Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6712e7402c 
							
						 
					 
					
						
						
							
							svc: Reorganize svcGetInfo, handle more error cases for existing implemented info categories  
						
						... 
						
						
						
						Our implementation of svcGetInfo was slightly incorrect in that we
weren't doing proper error checking everywhere. Instead, reorganize it
to be similar to how the kernel seems to do it. 
						
					 
					
						2018-12-02 03:40:10 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							3476830b26 
							
						 
					 
					
						
						
							
							svc: Avoid performance-degrading unnecessary reschedule  
						
						
						
					 
					
						2018-12-02 00:44:40 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							57ac068a23 
							
						 
					 
					
						
						
							
							service/audio/audout_u: Amend constructor initialization list order  
						
						... 
						
						
						
						Orders the constructor initializer list the same way the members of the
class are declared. Prevents -Wreorder warnings 
						
					 
					
						2018-12-01 23:56:20 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7ce17b2cf6 
							
						 
					 
					
						
						
							
							Merge pull request  #1827  from ReinUsesLisp/clip-and-shader  
						
						... 
						
						
						
						gl_rasterizer: Enable clip distances when set in register and in shader 
						
					 
					
						2018-12-01 23:51:47 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							efbcff0af0 
							
						 
					 
					
						
						
							
							file_sys/registered_cache: Eliminate variable shadowing  
						
						... 
						
						
						
						Also inverts if statements where applicable to allow unindenting code a
little bit. 
						
					 
					
						2018-12-01 23:50:13 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							80aa124b1d 
							
						 
					 
					
						
						
							
							Merge pull request  #1825  from ReinUsesLisp/shader-pipeline-cache  
						
						... 
						
						
						
						gl_shader_manager: Update pipeline when programs have changed 
						
					 
					
						2018-12-01 23:48:55 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a6805e58ce 
							
						 
					 
					
						
						
							
							Merge pull request  #1795  from ReinUsesLisp/vc-cleanup  
						
						... 
						
						
						
						video_core: Minor style changes 
						
					 
					
						2018-12-01 23:46:18 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0e9be7be37 
							
						 
					 
					
						
						
							
							Merge pull request  #1823  from bunnei/fix-surface-copy  
						
						... 
						
						
						
						gl_rasterizer_cache: Fix several surface copy issues. 
						
					 
					
						2018-12-01 23:44:32 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							db4523f1ec 
							
						 
					 
					
						
						
							
							filesystem: De-globalize registered_cache_union  
						
						... 
						
						
						
						We can just return a new instance of this when it's requested. This only
ever holds pointers to the existing registed caches, so it's not a large
object. Plus, this also gets rid of the need to keep around a separate
member function just to properly clear out the union.
Gets rid of one of five globals in the filesystem code. 
						
					 
					
						2018-12-01 23:43:23 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8c108eaca7 
							
						 
					 
					
						
						
							
							yuzu/game_list_worker: Deduplicate game list entry creation  
						
						... 
						
						
						
						Avoids duplicating the same code twice verbatim. 
						
					 
					
						2018-12-01 23:23:39 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f1ecfcb8bc 
							
						 
					 
					
						
						
							
							yuzu/game_list_worker: Tidy up string handling in FillControlMap()  
						
						... 
						
						
						
						We don't need to call out to our own file handling functions when we're
going to construct a QFileInfo instance right after it. We also don't
need to convert to a std::string again just to compare the file
extension. 
						
					 
					
						2018-12-01 22:49:00 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a8aca4306d 
							
						 
					 
					
						
						
							
							crypto/key_manager: Remove unused variable in GetTicketblob()  
						
						
						
					 
					
						2018-12-01 22:37:51 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c5e781e72a 
							
						 
					 
					
						
						
							
							Merge pull request  #1832  from Simek/remove-game-list-border  
						
						... 
						
						
						
						UI: Remove border from Game List 
						
					 
					
						2018-12-01 22:26:34 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							97e73591e3 
							
						 
					 
					
						
						
							
							Merge pull request  #1830  from Subv/vi_ub  
						
						... 
						
						
						
						Services/VI: Dereferencing an uninitialized std::optional is undefined behavior. 
						
					 
					
						2018-12-01 22:25:10 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e88cdcc912 
							
						 
					 
					
						
						
							
							Fix debug build  
						
						... 
						
						
						
						A non-existent parameter was left in some formatting calls (the logging
macro for which only does anything meaningful on debug builds) 
						
					 
					
						2018-12-01 02:11:42 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							0ccaaafca3 
							
						 
					 
					
						
						
							
							file_sys: Override missing mutating functions to be stubbed out for ReadOnlyVfsDirectory by default  
						
						... 
						
						
						
						Ensures that read only indeed means read only. 
						
					 
					
						2018-11-30 23:52:56 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a7d9fe993a 
							
						 
					 
					
						
						
							
							service/fsp_srv: Implement CleanDirectoryRecursively  
						
						... 
						
						
						
						This is the same behavior-wise as DeleteDirectoryRecursively, with the
only difference being that it doesn't delete the top level directory in
the hierarchy, so given:
root_dir/
  - some_dir/
    - File.txt
  - OtherFile.txt
The end result is just:
root_dir/ 
						
					 
					
						2018-11-30 20:17:28 -05:00 
						 
				 
			
				
					
						
							
							
								Bartosz Kaszubowski 
							
						 
					 
					
						
						
						
						
							
						
						
							5f07ca3dce 
							
						 
					 
					
						
						
							
							remove border from GameList  
						
						
						
					 
					
						2018-11-30 23:35:08 +01:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							583bd20f02 
							
						 
					 
					
						
						
							
							Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.  
						
						... 
						
						
						
						Assert that it is not empty before using it in the DequeueBuffer wait callback. 
						
					 
					
						2018-11-30 16:06:49 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b7104263ba 
							
						 
					 
					
						
						
							
							Merge pull request  #1829  from lioncash/lang  
						
						... 
						
						
						
						service/set: Implement MakeLanguageCode 
						
					 
					
						2018-11-30 10:53:13 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							308bbba8b9 
							
						 
					 
					
						
						
							
							service/set: Convert GetLanguageCode over to using PushEnum()  
						
						... 
						
						
						
						This code was around prior to the introduction of PushEnum, so convert
it over so we don't need to cast here. 
						
					 
					
						2018-11-30 09:08:07 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7c04fe22b4 
							
						 
					 
					
						
						
							
							service/set: Implement MakeLanguageCode  
						
						... 
						
						
						
						This function simply converts a given index into a language code. 
						
					 
					
						2018-11-30 09:08:03 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4b950728fd 
							
						 
					 
					
						
						
							
							configure_input: Amend clang-format discrepancies  
						
						
						
					 
					
						2018-11-30 03:31:56 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0f43564d09 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface.  
						
						... 
						
						
						
						- Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting. 
						
					 
					
						2018-11-29 20:10:11 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2908d30274 
							
						 
					 
					
						
						
							
							gl_rasterizer: Enable clip distances when set in register and in shader  
						
						
						
					 
					
						2018-11-29 16:58:20 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1a2bb596db 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement a framebuffer cache  
						
						
						
					 
					
						2018-11-29 16:34:46 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e8620eaa9a 
							
						 
					 
					
						
						
							
							gl_shader_manager: Update pipeline when programs have changed  
						
						
						
					 
					
						2018-11-29 16:26:42 -03:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							170d707850 
							
						 
					 
					
						
						
							
							hle_ipc: Refactor SleepClientThread to avoid ReadableEvent  
						
						
						
					 
					
						2018-11-29 09:14:20 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							a342bcc9b1 
							
						 
					 
					
						
						
							
							kernel/event: Reference ReadableEvent from WritableEvent  
						
						
						
					 
					
						2018-11-29 08:48:40 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							ff610103b5 
							
						 
					 
					
						
						
							
							core: Port all current usages of Event to Readable/WritableEvent  
						
						
						
					 
					
						2018-11-29 08:45:41 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							a56fc84e7a 
							
						 
					 
					
						
						
							
							hle_ipc: Use event pair for SleepClientThread  
						
						
						
					 
					
						2018-11-29 08:42:26 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							c61d2a2841 
							
						 
					 
					
						
						
							
							kernel: Add named event table  
						
						... 
						
						
						
						Used to store ReadableEvents of all events on the system. 
						
					 
					
						2018-11-29 08:42:26 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							c713383816 
							
						 
					 
					
						
						
							
							kernel: Divide Event into ReadableEvent and WritableEvent  
						
						... 
						
						
						
						More hardware accurate. On the actual system, there is a differentiation between the signaler and signalee, they form a client/server relationship much like ServerPort and ClientPort. 
						
					 
					
						2018-11-29 08:42:26 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							d92989e787 
							
						 
					 
					
						
						
							
							kernel/object: Add descriptions to ResetTypes  
						
						
						
					 
					
						2018-11-29 08:42:26 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7befe0134d 
							
						 
					 
					
						
						
							
							Merge pull request  #1768  from greggameplayer/patch-2  
						
						... 
						
						
						
						Uncheck automatically joycons docked when docked mode is enable 
						
					 
					
						2018-11-29 01:00:09 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1e49a85106 
							
						 
					 
					
						
						
							
							Merge pull request  #1801  from ogniK5377/log-before-execute  
						
						... 
						
						
						
						Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level 
						
					 
					
						2018-11-29 00:58:46 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3d3cc35ee7 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.  
						
						... 
						
						
						
						- BlitSurface with different texture targets is inherently broken.
- When target is the same, we can just use FastCopySurface.
- Fixes rendering issues with Breath of the Wild. 
						
					 
					
						2018-11-28 21:56:21 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							eb700afcf0 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Remove texture temporal in TLD4  
						
						
						
					 
					
						2018-11-28 23:46:16 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8d58e5da71 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Flip negated if else statement  
						
						
						
					 
					
						2018-11-28 23:46:16 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f4abebd731 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Use GLSL scope on instructions unrelated to textures  
						
						
						
					 
					
						2018-11-28 23:46:14 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							78fc8f6b66 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Move texture code generation into lambdas  
						
						
						
					 
					
						2018-11-28 23:45:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ab13b628d0 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Clean up texture instructions  
						
						
						
					 
					
						2018-11-28 23:45:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6a642022dd 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Scope GLSL variables with a scoped object  
						
						
						
					 
					
						2018-11-28 23:45:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							037449668e 
							
						 
					 
					
						
						
							
							gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero  
						
						
						
					 
					
						2018-11-28 21:26:22 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							653d7a3f0d 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use brackets for two-line single-expresion blocks  
						
						
						
					 
					
						2018-11-28 21:18:14 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							432a9872ed 
							
						 
					 
					
						
						
							
							gl_rasterizer: Remove unused struct declarations  
						
						
						
					 
					
						2018-11-28 21:18:13 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							22c7c710b4 
							
						 
					 
					
						
						
							
							gl_rasterizer: Remove extension booleans  
						
						
						
					 
					
						2018-11-28 21:18:13 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5a9a84994a 
							
						 
					 
					
						
						
							
							Merge pull request  #1808  from Tinob/master  
						
						... 
						
						
						
						Fix clip distance and viewport 
						
					 
					
						2018-11-28 17:47:28 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3fe8ab0d99 
							
						 
					 
					
						
						
							
							Merge pull request  #1786  from Tinob/DepthClamp  
						
						... 
						
						
						
						Add Depth Clamp Support 
						
					 
					
						2018-11-28 17:46:55 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c5ab648554 
							
						 
					 
					
						
						
							
							Merge pull request  #1817  from DarkLordZach/npad-idx-fix  
						
						... 
						
						
						
						npad: Use NPadIdToIndex to prevent invalid array access 
						
					 
					
						2018-11-28 17:46:17 -05:00