bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9dccf7e1fa 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove impl. of FlushGLBuffer.  
						
						... 
						
						
						
						- Will not work for non-2d textures, and was not used anyways. 
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							030676b95d 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Keep track of texture type per surface.  
						
						
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a439f7b6e1 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove unused DownloadGLTexture.  
						
						
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b56e5edafc 
							
						 
					 
					
						
						
							
							gl_state: Keep track of texture target.  
						
						
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							460ebc8187 
							
						 
					 
					
						
						
							
							Merge pull request  #1257  from lioncash/process  
						
						... 
						
						
						
						core: Migrate current_process pointer to the kernel 
						
					 
					
						2018-09-07 22:34:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6ac1bd9f5d 
							
						 
					 
					
						
						
							
							Merge pull request  #1260  from MerryMage/dynarmic  
						
						... 
						
						
						
						externals: Update dynarmic to 9594465 
						
					 
					
						2018-09-07 22:33:38 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							7e9b79955f 
							
						 
					 
					
						
						
							
							externals: Update dynarmic to 9594465  
						
						... 
						
						
						
						9594465 A64: Implement FastDispatchHint
2be95f2 A32: Implement FastDispatchHint
96f23ac ir/terminal: Add FastDispatchHint
f5ca9e9 A64: Implement SQDMULH's scalar variant
af8bea5 ir: Add opcodes for scalar signed saturated doubling multiplies
fed4220 A64: Implement SQDMULH's vector variant
72eb6ad ir: Add opcodes for signed saturated doubling multiplies
0f8ae84 externals: Update catch to 2.4.0
235165b A64: Implement SQABS' scalar variant
1adca93 A64: Implement SQABS' vector variant.
f978c44 ir: Add opcodes for signed saturated absolute values
d895a84 emit_x64_floating_point: EmitFPToFixed: maxsd optimization
c624fe3 emit_x64_floating_point: ZeroIfNaN: pxor -> xorps
e987a84 IR: Simplify FP{Single,Double}ToFixed{U,S}{32,64}
f1babc8 externals: Update catch to 2.3.0
a0c587a A32/decoder: Add missing <algorithm> includes 
						
					 
					
						2018-09-07 22:16:50 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							564b7fdc9c 
							
						 
					 
					
						
						
							
							yuzu: Move GameListWorker to its own source files  
						
						... 
						
						
						
						This has gotten sufficiently large enough to warrant moving it to its
own source files. Especially given it dumps the file_sys headers around
code that doesn't use it for the most part.
This'll also make it easier to introduce a type alias for the
compatibility list, so a large unordered_map type declaration doesn't
need to be specified all the time (we don't want to propagate the
game_list_p.h include via the main game_list.h header). 
						
					 
					
						2018-09-07 16:25:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c08c5d346a 
							
						 
					 
					
						
						
							
							Merge pull request  #1201  from CaptV0rt3x/titlebar  
						
						... 
						
						
						
						Port #3804  from Citra - Better Title Bar Display 
						
					 
					
						2018-09-07 12:05:32 -04:00 
						 
				 
			
				
					
						
							
							
								CaptV0rt3x 
							
						 
					 
					
						
						
						
						
							
						
						
							9382414b20 
							
						 
					 
					
						
						
							
							For SDL Frontend  
						
						
						
					 
					
						2018-09-07 11:57:05 +05:30 
						 
				 
			
				
					
						
							
							
								CaptV0rt3x 
							
						 
					 
					
						
						
						
						
							
						
						
							e3af341d5b 
							
						 
					 
					
						
						
							
							Better Title Bar Display  
						
						
						
					 
					
						2018-09-07 11:54:51 +05:30 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3f17fe7133 
							
						 
					 
					
						
						
							
							core: Migrate current_process pointer to the kernel  
						
						... 
						
						
						
						Given we now have the kernel as a class, it doesn't make sense to keep
the current process pointer within the System class, as processes are
related to the kernel.
This also gets rid of a subtle case where memory wouldn't be freed on
core shutdown, as the current_process pointer would never be reset,
causing the pointed to contents to continue to live. 
						
					 
					
						2018-09-06 20:52:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a164b413fa 
							
						 
					 
					
						
						
							
							Merge pull request  #1250  from lioncash/file-sys  
						
						... 
						
						
						
						file_sys/{nca_patch, patch_manager}: Amend unnecessary/missing includes. 
						
					 
					
						2018-09-06 19:20:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9273c02427 
							
						 
					 
					
						
						
							
							Merge pull request  #1249  from FearlessTobi/disable-vsync  
						
						... 
						
						
						
						frontend: Set swap interval to 0 
						
					 
					
						2018-09-06 19:20:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b89dda2b98 
							
						 
					 
					
						
						
							
							Merge pull request  #1251  from lioncash/core-inc  
						
						... 
						
						
						
						core/core: Remove unnecessary sm/controller include 
						
					 
					
						2018-09-06 19:19:51 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9947c6ad59 
							
						 
					 
					
						
						
							
							Merge pull request  #1252  from lioncash/header  
						
						... 
						
						
						
						video_core/CMakeLists: Add missing gl_buffer_cache.h 
						
					 
					
						2018-09-06 19:19:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9b50dca2bb 
							
						 
					 
					
						
						
							
							Merge pull request  #1253  from lioncash/explicit  
						
						... 
						
						
						
						video_core/gl_buffer_cache: Minor tidying changes 
						
					 
					
						2018-09-06 19:19:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							009a2cc9cc 
							
						 
					 
					
						
						
							
							Merge pull request  #1255  from bunnei/minor-opt  
						
						... 
						
						
						
						gl_rasterizer: Call state.Apply only once on SetupShaders. 
						
					 
					
						2018-09-06 19:19:16 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6faf1b0972 
							
						 
					 
					
						
						
							
							Merge pull request  #1254  from bunnei/ipa-saturate  
						
						... 
						
						
						
						gl_shader_decompiler: Implement saturate mode for IPA. 
						
					 
					
						2018-09-06 19:19:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							820f646458 
							
						 
					 
					
						
						
							
							gl_rasterizer: Call state.Apply only once on SetupShaders.  
						
						
						
					 
					
						2018-09-06 17:41:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							948f6c0738 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement saturate mode for IPA.  
						
						
						
					 
					
						2018-09-06 17:40:03 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ddcdbce067 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Default initialize member variables  
						
						... 
						
						
						
						Ensures that the cache always has a deterministic initial state. 
						
					 
					
						2018-09-06 15:07:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8d685a29bc 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Make GetHandle() a const member function  
						
						... 
						
						
						
						GetHandle() internally calls GetHandle() on the stream_buffer instance,
which is a const member function, so this can be made const as well. 
						
					 
					
						2018-09-06 15:07:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							14230fe2af 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Remove unnecessary includes  
						
						
						
					 
					
						2018-09-06 15:05:52 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							68296d9474 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Make constructor explicit  
						
						... 
						
						
						
						Implicit conversions during construction isn't desirable here. 
						
					 
					
						2018-09-06 14:54:49 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8f4e09ba07 
							
						 
					 
					
						
						
							
							video_core/CMakeLists: Add missing gl_buffer_cache.h  
						
						... 
						
						
						
						Without this, the header file won't show up by default within IDEs such
as Visual Studio. 
						
					 
					
						2018-09-06 14:49:51 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							56ab608044 
							
						 
					 
					
						
						
							
							core/core: Remove unnecessary sm/controller include  
						
						... 
						
						
						
						The only reason this include was necessary, was because the constructor
wasn't defaulted in the cpp file and the compiler would inline it
wherever it was used. However, given Controller is forward declared, all
those inlined constructors would see an incomplete type, causing a
compilation failure. So, we just place the constructor in the cpp file,
where it can see the complete type definition, allowing us to remove
this include. 
						
					 
					
						2018-09-06 14:38:39 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							54724fe918 
							
						 
					 
					
						
						
							
							file_sys/nca_patch: Amend constructor initializer list order  
						
						... 
						
						
						
						Orders the elements in the initializer list in the order they're
specified in the class. This prevents compiler warnings about
initialization order. 
						
					 
					
						2018-09-06 14:00:11 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b155b3ef81 
							
						 
					 
					
						
						
							
							file_sys/nca_patch: Remove unnecessary includes  
						
						... 
						
						
						
						romfs.h doesn't need to be included in the header, the only real
dependency here is common's swap.h that needs to be included. 
						
					 
					
						2018-09-06 13:58:53 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a859a35ec8 
							
						 
					 
					
						
						
							
							file_sys/patch_manager: Add missing includes  
						
						... 
						
						
						
						These includes were previously being satisfied indirectly. 
						
					 
					
						2018-09-06 13:53:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fbaefc47a0 
							
						 
					 
					
						
						
							
							Merge pull request  #1248  from degasus/shader_fix  
						
						... 
						
						
						
						gl_shader_gen: Initialize position. 
						
					 
					
						2018-09-06 13:06:09 -04:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							742f895f8b 
							
						 
					 
					
						
						
							
							frontend: Set swap interval to 0  
						
						
						
					 
					
						2018-09-06 18:57:51 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							a781042700 
							
						 
					 
					
						
						
							
							gl_shader_gen: Initialize position.  
						
						... 
						
						
						
						IMO the old code is fine, but nvidia raises shader compiler warnings.
Trivial fix through... 
						
					 
					
						2018-09-06 13:37:50 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							77554ac773 
							
						 
					 
					
						
						
							
							Merge pull request  #1243  from degasus/VAO_cache  
						
						... 
						
						
						
						gl_rasterizer: Implement a VAO cache. 
						
					 
					
						2018-09-05 22:50:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6f09c5b128 
							
						 
					 
					
						
						
							
							Merge pull request  #1244  from FernandoS27/ipa  
						
						... 
						
						
						
						shader_decompiler: Implemented IPA Properly (Stage 1) 
						
					 
					
						2018-09-05 21:20:40 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							e63b229f4a 
							
						 
					 
					
						
						
							
							Implemented IPA Properly  
						
						
						
					 
					
						2018-09-05 20:15:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							94f193af65 
							
						 
					 
					
						
						
							
							Merge pull request  #1242  from lioncash/file-sys  
						
						... 
						
						
						
						file_sys/submission_package: Replace includes with forward declarations where applicable 
						
					 
					
						2018-09-05 18:53:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a6ae765410 
							
						 
					 
					
						
						
							
							Merge pull request  #1179  from DarkLordZach/bktr  
						
						... 
						
						
						
						file_sys: Add support for BKTR format (Game Updates) 
						
					 
					
						2018-09-05 18:06:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							aba988f71c 
							
						 
					 
					
						
						
							
							Merge pull request  #1245  from degasus/optimizations  
						
						... 
						
						
						
						gl_rasterizer: Skip TODO log. 
						
					 
					
						2018-09-05 16:13:46 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							7f15306f78 
							
						 
					 
					
						
						
							
							gl_rasterizer: Skip TODO log.  
						
						... 
						
						
						
						This is called ~3k times per frame in SMO ingame.
My laptop spends ~3ms per frame on allocating and freeing this string.
Let's just stop printing this kind of redundant information. 
						
					 
					
						2018-09-05 20:20:20 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6bd6beee20 
							
						 
					 
					
						
						
							
							file_sys/submission_package: Correct constructor initialization list order  
						
						... 
						
						
						
						Orders the elements in the sequence to match the order in which they'll
actually be initialized in. 
						
					 
					
						2018-09-05 13:44:42 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							d3ad9469a1 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement a VAO cache.  
						
						... 
						
						
						
						This patch caches VAO objects instead of re-emiting all pointers per draw call.
Configuring this pointers is known as a fast task, but it yields too many GL
calls. So for better performance, just bind the VAO instead of 16 pointers. 
						
					 
					
						2018-09-05 18:46:35 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c0b7ed8b58 
							
						 
					 
					
						
						
							
							file_sys/submission_package: Replace includes with forward declarations where applicable  
						
						
						
					 
					
						2018-09-05 12:08:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							527e362a83 
							
						 
					 
					
						
						
							
							Merge pull request  #1217  from degasus/vbo_cache2  
						
						... 
						
						
						
						renderer_opengl: Implement a buffer cache. 
						
					 
					
						2018-09-05 11:35:31 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							50a806ea67 
							
						 
					 
					
						
						
							
							renderer_opengl: Implement a buffer cache.  
						
						... 
						
						
						
						The idea of this cache is to avoid redundant uploads. So we are going
to cache the uploaded buffers within the stream_buffer and just reuse
the old pointers.
The next step is to implement a VBO cache on GPU memory, but for now,
I want to check the overhead of the cache management. Fetching the
buffer over PCI-E should be quite fast. 
						
					 
					
						2018-09-05 08:03:50 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a1ef02c3e6 
							
						 
					 
					
						
						
							
							Merge pull request  #1240  from degasus/optimizations  
						
						... 
						
						
						
						gl_shader_cache: Use an u32 for the binding point cache. 
						
					 
					
						2018-09-04 18:20:14 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							c913136eb2 
							
						 
					 
					
						
						
							
							bktr: Fix bucket overlap error  
						
						
						
					 
					
						2018-09-04 17:01:54 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							7d5d781b20 
							
						 
					 
					
						
						
							
							drd: Parse title ID from program metadata  
						
						
						
					 
					
						2018-09-04 16:25:30 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							23a16c1720 
							
						 
					 
					
						
						
							
							patch_manager: Centralize Control-type NCA parsing  
						
						
						
					 
					
						2018-09-04 16:25:10 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							92e26df00f 
							
						 
					 
					
						
						
							
							nsp: Fix error masking issue with XCI files  
						
						... 
						
						
						
						Now display correct error instead of catch-all MissingProgramNCA 
						
					 
					
						2018-09-04 16:24:24 -04:00