bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							278264b9e5 
							
						 
					 
					
						
						
							
							Merge pull request  #3314  from degasus/physical_mem  
						
						... 
						
						
						
						core/hle/kernel: Simplify PhysicalMemory usages. 
						
					 
					
						2020-01-18 03:03:48 -05:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							56672b8c98 
							
						 
					 
					
						
						
							
							core/memory: Create a special MapMemoryRegion for physical memory.  
						
						... 
						
						
						
						This allows us to create a fastmem arena within the memory.cpp helpers. 
						
					 
					
						2020-01-18 08:38:47 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							55103da066 
							
						 
					 
					
						
						
							
							core/hle: Simplify PhysicalMemory usage in vm_manager.  
						
						
						
					 
					
						2020-01-18 08:29:19 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							7e94e544f4 
							
						 
					 
					
						
						
							
							core/loaders: Simplify PhysicalMemory usage.  
						
						... 
						
						
						
						It is currently a std::vector, however we might want to replace it with a more fancy allocator.
So we can't use the C++ iterators any more. 
						
					 
					
						2020-01-18 08:29:19 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9bf4850f74 
							
						 
					 
					
						
						
							
							Merge pull request  #3305  from ReinUsesLisp/point-size-program  
						
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						gl_state: Implement PROGRAM_POINT_SIZE 
						
					 
					
						2020-01-18 01:56:32 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							15163edaaa 
							
						 
					 
					
						
						
							
							Merge pull request  #3312  from ReinUsesLisp/atoms-u32  
						
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						shader/memory: Implement ATOMS.ADD.U32 
						
					 
					
						2020-01-18 00:54:07 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3cce5056ff 
							
						 
					 
					
						
						
							
							Merge pull request  #3318  from jroweboy/remove-cpu-vendor  
						
						... 
						
						
						
						Remove unused CPU Vendor string and telemtry field 
						
					 
					
						2020-01-17 22:24:52 -05:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							4512a6bbfc 
							
						 
					 
					
						
						
							
							Remove unused CPU Vendor string and telemtry field  
						
						... 
						
						
						
						The information is duplicated in the brand string and the telemetry field is unused 
						
					 
					
						2020-01-17 18:41:18 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							530a761e7a 
							
						 
					 
					
						
						
							
							Merge pull request  #3316  from TotalCaesar659/linux-headbar-icon  
						
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						Add headbar icon on Linux 
						
					 
					
						2020-01-17 19:04:10 -05:00 
						 
				 
			
				
					
						
							
							
								TotalCaesar659 
							
						 
					 
					
						
						
						
						
							
						
						
							dd74fd014b 
							
						 
					 
					
						
						
							
							Add headbar icon on Linux  
						
						
						
					 
					
						2020-01-18 02:46:07 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							48863afb65 
							
						 
					 
					
						
						
							
							Merge pull request  #3306  from ReinUsesLisp/gl-texture  
						
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						gl_texture_cache: Minor fixes and style changes 
						
					 
					
						2020-01-17 15:44:02 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							657b3a366e 
							
						 
					 
					
						
						
							
							Merge pull request  #3311  from ReinUsesLisp/z32fx24s8  
						
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						format_lookup_table: Fix ZF32_X24S8 component types 
						
					 
					
						2020-01-17 08:22:32 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e041f33569 
							
						 
					 
					
						
						
							
							Merge pull request  #3300  from ReinUsesLisp/vk-texture-cache  
						
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						vk_texture_cache: Implement generic texture cache on Vulkan 
						
					 
					
						2020-01-16 19:19:26 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f09cd52980 
							
						 
					 
					
						
						
							
							vk_texture_cache: Address feedback  
						
						
						
					 
					
						2020-01-16 18:23:10 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							63ba41a26d 
							
						 
					 
					
						
						
							
							shader/memory: Implement ATOMS.ADD.U32  
						
						
						
					 
					
						2020-01-16 17:30:55 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0caab54b5d 
							
						 
					 
					
						
						
							
							format_lookup_table: Fix ZF32_X24S8 component types  
						
						... 
						
						
						
						Component types for ZF32_X24S8 were using UNORM. Drivers will set FLOAT,
UINT, UNORM, UNORM; causing a format mismatch. This commit addresses
that. 
						
					 
					
						2020-01-16 17:29:13 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							82e1285c1e 
							
						 
					 
					
						
						
							
							vk_texture_cache: Fix typo in commentary  
						
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						Co-Authored-By: MysticExile <30736337+MysticExile@users.noreply.github.com> 
						
					 
					
						2020-01-16 16:59:46 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							30faf6a964 
							
						 
					 
					
						
						
							
							Merge pull request  #3308  from lioncash/private  
						
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						maxwell_3d: Make dirty_pointers private 
						
					 
					
						2020-01-16 13:26:35 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d23869811d 
							
						 
					 
					
						
						
							
							Merge pull request  #3304  from lioncash/fwd-decl  
						
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						renderer_opengl/utils: Forward declare private structs 
						
					 
					
						2020-01-16 11:21:18 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a43ac8c79e 
							
						 
					 
					
						
						
							
							Merge pull request  #3307  from jroweboy/fix-git  
						
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						Fix git version in scm_rev.cpp 
						
					 
					
						2020-01-16 10:00:43 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9e874898f5 
							
						 
					 
					
						
						
							
							maxwell_3d: Make dirty_pointers private  
						
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						This isn't used outside of the class itself, so we can make it private
for the time being. 
						
					 
					
						2020-01-16 04:07:15 -05:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							b429095b61 
							
						 
					 
					
						
						
							
							Fix git version in scm_rev.cpp  
						
						
						
					 
					
						2020-01-16 00:12:50 -07:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c375d735e6 
							
						 
					 
					
						
						
							
							gl_state: Implement PROGRAM_POINT_SIZE  
						
						... 
						
						
						
						For gl_PointSize to have effect we have to activate
GL_PROGRAM_POINT_SIZE. 
						
					 
					
						2020-01-15 16:14:17 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7af56dfa76 
							
						 
					 
					
						
						
							
							renderer_opengl/utils: Remove unused header inclusions  
						
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						Nothing from these headers are used, so they can be removed. 
						
					 
					
						2020-01-15 06:31:23 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							06d30fbcca 
							
						 
					 
					
						
						
							
							renderer_opengl/utils: Forward declare private structs  
						
						... 
						
						
						
						Keeps the definitions hidden and allows changes to the structs without
needing to recompile all users of classes containing said structs. 
						
					 
					
						2020-01-15 06:30:01 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							66a1c777c9 
							
						 
					 
					
						
						
							
							gl_texture_cache: Use local variables to simplify DownloadTexture  
						
						
						
					 
					
						2020-01-14 17:39:48 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							cdb00546f0 
							
						 
					 
					
						
						
							
							gl_texture_cache: Fix format for RGBX16F  
						
						
						
					 
					
						2020-01-14 17:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2d09467f6f 
							
						 
					 
					
						
						
							
							gl_texture_cache: Use Snorm internal format for RG8S  
						
						
						
					 
					
						2020-01-14 17:37:58 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							02624c35ec 
							
						 
					 
					
						
						
							
							gl_texture_cache: Use Snorm internal format for ABGR8S  
						
						
						
					 
					
						2020-01-14 17:37:23 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							64cd46579b 
							
						 
					 
					
						
						
							
							Merge pull request  #3303  from lioncash/reorder  
						
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						control_flow: Silence -Wreorder warning for CFGRebuildState 
						
					 
					
						2020-01-14 16:15:18 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							81e9e229fa 
							
						 
					 
					
						
						
							
							Merge pull request  #3302  from lioncash/unused-var  
						
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						gl_shader_cache: Remove unused variables 
						
					 
					
						2020-01-14 16:14:47 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a1eee1749e 
							
						 
					 
					
						
						
							
							control_flow: Silence -Wreorder warning for CFGRebuildState  
						
						... 
						
						
						
						Organizes the initializer list in the same order that the variables
would actually be initialized in. 
						
					 
					
						2020-01-14 13:28:48 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a83e28b237 
							
						 
					 
					
						
						
							
							Merge pull request  #3296  from Simek/hotkeys_resize  
						
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						GUI/configure: resize hotkeys action column to fit content 
						
					 
					
						2020-01-14 13:17:16 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f10ea944e0 
							
						 
					 
					
						
						
							
							gl_shader_cache: Remove unused STAGE_RESERVED_UBOS constant  
						
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						Given this isn't used, this can be removed entirely. 
						
					 
					
						2020-01-14 13:16:52 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4cd5ad90f3 
							
						 
					 
					
						
						
							
							gl_shader_cache: std::move entries in CachedShader constructor  
						
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						Avoids several reallocations of std::vector instances where applicable. 
						
					 
					
						2020-01-14 13:14:16 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							15a6840e7a 
							
						 
					 
					
						
						
							
							gl_shader_cache: Remove unused entries variable in BuildShader()  
						
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						Eliminates a few unnecessary constructions of std::vectors. 
						
					 
					
						2020-01-14 13:11:49 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							55f95e7f26 
							
						 
					 
					
						
						
							
							Merge pull request  #3287  from ReinUsesLisp/ldg-stg-16  
						
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						shader_ir/memory: Implement u16 and u8 for STG and LDG 
						
					 
					
						2020-01-14 09:57:08 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							15788ffcde 
							
						 
					 
					
						
						
							
							Merge pull request  #3288  from ReinUsesLisp/uncurse-aoffi  
						
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						shader_ir/texture: Simplify AOFFI code 
						
					 
					
						2020-01-13 23:52:12 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6985eea519 
							
						 
					 
					
						
						
							
							Merge pull request  #3290  from ReinUsesLisp/gl-clamp  
						
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						maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driver 
						
					 
					
						2020-01-13 19:16:06 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e749f17257 
							
						 
					 
					
						
						
							
							Merge pull request  #3292  from degasus/heap_space_fix  
						
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						core/kernel: Fix GetTotalPhysicalMemoryUsed. 
						
					 
					
						2020-01-13 19:15:43 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							09e17fbb0f 
							
						 
					 
					
						
						
							
							vk_texture_cache: Implement generic texture cache on Vulkan  
						
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						It currently ignores PBO linearizations since these should be dropped as
soon as possible on OpenGL. 
						
					 
					
						2020-01-13 20:37:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2b2712fa95 
							
						 
					 
					
						
						
							
							texture_cache/surface_params: Make GetNumLayers public  
						
						
						
					 
					
						2020-01-13 20:35:43 -03:00 
						 
				 
			
				
					
						
							
							
								Bartosz Kaszubowski 
							
						 
					 
					
						
						
						
						
							
						
						
							6726e8b784 
							
						 
					 
					
						
						
							
							GUI/configure: resize hotkeys column to content  
						
						
						
					 
					
						2020-01-12 22:46:28 +01:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							43fc793439 
							
						 
					 
					
						
						
							
							Merge pull request  #3283  from ReinUsesLisp/vk-compute-pass  
						
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						vk_compute_pass: Add compute passes to emulate missing Vulkan features 
						
					 
					
						2020-01-12 11:14:59 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							c76ffa5019 
							
						 
					 
					
						
						
							
							core/kernel: Fix GetTotalPhysicalMemoryUsed.  
						
						... 
						
						
						
						module._memory was already moved over to a new shared_ptr.
So code_memory_size was not increased at all.
This lowers the heap space and so saves a bit of memory, usually between 50 to 100 MB.
This fixes a regression of c0a01f3adc 
						
					 
					
						2020-01-11 14:04:44 +01:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b1138e5ea1 
							
						 
					 
					
						
						
							
							vk_compute_pass: Address feedback  
						
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						Comment hardcoded SPIR-V modules. 
						
					 
					
						2020-01-10 22:46:34 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3d46709b7f 
							
						 
					 
					
						
						
							
							maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driver  
						
						... 
						
						
						
						Nvidia's driver defaults invalid enumerations to GL_CLAMP. Vulkan
doesn't expose GL_CLAMP through its API, but we can hack it on Nvidia's
driver using the internal driver defaults. 
						
					 
					
						2020-01-10 17:12:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							13021b534c 
							
						 
					 
					
						
						
							
							shader_ir/texture: Simplify AOFFI code  
						
						
						
					 
					
						2020-01-09 03:50:37 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e2a2a556b9 
							
						 
					 
					
						
						
							
							shader_ir/memory: Implement u16 and u8 for STG and LDG  
						
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						Using the same technique we used for u8 on LDG, implement u16.
In the case of STG, load memory and insert the value we want to set
into it with bitfieldInsert. Then set that value. 
						
					 
					
						2020-01-09 02:12:29 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							908e085d02 
							
						 
					 
					
						
						
							
							vk_compute_pass: Add compute passes to emulate missing Vulkan features  
						
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						This currently only supports quad arrays and u8 indices.
In the future we can remove quad arrays with a table written from the
CPU, but this was used to bootstrap the other passes helpers and it
was left in the code.
The blob code is generated from the "shaders/" directory. Read the
instructions there to know how to generate the SPIR-V. 
						
					 
					
						2020-01-08 19:24:26 -03:00