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								 bunnei | 7e18bcf6e0 | Merge pull request #1217 from filfat/master Add GetTotalStepCount Stub | 2015-10-27 16:07:43 -04:00 |  | 
			
				
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								 Filiph Sandström | a06a32c05d | Fix copy paste | 2015-10-24 13:17:04 +02:00 |  | 
			
				
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								 Emmanuel Gil Peyrot | 53df67376d | OpenGL: Log GL_KHR_debug messages we receive This allows the driver to communicate errors, warnings and improvement
suggestions about our usage of the API. | 2015-10-24 02:30:51 +01:00 |  | 
			
				
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								 Filiph Sandström | 0c84d59a27 | Fix wrong branch | 2015-10-23 23:58:54 +02:00 |  | 
			
				
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								 Filiph Sandström | 844b9970b4 | Add GetTotalStepCount Stub | 2015-10-23 23:52:13 +02:00 |  | 
			
				
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								 Filiph Sandström | f61c9da7d3 | Update ptm.h | 2015-10-23 23:50:51 +02:00 |  | 
			
				
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								 bunnei | 8c385a3fc6 | Merge pull request #1209 from wwylele/file-path-encoding citra-qt: Change file path encoding | 2015-10-22 22:41:39 -04:00 |  | 
			
				
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								 polaris- | a7eb6a4045 | Add some headers so TravisCI will hopefully work | 2015-10-22 00:31:49 -04:00 |  | 
			
				
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								 polaris- | 45ed9e7e5e | Use CHAR_BIT instead of 8 | 2015-10-22 00:19:44 -04:00 |  | 
			
				
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								 polaris- | a5ab8accc2 | Handle changes pointed out in comments on PR | 2015-10-22 00:11:25 -04:00 |  | 
			
				
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								 bunnei | 4195d9b3f8 | Merge pull request #1187 from bunnei/shader-gen GLSL Fragment Shader Generation | 2015-10-21 22:36:27 -04:00 |  | 
			
				
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								 bunnei | 74186a5f01 | gl_shader_gen: Use explicit locations for vertex shader attributes. | 2015-10-21 22:29:56 -04:00 |  | 
			
				
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								 bunnei | e663f5c914 | gl_shader_gen: Optimize code for AppendAlphaTestCondition. - Also add a comment to AppendColorCombiner. | 2015-10-21 22:29:56 -04:00 |  | 
			
				
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								 bunnei | e7b1f2ae0a | gl_rasterizer: Define enum types for each vertex texcoord attribute. | 2015-10-21 21:59:47 -04:00 |  | 
			
				
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								 bunnei | 0ebcff710e | gl_shader_gen: Various cleanups to shader generation. | 2015-10-21 21:59:44 -04:00 |  | 
			
				
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								 bunnei | 240a3b80d9 | gl_rasterizer: Use MMH3 hash for shader cache hey. - Includes a check to confirm no hash collisions. | 2015-10-21 21:58:59 -04:00 |  | 
			
				
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								 bunnei | 71edb55114 | gl_shader_gen: Require explicit uniform locations. - Fixes uniform issue on AMD. | 2015-10-21 21:54:56 -04:00 |  | 
			
				
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								 bunnei | 5ef2df056d | gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders. | 2015-10-21 21:53:19 -04:00 |  | 
			
				
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								 bunnei | c2c4faef4c | gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0). | 2015-10-21 21:53:18 -04:00 |  | 
			
				
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								 bunnei | bd833b8dd8 | gl_shader_gen: Fix bug where TEV stage outputs should be clamped. | 2015-10-21 21:53:18 -04:00 |  | 
			
				
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								 bunnei | f2e7f7e101 | gl_rasterizer: Add documentation to ShaderCacheKey. | 2015-10-21 21:53:17 -04:00 |  | 
			
				
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								 bunnei | 4b5141954e | gl_shader_gen: Add additional function documentation. | 2015-10-21 21:53:17 -04:00 |  | 
			
				
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								 bunnei | 2a0a86f629 | gl_shader_util: Cleanup header file + add docstring. | 2015-10-21 21:53:16 -04:00 |  | 
			
				
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								 bunnei | a74774257e | gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. | 2015-10-21 21:53:16 -04:00 |  | 
			
				
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								 bunnei | c86b9d4242 | renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. | 2015-10-21 21:53:14 -04:00 |  | 
			
				
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								 bunnei | 3c057bd3d8 | gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. | 2015-10-21 21:53:05 -04:00 |  | 
			
				
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								 bunnei | b02a533d94 | gl_shader_util: Use vec3 constants for AppendColorCombiner. | 2015-10-21 21:51:24 -04:00 |  | 
			
				
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								 bunnei | 37b0aa5af7 | gl_rasterizer: Fix typo in uploading TEV const color uniforms. | 2015-10-21 21:51:24 -04:00 |  | 
			
				
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								 bunnei | 82f3e6dc69 | gl_shader_util: Fix precision bug with alpha testing. - Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer. | 2015-10-21 21:51:23 -04:00 |  | 
			
				
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								 Subv | e3f4233cef | Initial implementation of fragment shader generation with caching. | 2015-10-21 21:51:23 -04:00 |  | 
			
				
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								 polaris- | d1f73c424f | Add a register variable to loops | 2015-10-21 07:45:35 -04:00 |  | 
			
				
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								 polaris- | d7e346239b | Update register read loops to go with last commit | 2015-10-21 07:40:30 -04:00 |  | 
			
				
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								 polaris- | 8a0d848646 | Pad responses to gdb for VFP registers | 2015-10-21 07:19:03 -04:00 |  | 
			
				
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								 polaris- | 53aa55fcaa | Try to add support for VFP registers | 2015-10-21 07:14:43 -04:00 |  | 
			
				
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								 polaris- | 9f66580d7e | Fix buffer overflow comments | 2015-10-21 06:49:49 -04:00 |  | 
			
				
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								 wwylele | 6e57389172 | change file path encoding to Local8bit() to support non-latin characters | 2015-10-20 20:58:23 +03:00 |  | 
			
				
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								 bunnei | 7411aed5c7 | Merge pull request #1207 from kemenaran/persist-citra-settings-in-qt citra-qt: save hardware-rendering and shaders-jit settings | 2015-10-20 10:31:13 -04:00 |  | 
			
				
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								 bunnei | 2e2cfa0037 | Merge pull request #1204 from kemenaran/qt-add-mac-icon citra-qt: Add icon to the OS X app | 2015-10-20 10:21:03 -04:00 |  | 
			
				
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								 bunnei | c717d1551d | Merge pull request #1199 from Gareth422/encryption-check Loader: Implement NCCH encryption check | 2015-10-20 10:17:31 -04:00 |  | 
			
				
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								 Pierre de La Morinerie | 71f6672415 | citra-qt: persist hardware-rendering and shaders-jit settings Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra. | 2015-10-18 14:08:23 +02:00 |  | 
			
				
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								 Emmanuel Gil Peyrot | 2e8a7a7a08 | Externals: Regenerate GLAD with GL_KHR_debug support. | 2015-10-17 17:09:07 +01:00 |  | 
			
				
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								 Pierre de La Morinerie | 22421528b7 | citra-qt: Add icon to Mac app Previously the Mac app didn't have any icon. | 2015-10-14 15:02:36 +02:00 |  | 
			
				
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								 polaris- | 2b7316a379 | Remove unnecessary new lines, changed Deinit to Shutdown | 2015-10-11 20:07:58 -04:00 |  | 
			
				
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								 Gareth Poole | 721475420d | Loader: Change NCCH header types to be explicitly little-endian | 2015-10-10 22:35:22 -04:00 |  | 
			
				
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								 Gareth Poole | 2706394384 | Loader: Implement encryption check | 2015-10-10 22:34:17 -04:00 |  | 
			
				
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								 bunnei | 04325e5980 | Merge pull request #1194 from linkmauve/no-newline Remove newlines in LOG_* calls | 2015-10-10 14:42:17 -04:00 |  | 
			
				
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								 bunnei | d36eeaa3ca | Merge pull request #1195 from Gareth422/secondary Fixed spelling errors | 2015-10-10 14:41:52 -04:00 |  | 
			
				
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								 Emmanuel Gil Peyrot | 14af5919ba | CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls. The LOG_* function itself already appends one. | 2015-10-09 22:14:56 +01:00 |  | 
			
				
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								 Gareth Poole | be217bca70 | Fixed spelling errors | 2015-10-09 17:09:52 -04:00 |  | 
			
				
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								 bunnei | 7c747c8c33 | Merge pull request #1189 from archshift/game-list-toggle-window Game list: propely hide on toggling window mode | 2015-10-07 10:33:11 -04:00 |  |