
							
						 
					 
					
						
						
							
							gl_shader_gen: Add support for D0 LUT scaling.  
						
						
						
					 
					
						2016-02-05 17:18:36 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3d89dacd56 
							
						 
					 
					
						
						
							
							gl_shader_gen: Refactor lighting config to match Pica register naming.  
						
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						- Also implement D0 LUT enable. 
						
					 
					
						2016-02-05 17:17:35 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6307999116 
							
						 
					 
					
						
						
							
							pica: Cleanup and add some comments to lighting registers.  
						
						
						
					 
					
						2016-02-05 17:17:34 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6878ba7608 
							
						 
					 
					
						
						
							
							gl_rasterizer: Minor naming refactor on Pica register naming.  
						
						
						
					 
					
						2016-02-05 17:17:33 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							76f303538b 
							
						 
					 
					
						
						
							
							gl_shader_gen: Reorganize and cleanup lighting code.  
						
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						- No functional difference. 
						
					 
					
						2016-02-05 17:17:33 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5f3bad8fb1 
							
						 
					 
					
						
						
							
							gl_shader_gen: Fix directional lights.  
						
						
						
					 
					
						2016-02-05 17:17:32 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bdc72d0904 
							
						 
					 
					
						
						
							
							gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light.  
						
						
						
					 
					
						2016-02-05 17:17:32 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							603b619cbe 
							
						 
					 
					
						
						
							
							gl_shader_gen: View vector needs to be normalized when computing half angle vector.  
						
						
						
					 
					
						2016-02-05 17:17:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							021cb0bced 
							
						 
					 
					
						
						
							
							renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.  
						
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						- Gets us LUT interpolation for free.
- Some older Intel GPU drivers did not support the big UBOs needed to store the LUTs. 
						
					 
					
						2016-02-05 17:17:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bf89870437 
							
						 
					 
					
						
						
							
							renderer_opengl: Initial implementation of basic specular lighting.  
						
						
						
					 
					
						2016-02-05 17:17:30 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e34fa6365f 
							
						 
					 
					
						
						
							
							renderer_opengl: Implement HW fragment lighting distance attenuation.  
						
						
						
					 
					
						2016-02-05 17:17:30 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e9af70eaf3 
							
						 
					 
					
						
						
							
							renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.  
						
						
						
					 
					
						2016-02-05 17:17:29 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							afbef52516 
							
						 
					 
					
						
						
							
							renderer_opengl: Implement diffuse component of HW fragment lighting.  
						
						
						
					 
					
						2016-02-05 17:17:29 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b003075570 
							
						 
					 
					
						
						
							
							pica: Implement decoding of basic fragment lighting components.  
						
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						- Diffuse
- Distance attenuation
- float16/float20 types
- Vertex Shader 'view' output 
						
					 
					
						2016-02-05 17:17:28 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							281bc90ad2 
							
						 
					 
					
						
						
							
							pica: Implement fragment lighting LUTs.  
						
						
						
					 
					
						2016-02-05 17:17:27 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4369767c72 
							
						 
					 
					
						
						
							
							pica: Add decodings for distance attenuation and LUT registers.  
						
						
						
					 
					
						2016-02-05 17:17:26 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							38c7b20475 
							
						 
					 
					
						
						
							
							pica: Add pica_types module and move float24 definition.  
						
						
						
					 
					
						2016-02-05 17:17:26 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							69e2453649 
							
						 
					 
					
						
						
							
							Merge pull request  #1391  from tfarley/hw-fb-sync-fix  
						
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						hwrasterizer: Use proper cached framebuffer addr/size 
						
					 
					
						2016-02-05 17:03:58 -05:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							7400100da7 
							
						 
					 
					
						
						
							
							Merge pull request  #1392  from lioncash/move  
						
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						backend: defaulted move constructor/assignment 
						
					 
					
						2016-02-04 20:39:36 -08:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c89e3d5951 
							
						 
					 
					
						
						
							
							backend: defaulted move constructor/assignment  
						
						
						
					 
					
						2016-02-04 22:39:33 -05:00 
						 
				 
			
				
					
						
							
							
								LittleWhite 
							
						 
					 
					
						
						
						
						
							
						
						
							973a6c40da 
							
						 
					 
					
						
						
							
							Add a configuration entry to enable/disable the check  
						
						
						
					 
					
						2016-02-04 22:15:42 +01:00 
						 
				 
			
				
					
						
							
							
								LittleWhite 
							
						 
					 
					
						
						
						
						
							
						
						
							c2b210f713 
							
						 
					 
					
						
						
							
							Add check before closure when emulation is running  
						
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						Implement confirmation in a specific function
Fix typos and coding style
Coding convention 
						
					 
					
						2016-02-04 22:15:42 +01:00 
						 
				 
			
				
					
						
							
							
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							a15f4d1590 
							
						 
					 
					
						
						
							
							hwrasterizer: Use proper cached fb addr/size  
						
						
						
					 
					
						2016-02-03 15:52:34 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							7497675a83 
							
						 
					 
					
						
						
							
							Merge pull request  #1387  from lioncash/func  
						
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						services: minor changes 
						
					 
					
						2016-02-03 12:14:48 -05:00 
						 
				 
			
				
					
						
							
							
								Mathew Maidment 
							
						 
					 
					
						
						
						
						
							
						
						
							30fd5d9e96 
							
						 
					 
					
						
						
							
							Merge pull request  #1388  from yuriks/spammy-opengl-debug  
						
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						OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level 
						
					 
					
						2016-02-03 01:57:22 -05:00