bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7ddd5b765d 
							
						 
					 
					
						
						
							
							Merge pull request  #1282  from lioncash/compat  
						
						... 
						
						
						
						yuzu: Move compatibility list specifics to their own source files 
						
					 
					
						2018-09-09 22:32:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							50c191439d 
							
						 
					 
					
						
						
							
							Merge pull request  #1276  from FearlessTobi/fix-stupid-stub  
						
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						hid: Implement ReloadInputDevices 
						
					 
					
						2018-09-09 22:31:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3b8a0bc146 
							
						 
					 
					
						
						
							
							Merge pull request  #1283  from lioncash/unused  
						
						... 
						
						
						
						service: Remove unused g_kernel_named_ports variable 
						
					 
					
						2018-09-09 22:30:39 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							136040ee15 
							
						 
					 
					
						
						
							
							service: Remove unused g_kernel_named_ports variable  
						
						... 
						
						
						
						With the named port functionality all migrated over to the kernel,
there's no need to keep this around anymore. 
						
					 
					
						2018-09-09 22:10:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e58855c7a4 
							
						 
					 
					
						
						
							
							Merge pull request  #1268  from FernandoS27/tmml  
						
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						shader_decompiler: Implemented TMML 
						
					 
					
						2018-09-09 21:39:39 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							00131e752d 
							
						 
					 
					
						
						
							
							Implemented TMML  
						
						
						
					 
					
						2018-09-09 20:46:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							223ddb2008 
							
						 
					 
					
						
						
							
							Merge pull request  #1272  from Subv/dma_2d  
						
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						GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine. 
						
					 
					
						2018-09-09 19:53:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fcf81147e7 
							
						 
					 
					
						
						
							
							Merge pull request  #1280  from zero334/improvements  
						
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						video_core: fixed arithmetic overflow warnings & improved code style 
						
					 
					
						2018-09-09 19:51:46 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							73a2d71f44 
							
						 
					 
					
						
						
							
							game_list: Make CompatibilityList parameter of NavigateToGamedbEntryRequested() a const reference  
						
						... 
						
						
						
						The compatibility list isn't modified within any of the slots connected
to this signal, so we can make it const to enforce immutability. 
						
					 
					
						2018-09-09 19:46:07 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bd8065295c 
							
						 
					 
					
						
						
							
							yuzu: Move compatibility list specifics to their own source files  
						
						... 
						
						
						
						Lets us keep the generic portions of the compatibility list code
together, and allows us to introduce a type alias that makes it so we
don't need to type out a very long type declaration anymore, making the
immediate readability of some code better. 
						
					 
					
						2018-09-09 19:45:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0acf9b351f 
							
						 
					 
					
						
						
							
							Merge pull request  #1261  from FernandoS27/txq  
						
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						shader_decompiler: Implemented (Partialy) TXQ 
						
					 
					
						2018-09-09 19:43:10 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							073a21ac0b 
							
						 
					 
					
						
						
							
							Implemented TXQ dimension query type, used by SMO.  
						
						
						
					 
					
						2018-09-09 11:59:01 -04:00 
						 
				 
			
				
					
						
							
							
								Patrick Elsässer 
							
						 
					 
					
						
						
						
						
							
						
						
							64e45b04e0 
							
						 
					 
					
						
						
							
							video_core: fixed arithmetic overflow warnings & improved code style  
						
						... 
						
						
						
						- Fixed all warnings, for renderer_opengl items, which were indicating a
possible incorrect behavior from integral promotion rules and types
larger than those in which arithmetic is typically performed.
- Added const for variables where possible and meaningful.
- Added constexpr where possible. 
						
					 
					
						2018-09-09 17:51:43 +02:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							55af5bda55 
							
						 
					 
					
						
						
							
							cubeb_sink: Downsample arbitrary number of channels  
						
						
						
					 
					
						2018-09-09 09:51:46 +01:00 
						 
				 
			
				
					
						
							
							
								tech4me 
							
						 
					 
					
						
						
						
						
							
						
						
							3dcedb36b4 
							
						 
					 
					
						
						
							
							Port Citra  #4047  &  #4052 : add change background color support  
						
						
						
					 
					
						2018-09-08 17:00:21 -07:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6d64ecf359 
							
						 
					 
					
						
						
							
							Merge pull request  #1277  from jroweboy/update-xbyak  
						
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						Externals: Update xbyak 
						
					 
					
						2018-09-08 19:33:35 -04:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							500e81429a 
							
						 
					 
					
						
						
							
							hid: Implement ReloadInputDevices  
						
						
						
					 
					
						2018-09-09 00:57:41 +02:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							5ff72a48a7 
							
						 
					 
					
						
						
							
							Externals: Update xbyak  
						
						
						
					 
					
						2018-09-08 16:53:52 -06:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							82a313a14c 
							
						 
					 
					
						
						
							
							Change name of TEXQ to TXQ, in order to match NVIDIA's naming  
						
						
						
					 
					
						2018-09-08 18:08:57 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							fdb199290b 
							
						 
					 
					
						
						
							
							GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.  
						
						... 
						
						
						
						When not set, this tells the GPU to only use the X size when performing a DMA copy.
This is only implemented for linear->linear and tiled->tiled copies. Conversion copies still retain the assert.
This bit is unset by some games for various purposes, and by nouveau when copying the vertex buffers. 
						
					 
					
						2018-09-08 16:02:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							af074ee422 
							
						 
					 
					
						
						
							
							Merge pull request  #1256  from bunnei/tex-target-support  
						
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						Initial support for non-2D textures 
						
					 
					
						2018-09-08 16:14:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							deff28d3c0 
							
						 
					 
					
						
						
							
							Merge pull request  #1265  from zhaowenlan1779/patch-1  
						
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						yuzu: fix title bar display 
						
					 
					
						2018-09-08 16:03:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3d9776f36a 
							
						 
					 
					
						
						
							
							Merge pull request  #1267  from MerryMage/audio_out  
						
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						audio_renderer: Rename AudioOut instance to audio_out 
						
					 
					
						2018-09-08 16:02:58 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							1aa195a9c0 
							
						 
					 
					
						
						
							
							cubeb_sink: Perform audio stretching  
						
						
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							e51bd49f87 
							
						 
					 
					
						
						
							
							audio_core: Add audio stretcher  
						
						
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							7e697ab7ff 
							
						 
					 
					
						
						
							
							cubeb_sink: Hold last available value instead of writing zeros  
						
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						This reduces clicking in output audio should we underrun. 
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							6d9dd1dc6d 
							
						 
					 
					
						
						
							
							cubeb_sink: Use RingBuffer  
						
						
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							112351d557 
							
						 
					 
					
						
						
							
							common: Implement a ring buffer  
						
						
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							a6efff8b02 
							
						 
					 
					
						
						
							
							Add audio stretching support  
						
						
						
					 
					
						2018-09-08 18:26:23 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							a76f0d5d06 
							
						 
					 
					
						
						
							
							audio_renderer: Rename AudioOut instance to audio_out  
						
						
						
					 
					
						2018-09-08 16:50:12 +01:00 
						 
				 
			
				
					
						
							
							
								Pengfei Zhu 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4048b54ef7 
							
						 
					 
					
						
						
							
							yuzu: fix title bar display  
						
						... 
						
						
						
						Previously the version number got hidden after starting a game. 
						
					 
					
						2018-09-08 19:10:50 +08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9cd79c25ed 
							
						 
					 
					
						
						
							
							Merge pull request  #1246  from degasus/instanced_rendering  
						
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						gl_rasterizer: Use baseInstance instead of moving the buffer points. 
						
					 
					
						2018-09-08 04:49:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2515d2433b 
							
						 
					 
					
						
						
							
							Merge pull request  #1259  from lioncash/relocate  
						
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						yuzu: Move GameListWorker to its own source files 
						
					 
					
						2018-09-08 04:10:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8b08cb925b 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use baseInstance instead of moving the buffer points.  
						
						... 
						
						
						
						This hopefully helps our cache not to redundant upload the vertex buffer.
# Conflicts:
#	src/video_core/renderer_opengl/gl_rasterizer.cpp 
						
					 
					
						2018-09-08 04:05:56 -04:00 
						 
				 
			
				
					
						
							
							
								tgsm 
							
						 
					 
					
						
						
						
						
							
						
						
							975226e7ff 
							
						 
					 
					
						
						
							
							yuzu-cmd: fix SDL logging  
						
						
						
					 
					
						2018-09-08 03:12:47 -04:00 
						 
				 
			
				
					
						
							
							
								Patrick Elsässer 
							
						 
					 
					
						
						
						
						
							
						
						
							a8974f0556 
							
						 
					 
					
						
						
							
							video_core: Arithmetic overflow warning fix for gl_rasterizer ( #1262 )  
						
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						* video_core: Arithmetic overflow fix for gl_rasterizer
- Fixed warnings, which were indicating incorrect behavior from integral
promotion rules and types larger than those in which arithmetic is
typically performed.
- Added const for variables where possible and meaningful.
* Changed the casts from C to C++ style
Changed the C-style casts to C++ casts as proposed.
Took also care about signed / unsigned behaviour. 
						
					 
					
						2018-09-08 02:59:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							23ae7cf9db 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Improve accuracy of RecreateSurface for non-2D textures.  
						
						
						
					 
					
						2018-09-08 02:53:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							fdd5c97a14 
							
						 
					 
					
						
						
							
							maxwell_3d: Remove assert that no longer applies.  
						
						
						
					 
					
						2018-09-08 02:53:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f165a85398 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Partially implement several non-2D texture types.  
						
						
						
					 
					
						2018-09-08 02:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0731383124 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Partially implement several non-2D texture types (Subv).  
						
						
						
					 
					
						2018-09-08 02:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							05f6f59ffb 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement texture wrap mode p.  
						
						
						
					 
					
						2018-09-08 02:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ce8291f6c5 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Track texture depth.  
						
						
						
					 
					
						2018-09-08 02:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9dccf7e1fa 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove impl. of FlushGLBuffer.  
						
						... 
						
						
						
						- Will not work for non-2d textures, and was not used anyways. 
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							030676b95d 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Keep track of texture type per surface.  
						
						
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a439f7b6e1 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove unused DownloadGLTexture.  
						
						
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b56e5edafc 
							
						 
					 
					
						
						
							
							gl_state: Keep track of texture target.  
						
						
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							460ebc8187 
							
						 
					 
					
						
						
							
							Merge pull request  #1257  from lioncash/process  
						
						... 
						
						
						
						core: Migrate current_process pointer to the kernel 
						
					 
					
						2018-09-07 22:34:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6ac1bd9f5d 
							
						 
					 
					
						
						
							
							Merge pull request  #1260  from MerryMage/dynarmic  
						
						... 
						
						
						
						externals: Update dynarmic to 9594465 
						
					 
					
						2018-09-07 22:33:38 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							7e9b79955f 
							
						 
					 
					
						
						
							
							externals: Update dynarmic to 9594465  
						
						... 
						
						
						
						9594465 A64: Implement FastDispatchHint
2be95f2 A32: Implement FastDispatchHint
96f23ac ir/terminal: Add FastDispatchHint
f5ca9e9 A64: Implement SQDMULH's scalar variant
af8bea5 ir: Add opcodes for scalar signed saturated doubling multiplies
fed4220 A64: Implement SQDMULH's vector variant
72eb6ad ir: Add opcodes for signed saturated doubling multiplies
0f8ae84 externals: Update catch to 2.4.0
235165b A64: Implement SQABS' scalar variant
1adca93 A64: Implement SQABS' vector variant.
f978c44 ir: Add opcodes for signed saturated absolute values
d895a84 emit_x64_floating_point: EmitFPToFixed: maxsd optimization
c624fe3 emit_x64_floating_point: ZeroIfNaN: pxor -> xorps
e987a84 IR: Simplify FP{Single,Double}ToFixed{U,S}{32,64}
f1babc8 externals: Update catch to 2.3.0
a0c587a A32/decoder: Add missing <algorithm> includes 
						
					 
					
						2018-09-07 22:16:50 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							564b7fdc9c 
							
						 
					 
					
						
						
							
							yuzu: Move GameListWorker to its own source files  
						
						... 
						
						
						
						This has gotten sufficiently large enough to warrant moving it to its
own source files. Especially given it dumps the file_sys headers around
code that doesn't use it for the most part.
This'll also make it easier to introduce a type alias for the
compatibility list, so a large unordered_map type declaration doesn't
need to be specified all the time (we don't want to propagate the
game_list_p.h include via the main game_list.h header). 
						
					 
					
						2018-09-07 16:25:28 -04:00