Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2ec5b55ee3 
							
						 
					 
					
						
						
							
							Merge pull request  #3004  from ReinUsesLisp/maxwell3d-cleanup  
						
						... 
						
						
						
						maxwell_3d: Remove unused entries 
						
					 
					
						2019-10-29 23:46:33 +00:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c5d9589942 
							
						 
					 
					
						
						
							
							Merge pull request  #3037  from FernandoS27/new-formats  
						
						... 
						
						
						
						video_core: Implement texture format E5B9G9R9_SHAREDEXP. 
						
					 
					
						2019-10-28 01:36:58 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6c8f28813c 
							
						 
					 
					
						
						
							
							scheduler: Mark parameter of AskForReselectionOrMarkRedundant() as const  
						
						... 
						
						
						
						This is only compared against, so it can be made const. 
						
					 
					
						2019-10-27 23:35:50 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fa31e5b868 
							
						 
					 
					
						
						
							
							maxwell_3d/kepler_compute: Remove unused arguments in GetTexture  
						
						
						
					 
					
						2019-10-28 00:23:42 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							538ddd220e 
							
						 
					 
					
						
						
							
							video_core/textures: Remove unused index entry in FullTextureInfo  
						
						
						
					 
					
						2019-10-28 00:14:38 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							961fe4d19b 
							
						 
					 
					
						
						
							
							maxwell_3d: Remove unused method GetStageTextures  
						
						
						
					 
					
						2019-10-28 00:14:29 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f19c1a7cda 
							
						 
					 
					
						
						
							
							scheduler: Silence sign conversion warnings  
						
						
						
					 
					
						2019-10-27 22:44:52 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2fb0bbff29 
							
						 
					 
					
						
						
							
							scheduler: Initialize class members directly where applicable  
						
						... 
						
						
						
						Reduces the overall amount of code. 
						
					 
					
						2019-10-27 22:13:55 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2dc469ceba 
							
						 
					 
					
						
						
							
							scheduler: Amend documentation comments  
						
						... 
						
						
						
						Adjusts the formatting of a few of the comments an ensures they get
recognized as proper Doxygen comments. 
						
					 
					
						2019-10-27 22:12:32 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4c5731c34f 
							
						 
					 
					
						
						
							
							Merge pull request  #2971  from FernandoS27/new-scheduler-v2  
						
						... 
						
						
						
						Kernel: Implement a New Thread Scheduler V2 
						
					 
					
						2019-10-28 10:53:27 +11:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3f9262195b 
							
						 
					 
					
						
						
							
							Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.  
						
						... 
						
						
						
						This commit implements the E5B9G9R9 Texture format into the general 
system and OpenGL backend. 
						
					 
					
						2019-10-27 16:44:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6909b2f0f9 
							
						 
					 
					
						
						
							
							Merge pull request  #3034  from ReinUsesLisp/w4244-maxwell3d  
						
						... 
						
						
						
						maxwell_3d: Silence implicit conversion warnings 
						
					 
					
						2019-10-27 15:08:59 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3e469cecc1 
							
						 
					 
					
						
						
							
							maxwell_3d: Silence implicit conversion warnings  
						
						... 
						
						
						
						While we are at it, unify types for dirty reg pointers. 
						
					 
					
						2019-10-27 15:22:17 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bd2aff3e26 
							
						 
					 
					
						
						
							
							rasterizer_accelerated: Add intermediary for GPU rasterizers  
						
						... 
						
						
						
						Add an intermediary class that implements common functions across GPU
accelerated rasterizers. This avoids code repetition on different
backends. 
						
					 
					
						2019-10-27 03:40:08 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a5aa1bb174 
							
						 
					 
					
						
						
							
							astc: Silence implicit conversion warnings  
						
						
						
					 
					
						2019-10-27 03:04:50 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							26f3e18c5c 
							
						 
					 
					
						
						
							
							Merge pull request  #2976  from FernandoS27/cache-fast-brx-rebased  
						
						... 
						
						
						
						Implement Fast BRX, fix TXQ and addapt the Shader Cache for it 
						
					 
					
						2019-10-26 16:56:13 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							be856a38d6 
							
						 
					 
					
						
						
							
							Shader_IR: Address Feedback.  
						
						
						
					 
					
						2019-10-26 15:38:30 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a0d79085c4 
							
						 
					 
					
						
						
							
							Merge pull request  #3027  from lioncash/lookup  
						
						... 
						
						
						
						shader_ir: Use std::array with std::pair instead of std::unordered_map 
						
					 
					
						2019-10-26 05:49:15 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d52598173d 
							
						 
					 
					
						
						
							
							Merge pull request  #3013  from FernandoS27/tld4s-fix  
						
						... 
						
						
						
						Shader_Ir: Fix TLD4S from using a component mask. 
						
					 
					
						2019-10-25 20:06:26 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e3afd6595a 
							
						 
					 
					
						
						
							
							Shader_IR: Clang format  
						
						
						
					 
					
						2019-10-25 09:01:32 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							78f3e8a757 
							
						 
					 
					
						
						
							
							gl_shader_cache: Implement locker variants invalidation  
						
						
						
					 
					
						2019-10-25 09:01:32 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ec85648af3 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Store and load fast BRX  
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fa2c297f3e 
							
						 
					 
					
						
						
							
							const_buffer_locker: Minor style changes  
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7b81ba4d8a 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Move entries to a separate function  
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1244f2d368 
							
						 
					 
					
						
						
							
							Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.  
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a05120ec0b 
							
						 
					 
					
						
						
							
							Shader_IR: Correct typo in Consistent method.  
						
						
						
					 
					
						2019-10-25 09:01:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							33fcec3502 
							
						 
					 
					
						
						
							
							Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it  
						
						
						
					 
					
						2019-10-25 09:01:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							8909f52166 
							
						 
					 
					
						
						
							
							Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.  
						
						
						
					 
					
						2019-10-25 09:01:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							acd6441134 
							
						 
					 
					
						
						
							
							Shader_Cache: setup connection of ConstBufferLocker  
						
						
						
					 
					
						2019-10-25 09:01:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1a58f45d76 
							
						 
					 
					
						
						
							
							VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders.  
						
						
						
					 
					
						2019-10-25 09:01:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							2ef696c85a 
							
						 
					 
					
						
						
							
							Shader_IR: Implement BRX tracking.  
						
						
						
					 
					
						2019-10-25 09:01:29 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5062728669 
							
						 
					 
					
						
						
							
							Merge pull request  #3028  from lioncash/constexpr  
						
						... 
						
						
						
						shader_bytecode: Make Matcher constexpr capable 
						
					 
					
						2019-10-24 15:10:40 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7fdf991097 
							
						 
					 
					
						
						
							
							shader_bytecode: Make Matcher constexpr capable  
						
						... 
						
						
						
						Greatly shrinks the amount of generated code for GetDecodeTable().
Collapses an assembly output of 9000+ lines down to ~3621 with Clang,
and 6513 down to ~2616 with GCC, given it's now allowed to construct all
the entries as a sequence of constant data. 
						
					 
					
						2019-10-24 01:10:10 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							382717172e 
							
						 
					 
					
						
						
							
							shader_ir: Use std::array with pair instead of unordered_map  
						
						... 
						
						
						
						Given the overall size of the maps are very small, we can use arrays of
pairs here instead of always heap allocating a new map every time the
functions are called. Given the small size of the maps, the difference
in container lookups are negligible, especially given the entries are
already sorted. 
						
					 
					
						2019-10-24 00:25:38 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1f5401c89c 
							
						 
					 
					
						
						
							
							video_core/shader: Resolve instances of variable shadowing  
						
						... 
						
						
						
						Silences a few -Wshadow warnings. 
						
					 
					
						2019-10-23 23:00:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6fe89acf0d 
							
						 
					 
					
						
						
							
							Merge pull request  #2991  from lioncash/npad  
						
						... 
						
						
						
						hid/npad: Minor cleanup 
						
					 
					
						2019-10-22 19:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							bb207fe27a 
							
						 
					 
					
						
						
							
							savedata_factory: Automatically create certain savedata  
						
						... 
						
						
						
						After further hardware investigation, it appears that some games, perhaps those more lazily coded, will not call EnsureSaveData, meaning that they expect the normal (current) save to be automatically made. Additionally, some games do not create a cache or temporary save before use.
In these 3 specific instances, the save is created automatically for the game if it doesn't exist. 
						
					 
					
						2019-10-22 15:47:38 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c4a0aa9207 
							
						 
					 
					
						
						
							
							Merge pull request  #2995  from ReinUsesLisp/ignore-gmem  
						
						... 
						
						
						
						shader_ir/memory: Ignore global memory when tracking fails 
						
					 
					
						2019-10-22 13:22:43 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7ecf9f7228 
							
						 
					 
					
						
						
							
							Merge pull request  #2983  from lioncash/fallthrough  
						
						... 
						
						
						
						gl_shader_decompiler/vk_shader_decompiler: Resolve implicit fallthrough cases 
						
					 
					
						2019-10-22 13:16:46 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1509d2ffbd 
							
						 
					 
					
						
						
							
							Shader_Ir: Fix TLD4S from using a component mask.  
						
						... 
						
						
						
						TLD4S always outputs 4 values, the previous code checked a component 
mask and omitted those values that weren't part of it. This commit 
corrects that and makes sure all 4 values are set. 
						
					 
					
						2019-10-22 10:59:07 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1ea07954fb 
							
						 
					 
					
						
						
							
							shader_ir/memory: Ignore global memory when tracking fails  
						
						... 
						
						
						
						Ignore global memory operations instead of invoking undefined behaviour
when constant buffer tracking fails and we are blasting through asserts,
ignore the operation.
In the case of LDG this means filling the destination registers with
zeroes; for STG this means ignore the instruction as a whole.
The default behaviour is still to abort execution on failure. 
						
					 
					
						2019-10-22 02:49:17 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e3107788e6 
							
						 
					 
					
						
						
							
							maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace  
						
						
						
					 
					
						2019-10-20 03:43:17 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a86a88109a 
							
						 
					 
					
						
						
							
							core: Fix clang-format errors.  
						
						
						
					 
					
						2019-10-19 14:47:18 -04:00 
						 
				 
			
				
					
						
							
							
								Nicolae-Andrei Cociorba 
							
						 
					 
					
						
						
						
						
							
						
						
							20521da259 
							
						 
					 
					
						
						
							
							Fix null pointer deref.  
						
						
						
					 
					
						2019-10-18 14:12:12 +00:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dc5eedef71 
							
						 
					 
					
						
						
							
							Merge pull request  #2994  from lioncash/fmt  
						
						... 
						
						
						
						video_core/shader/ast: Minor changes to ASTPrinter 
						
					 
					
						2019-10-18 01:05:25 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							074b38b7a9 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make ShowCurrentState() and SanityCheck() const member functions  
						
						... 
						
						
						
						These can also trivially be made const member functions, with the
addition of a few consts. 
						
					 
					
						2019-10-17 20:59:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							222f4b45eb 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make ASTManager::Print a const member function  
						
						... 
						
						
						
						Given all visiting functions never modify the nodes, we can trivially
make this a const member function. 
						
					 
					
						2019-10-17 20:56:39 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fd922ddb01 
							
						 
					 
					
						
						
							
							Merge pull request  #2993  from lioncash/vulkan-expr  
						
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						vk_shader_decompiler: Mark operator() function parameters as const references 
						
					 
					
						2019-10-17 21:46:49 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7831e86c34 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make ExprPrinter members private  
						
						... 
						
						
						
						This member already has an accessor, so there's no need for it to be
public. 
						
					 
					
						2019-10-17 20:39:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a2eccbf075 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make Indent() return a string_view  
						
						... 
						
						
						
						The returned string is simply a substring of our constexpr tabs
string_view, so we can just use a string_view here as well, since the
original string_view is guaranteed to always exist.
Now the function is fully non-allocating. 
						
					 
					
						2019-10-17 20:29:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							15d177a6ac 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make Indent() private  
						
						... 
						
						
						
						It's never used outside of this class, so we can narrow its scope down. 
						
					 
					
						2019-10-17 20:26:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7f6a8a33d4 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Rename Ident() to Indent()  
						
						... 
						
						
						
						This can be confusing, given "ident" is generally used as a shorthand
for "identifier". 
						
					 
					
						2019-10-17 20:26:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							081530686c 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make use of fmt where applicable  
						
						... 
						
						
						
						Makes a few strings nicer to read and also eliminates a bit of string
churn with operator+. 
						
					 
					
						2019-10-17 20:26:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d1713ad451 
							
						 
					 
					
						
						
							
							Merge pull request  #2992  from lioncash/dmnt  
						
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						dmnt_cheat_vm: Correct register Restore and ClearRegs behavior 
						
					 
					
						2019-10-17 19:52:24 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c6bec9aa10 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Mark operator() function parameters as const references  
						
						... 
						
						
						
						These parameters aren't actually modified in any way, so they can be
made const references. 
						
					 
					
						2019-10-17 19:44:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2c34d8aabb 
							
						 
					 
					
						
						
							
							dmnt_cheat_vm: Correct register Restore and ClearRegs behavior  
						
						... 
						
						
						
						Previously these were performing the same behavior as the Save and
ClearSaved opcode types. 
						
					 
					
						2019-10-17 18:49:39 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							219fdcb9d9 
							
						 
					 
					
						
						
							
							Merge pull request  #2966  from FernandoS27/astc-formats  
						
						... 
						
						
						
						Implement a series of ASTC formats and R4G4B4A4 format 
						
					 
					
						2019-10-17 19:24:11 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a21b88ef8f 
							
						 
					 
					
						
						
							
							Merge pull request  #2979  from lioncash/macro  
						
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						video_core/macro_interpreter: Make definitions of most private enums/unions hidden 
						
					 
					
						2019-10-17 19:21:09 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							c0eb1aecfd 
							
						 
					 
					
						
						
							
							Fermi2D: Use a different formula for delimiting blit areas.  
						
						
						
					 
					
						2019-10-17 18:21:01 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7cf091bb20 
							
						 
					 
					
						
						
							
							Merge pull request  #2989  from lioncash/apm  
						
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						service/apm/controller: Minor interface changes 
						
					 
					
						2019-10-17 19:20:14 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8d8e495248 
							
						 
					 
					
						
						
							
							hid/npad: Fix incorrect connection boolean value in ConnectAllDisconnectedControllers()  
						
						... 
						
						
						
						We should be setting the connection state to true, otherwise we aren't
actually making the controllers connected like the function name
indicates. 
						
					 
					
						2019-10-17 18:19:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d076466f26 
							
						 
					 
					
						
						
							
							hid/npad: Add missing break in default case  
						
						... 
						
						
						
						While not an issue, it does prevent fallthrough from occurring if
anything is ever added after this case (unlikely to occur, but this
turns a trivial "should not cause issues" into a definite "won't cause
issues). 
						
					 
					
						2019-10-17 18:17:42 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							26c84718c8 
							
						 
					 
					
						
						
							
							hid/npad: Replace std::for_each with ranged for loops  
						
						... 
						
						
						
						Performs the same behavior, but is built into the core language itself.
No functional change. 
						
					 
					
						2019-10-17 18:16:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e433e99191 
							
						 
					 
					
						
						
							
							hid/npad: Remove redundant non-const variant of IsControllerSupported()  
						
						... 
						
						
						
						The const qualified variant can also be called in non-const contexts, so
we can remove the non-const variant to eliminate a bit of code
duplication. 
						
					 
					
						2019-10-17 18:11:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a71e8066a1 
							
						 
					 
					
						
						
							
							hid/npad: Move function declarations  
						
						... 
						
						
						
						Clearly separate these from the variable declarations to make them more
visible. 
						
					 
					
						2019-10-17 18:09:08 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							125caf5d6e 
							
						 
					 
					
						
						
							
							video_core/macro_interpreter: Make definitions of most private enums/unions hidden  
						
						... 
						
						
						
						This allows the implementation of these types to change without
requiring a rebuild of everything that includes the macro interpreter
header. 
						
					 
					
						2019-10-17 17:55:46 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							98c6a95079 
							
						 
					 
					
						
						
							
							core/core: Resolve -Wreorder warnings  
						
						... 
						
						
						
						Amends the initializer lists to be ordered in the same manner that
they're declared within the class. 
						
					 
					
						2019-10-17 17:51:06 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6414d9e2e5 
							
						 
					 
					
						
						
							
							core/memory/cheat_engine: Resolve -Wreorder warnings  
						
						... 
						
						
						
						Amends the initializer lists to be ordered in the same manner that
they're declared within the class. 
						
					 
					
						2019-10-17 16:21:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b77430df70 
							
						 
					 
					
						
						
							
							apm/controller: Make SetPerformanceConfiguration() use an array of pairs over a map  
						
						... 
						
						
						
						While a map is an OK way to do lookups (and usually recommended in most
cases), this is a map that lives for the entire duration of the program
and only deallocates its contents when the program terminates.
Given the total size of the map is quite small, we can simply use a
std::array of pairs and utilize std::find_if to perform the same
behavior without loss of performance.
This eliminates a static constructor and places the data into the
read-only segment.
While we're at it, we can also handle malformed inputs instead of
directly dereferencing the resulting iterator. 
						
					 
					
						2019-10-17 16:13:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							141d929929 
							
						 
					 
					
						
						
							
							apm/controller: Make GetCurrentPerformanceMode() a const member function  
						
						... 
						
						
						
						This doesn't modify instance state, so it can be made const qualified. 
						
					 
					
						2019-10-17 15:58:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9fe8072c67 
							
						 
					 
					
						
						
							
							Merge pull request  #2980  from lioncash/warn  
						
						... 
						
						
						
						maxwell_3d: Silence truncation warnings 
						
					 
					
						2019-10-17 14:02:16 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							57a46c69f1 
							
						 
					 
					
						
						
							
							Fermi2D: limit blit area to only available area  
						
						... 
						
						
						
						Normaly OpenGL does not care if the areas exceed the texture regions but
other backends such as Vulkan do care about the limits of this areas.
This PR crops the areas of the blit in order that they don't surpass the
limits of the textures. This should help Vulkan and faulty OpenGL
drivers 
						
					 
					
						2019-10-17 10:38:44 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							60c602e4e7 
							
						 
					 
					
						
						
							
							Merge pull request  #2978  from lioncash/doxygen  
						
						... 
						
						
						
						video_core/texture_cache: Amend Doxygen references 
						
					 
					
						2019-10-16 22:09:40 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e00b529a89 
							
						 
					 
					
						
						
							
							Merge pull request  #2982  from lioncash/surface  
						
						... 
						
						
						
						texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface() 
						
					 
					
						2019-10-16 19:43:32 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ef9b31783d 
							
						 
					 
					
						
						
							
							Merge pull request  #2912  from FernandoS27/async-fixes  
						
						... 
						
						
						
						General fixes to Async GPU 
						
					 
					
						2019-10-16 10:34:48 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							60315060b1 
							
						 
					 
					
						
						
							
							Merge pull request  #2984  from lioncash/fallthrough2  
						
						... 
						
						
						
						video_core/surface: Add missing break in PixelFormatFromTextureFormat() 
						
					 
					
						2019-10-15 23:08:34 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							cf9e13c255 
							
						 
					 
					
						
						
							
							video_core/surface: Add missing break in PixelFormatFromTextureFormat()  
						
						... 
						
						
						
						Prevents fallthrough into the following case. 
						
					 
					
						2019-10-15 21:53:15 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							14f3cebcd4 
							
						 
					 
					
						
						
							
							Merge pull request  #2981  from lioncash/copy  
						
						... 
						
						
						
						gl_shader_decompiler: Minor cleanup-related changes 
						
					 
					
						2019-10-15 21:07:25 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6947bf8e44 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()  
						
						... 
						
						
						
						This would previously result in NeverExecute and UnusedIndex being
treated as regular predicates. 
						
					 
					
						2019-10-15 19:40:58 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b42a74ff2c 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()  
						
						... 
						
						
						
						This would previously result in NeverExecute and UnusedIndex being
treated as regular predicates. 
						
					 
					
						2019-10-15 19:38:55 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a24e8bf9cf 
							
						 
					 
					
						
						
							
							texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()  
						
						... 
						
						
						
						We can take these by const reference and avoid making unnecessary
copies, preventing some atomic reference count increments and
decrements. 
						
					 
					
						2019-10-15 19:31:33 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							77b4916b33 
							
						 
					 
					
						
						
							
							control_flow: Silence truncation warnings  
						
						... 
						
						
						
						This can be trivially fixed by making the input size a size_t.
CFGRebuildState's constructor parameter is already a std::size_t, so
this just makes the size type fully conform with it. 
						
					 
					
						2019-10-15 19:10:28 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4f16ce9294 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Make ExprDecompiler's GetResult() a const member function  
						
						... 
						
						
						
						This is only ever used to read, but not write, the resulting string, so
we can enforce this by making it a const member function. 
						
					 
					
						2019-10-15 19:02:59 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							67df3f7742 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Use a std::string_view with GetDeclarationWithSuffix()  
						
						... 
						
						
						
						This allows the function to be completely non-allocating for inputs of
all sizes (i.e. there's no heap cost for an input to convert to a
std::string_view). 
						
					 
					
						2019-10-15 19:00:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							04a1161354 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fold flow_var constant into GetFlowVariable()  
						
						... 
						
						
						
						This is only ever used within this function, so we can narrow it's scope
down. 
						
					 
					
						2019-10-15 18:58:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2f2ab9b5bc 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Mark ASTDecompiler/ExprDecompiler parameters as const references where applicable  
						
						... 
						
						
						
						These member functions don't actually modify the input parameter, so we
can make this explicit with the use of const. 
						
					 
					
						2019-10-15 18:57:02 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b8a62adcf1 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Pass by reference to GenerateTextureArgument()  
						
						... 
						
						
						
						Avoids an unnecessary atomic reference count increment and decrement. 
						
					 
					
						2019-10-15 18:29:37 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d1d7ce74d2 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Use std::holds_alternative within GenerateTexture()  
						
						... 
						
						
						
						This only ever queries if the type exists within the variant, but
doesn't actually do anything with the return value. We can just use
std::holds_alternative for this use case. 
						
					 
					
						2019-10-15 18:25:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							67658dd6e8 
							
						 
					 
					
						
						
							
							shader/node: std::move Meta instance within OperationNode constructor  
						
						... 
						
						
						
						Allows usages of the constructor to avoid an unnecessary copy. 
						
					 
					
						2019-10-15 18:21:59 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9760795bfb 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Avoid unnecessary copies of MetaImage  
						
						... 
						
						
						
						MetaImage contains a std::vector, so copying here could result in
unnecessary reallocations. Given the operation lives throughout the
entire scope, this is safe to do. 
						
					 
					
						2019-10-15 18:14:55 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c9c75f9587 
							
						 
					 
					
						
						
							
							maxwell_3d: Silence truncation warnings  
						
						... 
						
						
						
						A trivial warning caused by not using size_t as the argument types
instead of u32. 
						
					 
					
						2019-10-15 17:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2299950de1 
							
						 
					 
					
						
						
							
							Merge pull request  #2972  from lioncash/system  
						
						... 
						
						
						
						{bcat, gpu, nvflinger}: Remove trivial usages of the global system accessor 
						
					 
					
						2019-10-15 17:49:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b25b94400e 
							
						 
					 
					
						
						
							
							video_core/gpu: Remove use of the global system accessor  
						
						... 
						
						
						
						We can just make use of the reference member variable instead of
accessing the global system instance. 
						
					 
					
						2019-10-15 16:39:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							cc1d7048b5 
							
						 
					 
					
						
						
							
							bcat: Remove use of global system accessors  
						
						... 
						
						
						
						Removes all uses of the global system accessor within the BCAT
interface. 
						
					 
					
						2019-10-15 16:39:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							524eb15513 
							
						 
					 
					
						
						
							
							video_core/texture_cache: Amend Doxygen references  
						
						... 
						
						
						
						Amends the doxygen comments so that they properly resolve. While we're
at it, we can correct some typos and fix up some of the comments'
formatting in order to make them slightly nicer to read. 
						
					 
					
						2019-10-15 15:40:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d5706346d7 
							
						 
					 
					
						
						
							
							common/algorithm: Add description comment indicating intended algorithms  
						
						... 
						
						
						
						Makes it explicit that the header is intended for iterator-based
algorithms that can ideally operate on any type. 
						
					 
					
						2019-10-15 15:25:23 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ac4dbd3b25 
							
						 
					 
					
						
						
							
							common: Rename binary_find.h to algorithm.h  
						
						... 
						
						
						
						Makes the header more general for other potential algorithms in the
future. While we're at it, include a missing <functional> include to
satisfy the use of std::less. 
						
					 
					
						2019-10-15 15:24:50 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							64e652d8cb 
							
						 
					 
					
						
						
							
							Kernel Thread: Cleanup THREADPROCESSORID_DONT_UPDATE.  
						
						
						
					 
					
						2019-10-15 11:55:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e28c7f5217 
							
						 
					 
					
						
						
							
							Kernel: Address Feedback 2  
						
						
						
					 
					
						2019-10-15 11:55:28 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a3524879be 
							
						 
					 
					
						
						
							
							Kernel: Clang Format  
						
						
						
					 
					
						2019-10-15 11:55:27 -04:00