Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							6bd41de276 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions.  
						
						
						
					 
					
						2014-12-20 18:06:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							22afb9d830 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Run instruction handlers according to the effective opcode.  
						
						... 
						
						
						
						This allows for proper emulation of the different CMP/LRP/MAD instructions. 
						
					 
					
						2014-12-20 18:06:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							cd163fb59a 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Implement MAX instructions.  
						
						
						
					 
					
						2014-12-20 18:06:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							aff808b2fd 
							
						 
					 
					
						
						
							
							Pica: Add support for boolean uniforms.  
						
						
						
					 
					
						2014-12-20 18:06:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							67618a2c55 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Add support for MOVA, CMP and IFC.  
						
						
						
					 
					
						2014-12-20 18:06:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							cb1804e0ab 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Move code around a bit.  
						
						
						
					 
					
						2014-12-20 18:06:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							b85524c760 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Some cleanups using std::array.  
						
						
						
					 
					
						2014-12-20 18:06:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							ce36ad454e 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Support negating src2.  
						
						
						
					 
					
						2014-12-20 18:06:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							cc5746abfe 
							
						 
					 
					
						
						
							
							Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones.  
						
						
						
					 
					
						2014-12-20 18:06:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							8ce1d32460 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones.  
						
						
						
					 
					
						2014-12-20 18:06:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							79c29243ed 
							
						 
					 
					
						
						
							
							Pica/DebugUtils: Add an event triggered after loading a vertex.  
						
						
						
					 
					
						2014-12-20 18:06:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							cd322e328e 
							
						 
					 
					
						
						
							
							Pica/PrimitiveAssembly: Implement triangle strips.  
						
						
						
					 
					
						2014-12-20 18:06:54 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							346012f29e 
							
						 
					 
					
						
						
							
							Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations.  
						
						
						
					 
					
						2014-12-20 18:06:54 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							1e960e9ee2 
							
						 
					 
					
						
						
							
							Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes.  
						
						
						
					 
					
						2014-12-20 18:06:54 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							1c972ef3b9 
							
						 
					 
					
						
						
							
							Add support for a ridiculous number of texture formats.  
						
						
						
					 
					
						2014-12-20 18:06:54 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							40f123b7c0 
							
						 
					 
					
						
						
							
							Pica: Unify ugly address translation hacks.  
						
						
						
					 
					
						2014-12-20 18:06:53 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							7e210e0229 
							
						 
					 
					
						
						
							
							Pica: Further improve Tev emulation.  
						
						
						
					 
					
						2014-12-20 18:05:53 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							3df88d59b0 
							
						 
					 
					
						
						
							
							Pica: Merge texture lookup logic for DebugUtils and Rasterizer.  
						
						... 
						
						
						
						This effectively adds support for a lot texture formats in the rasterizer. 
						
					 
					
						2014-12-20 18:05:53 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							0fba1d48a6 
							
						 
					 
					
						
						
							
							Pica: Implement texture wrapping.  
						
						
						
					 
					
						2014-12-20 18:05:53 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							c81f1a9ebc 
							
						 
					 
					
						
						
							
							Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.  
						
						
						
					 
					
						2014-12-20 18:05:53 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							fd2539121c 
							
						 
					 
					
						
						
							
							Pica: Initial support for multitexturing.  
						
						
						
					 
					
						2014-12-20 18:05:53 +01:00 
						 
				 
			
				
					
						
							
							
								Chin 
							
						 
					 
					
						
						
						
						
							
						
						
							e795692614 
							
						 
					 
					
						
						
							
							Clean up some warnings  
						
						
						
					 
					
						2014-12-20 10:03:36 -05:00 
						 
				 
			
				
					
						
							
							
								chinhodado 
							
						 
					 
					
						
						
						
						
							
						
						
							d31c23e958 
							
						 
					 
					
						
						
							
							Properly erase/remove an observer  
						
						
						
					 
					
						2014-12-19 14:24:44 -05:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							0600e2d8b5 
							
						 
					 
					
						
						
							
							Convert old logging calls to new logging macros  
						
						
						
					 
					
						2014-12-13 02:08:02 -02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a6791e4fc7 
							
						 
					 
					
						
						
							
							Merge pull request  #267  from bunnei/apt-shared-font  
						
						... 
						
						
						
						APT shared font loading 
						
					 
					
						2014-12-12 22:12:12 -05:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							33e61ef514 
							
						 
					 
					
						
						
							
							Merge pull request  #261  from neobrain/boost  
						
						... 
						
						
						
						Add Boost as a submodule and add some minor cleanups using Boost.Range 
						
					 
					
						2014-12-12 17:32:57 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4cb7a44d4e 
							
						 
					 
					
						
						
							
							MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.  
						
						... 
						
						
						
						- Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU). 
						
					 
					
						2014-12-12 00:15:47 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f94d8f9603 
							
						 
					 
					
						
						
							
							GSP: Trigger GPU interrupts at more accurate locations.  
						
						
						
					 
					
						2014-12-09 19:07:14 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							170123982d 
							
						 
					 
					
						
						
							
							GPU: Fixed bug in command list size decoding.  
						
						
						
					 
					
						2014-12-09 19:07:13 -05:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							0305435edd 
							
						 
					 
					
						
						
							
							Pica: Re-enable command names on MSVC.  
						
						... 
						
						
						
						The affected code is no longer limited by compiler support on that platform. 
						
					 
					
						2014-12-09 16:37:34 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							79bb403089 
							
						 
					 
					
						
						
							
							More coding style fixes.  
						
						
						
					 
					
						2014-12-09 16:37:34 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							0cd27a511e 
							
						 
					 
					
						
						
							
							Some code cleanup.  
						
						
						
					 
					
						2014-12-09 16:37:34 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							2793619dce 
							
						 
					 
					
						
						
							
							citra_qt: Add enhanced texture debugging widgets.  
						
						... 
						
						
						
						Double-clicking a texture parameter command in the pica command lists will spawn these as a new tab in the pica command list dock area. 
						
					 
					
						2014-12-09 16:37:34 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							fd194d95b0 
							
						 
					 
					
						
						
							
							citra-qt: Add texture viewer to Pica command list.  
						
						... 
						
						
						
						The texture viewer is enabled when selecting a write command to one of the texture config registers. 
						
					 
					
						2014-12-09 16:37:34 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							2c71ec7052 
							
						 
					 
					
						
						
							
							Pica/DebugUtils: Add breakpoint functionality.  
						
						
						
					 
					
						2014-12-09 16:37:34 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							8db65723d2 
							
						 
					 
					
						
						
							
							Build fix for something which shouldn't have compiled successfully to begin with.  
						
						
						
					 
					
						2014-12-09 16:37:34 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							4d4572c697 
							
						 
					 
					
						
						
							
							Integrate Boost into build system and perform a trivial cleanup in vertex_shader.cpp.  
						
						
						
					 
					
						2014-12-07 23:52:17 +01:00 
						 
				 
			
				
					
						
							
							
								Rohit Nirmal 
							
						 
					 
					
						
						
						
						
							
						
						
							8a62423970 
							
						 
					 
					
						
						
							
							Change NULLs to nullptrs.  
						
						
						
					 
					
						2014-12-03 12:57:57 -06:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							63b1453dd8 
							
						 
					 
					
						
						
							
							Merge pull request  #236  from rohit-n/sign-compare  
						
						... 
						
						
						
						Silence a few -Wsign-compare warnings. 
						
					 
					
						2014-12-03 10:04:47 -05:00 
						 
				 
			
				
					
						
							
							
								Rohit Nirmal 
							
						 
					 
					
						
						
						
						
							
						
						
							f9b53c3e94 
							
						 
					 
					
						
						
							
							Silence a few -Wsign-compare warnings.  
						
						
						
					 
					
						2014-11-30 22:29:23 -06:00 
						 
				 
			
				
					
						
							
							
								vaguilar 
							
						 
					 
					
						
						
						
						
							
						
						
							95b33ee0a7 
							
						 
					 
					
						
						
							
							Fixed viewport error caused by rounding  
						
						
						
					 
					
						2014-11-30 09:53:50 -08:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							739bb58c3a 
							
						 
					 
					
						
						
							
							Remove tabs in all files except in skyeye imports and in generated GL code  
						
						
						
					 
					
						2014-11-19 09:04:03 +00:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							f5d38649c7 
							
						 
					 
					
						
						
							
							Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated  
						
						
						
					 
					
						2014-11-19 09:03:07 +00:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							c5c6e095f0 
							
						 
					 
					
						
						
							
							OpenGL Renderer: Cleanup viewport extent calculation.  
						
						
						
					 
					
						2014-11-18 13:09:01 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							bd8f491e4c 
							
						 
					 
					
						
						
							
							Fixup EmuWindow interface and implementations thereof.  
						
						
						
					 
					
						2014-11-18 13:09:01 +01:00 
						 
				 
			
				
					
						
							
							
								Kevin Hartman 
							
						 
					 
					
						
						
						
						
							
						
						
							221a9b023d 
							
						 
					 
					
						
						
							
							Viewport scaling and display density independence  
						
						... 
						
						
						
						The view is scaled to be as large as possible, without changing the aspect, within the bounds of the window.
On "retina" displays, or other displays where window units != pixels, the view should no longer draw incorrectly. 
						
					 
					
						2014-11-18 13:06:05 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							8717c79fe4 
							
						 
					 
					
						
						
							
							Merge pull request  #195  from lioncash/control  
						
						... 
						
						
						
						vertex_shader: Fix control reaches end of function warning 
						
					 
					
						2014-11-16 22:50:00 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bd76783d91 
							
						 
					 
					
						
						
							
							vertex_shader: Fix control reaches end of function warning  
						
						
						
					 
					
						2014-11-16 16:44:14 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ac58b76e71 
							
						 
					 
					
						
						
							
							Fix two format strings.  
						
						
						
					 
					
						2014-11-14 12:08:26 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							01e37962e7 
							
						 
					 
					
						
						
							
							Merge pull request  #162  from SeannyM/warning-fixes  
						
						... 
						
						
						
						Fix some warnings 
						
					 
					
						2014-10-29 21:07:27 -04:00 
						 
				 
			
				
					
						
							
							
								Sean 
							
						 
					 
					
						
						
						
						
							
						
						
							9a012ff007 
							
						 
					 
					
						
						
							
							Fix some warnings  
						
						
						
					 
					
						2014-10-29 20:26:15 -04:00 
						 
				 
			
				
					
						
							
							
								Gareth Poole 
							
						 
					 
					
						
						
						
						
							
						
						
							38df9e96dd 
							
						 
					 
					
						
						
							
							Renamed souce files of services to match port names  
						
						
						
					 
					
						2014-10-29 15:55:51 -04:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							d72708c1f5 
							
						 
					 
					
						
						
							
							Add override keyword through the code.  
						
						... 
						
						
						
						This was automated using `clang-modernize`. 
						
					 
					
						2014-10-26 16:18:05 -02:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							15c59f3974 
							
						 
					 
					
						
						
							
							Only check OpenGL shader log if size is >1.  
						
						... 
						
						
						
						This prevents a crash when the buffer size returned by the driver is 0,
in which case no space is allocated to store even the NULL byte and
glGetShaderInfoLog errors out.
Thanks to @Relys for the bug report. 
						
					 
					
						2014-10-21 16:07:39 -02:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							11642fd3a2 
							
						 
					 
					
						
						
							
							Rework OpenGL renderer.  
						
						... 
						
						
						
						The OpenGL renderer has been revised, with the following changes:
 - Initialization and rendering have been refactored to reduce the number of
   redundant objects used.
 - Framebuffer rotation is now done directly, using texture mapping.
 - Vertex coordinates are now given in pixels, and the projection matrix
   isn't hardcoded anymore. 
						
					 
					
						2014-10-12 14:38:53 +02:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							5f598a5e2c 
							
						 
					 
					
						
						
							
							OpenGL renderer: Shuffle initialization code around and rename functions.  
						
						
						
					 
					
						2014-10-12 14:37:24 +02:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							787a1b047c 
							
						 
					 
					
						
						
							
							Remove virtual inheritance from RendererOpenGL  
						
						... 
						
						
						
						Also make destructor virtual so that instances are properly destructed. 
						
					 
					
						2014-10-12 14:37:24 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							eb5054e6eb 
							
						 
					 
					
						
						
							
							Fix warnings in video_core  
						
						
						
					 
					
						2014-10-07 20:35:13 -04:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							6b7b36a874 
							
						 
					 
					
						
						
							
							Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.  
						
						
						
					 
					
						2014-09-17 14:35:45 +00:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							31d9cf4d17 
							
						 
					 
					
						
						
							
							Merge pull request  #110  from lioncash/warnings  
						
						... 
						
						
						
						Core: Fix warnings in gpu.cpp 
						
					 
					
						2014-09-14 21:28:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5481115e71 
							
						 
					 
					
						
						
							
							Merge pull request  #97  from archshift/cleanup  
						
						... 
						
						
						
						Small, general code cleanup 
						
					 
					
						2014-09-13 22:58:58 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6cc7c73b80 
							
						 
					 
					
						
						
							
							Core: Fix warnings in gpu.cpp  
						
						
						
					 
					
						2014-09-13 22:55:41 -04:00 
						 
				 
			
				
					
						
							
							
								Kevin Hartman 
							
						 
					 
					
						
						
						
						
							
						
						
							02fd19b2f6 
							
						 
					 
					
						
						
							
							Added support for multiple input device types for KeyMap and connected Qt.  
						
						
						
					 
					
						2014-09-12 01:15:14 -07:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
						
						
							
						
						
							8fe5f2e2fe 
							
						 
					 
					
						
						
							
							Moved common_types::Rect from common to Common namespace  
						
						
						
					 
					
						2014-09-08 15:43:36 -07:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
						
						
							
						
						
							81baa477b5 
							
						 
					 
					
						
						
							
							renderer_opengl.cpp: improved alignment for readability  
						
						
						
					 
					
						2014-09-07 12:09:02 -07:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
						
						
							
						
						
							1c02c03e32 
							
						 
					 
					
						
						
							
							Dead code removal: video_core.cpp, load_symbol_map.cpp  
						
						
						
					 
					
						2014-09-07 12:09:02 -07:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
						
						
							
						
						
							0167e9140e 
							
						 
					 
					
						
						
							
							utils: cleaned up DumpTGA, removing redundancies  
						
						
						
					 
					
						2014-09-07 12:09:02 -07:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							c57de3e404 
							
						 
					 
					
						
						
							
							Remove hand-crafted Visual Studio solution.  
						
						
						
					 
					
						2014-09-01 18:06:30 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							45976da975 
							
						 
					 
					
						
						
							
							CMake cleanup  
						
						... 
						
						
						
						Several cleanups to the buildsystem:
 - Do better factoring of common libs between platforms.
 - Add support to building on Windows.
 - Remove Qt4 support.
 - Re-sort file lists and add missing headers. 
						
					 
					
						2014-09-01 18:06:30 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							478289140d 
							
						 
					 
					
						
						
							
							Replace GLEW with a glLoadGen loader.  
						
						... 
						
						
						
						This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows. 
						
					 
					
						2014-09-01 17:41:56 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							9d172ab550 
							
						 
					 
					
						
						
							
							Downgrade GLSL version to 1.50 (compatible with GL 3.2)  
						
						
						
					 
					
						2014-08-28 05:38:13 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							20d169e4a1 
							
						 
					 
					
						
						
							
							VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.  
						
						
						
					 
					
						2014-08-26 17:34:52 -04:00 
						 
				 
			
				
					
						
							
							
								Kevin Hartman 
							
						 
					 
					
						
						
						
						
							
						
						
							cbfd6b6e52 
							
						 
					 
					
						
						
							
							Rewrite of OpenGL renderer, including OS X support  
						
						... 
						
						
						
						Screen contents are now displayed using textured quads. This can be updated to expose an FBO once an OpenGL backend for when Pica rendering is being worked on. That FBO's texture can then be applied to the quads.
Previously, FBO blitting was used in order to display screen contents, which did not work on OS X. The new textured quad approach is less of a compatibility risk. 
						
					 
					
						2014-08-25 20:56:59 -07:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							a79644c9ba 
							
						 
					 
					
						
						
							
							Pica/Rasterizer: Clarify a TODO.  
						
						
						
					 
					
						2014-08-25 22:03:19 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							697b50c3ff 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Fix a bug in the call stack handling.  
						
						
						
					 
					
						2014-08-25 22:03:19 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							b5b3aeb576 
							
						 
					 
					
						
						
							
							Math: Warning fixes.  
						
						
						
					 
					
						2014-08-25 22:03:19 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							2f1c129f64 
							
						 
					 
					
						
						
							
							Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper.  
						
						
						
					 
					
						2014-08-25 22:03:19 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							9679d231df 
							
						 
					 
					
						
						
							
							Pica/Rasterizer: Add texturing support.  
						
						
						
					 
					
						2014-08-25 22:03:18 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							34fa0b6d9c 
							
						 
					 
					
						
						
							
							Pica/DebugUtils: Add convenient tev setup printer.  
						
						
						
					 
					
						2014-08-25 22:03:18 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							27cab6477e 
							
						 
					 
					
						
						
							
							Pica/Rasterizer: Add initial implementation of texture combiners.  
						
						
						
					 
					
						2014-08-25 22:03:18 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							c4691b784b 
							
						 
					 
					
						
						
							
							Pica: Add support for dumping textures.  
						
						
						
					 
					
						2014-08-25 22:03:18 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							162d641a30 
							
						 
					 
					
						
						
							
							Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly.  
						
						... 
						
						
						
						- Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work).
- The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors.
- Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>). 
						
					 
					
						2014-08-25 22:03:18 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							62c36a4ef0 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate" field for swizzlers.  
						
						
						
					 
					
						2014-08-25 22:03:18 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							26ade98411 
							
						 
					 
					
						
						
							
							Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated.  
						
						
						
					 
					
						2014-08-25 22:03:18 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							0465adf206 
							
						 
					 
					
						
						
							
							Pica/CommandProcessor: Implement parameter masking.  
						
						
						
					 
					
						2014-08-25 22:03:18 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							f37e39deb9 
							
						 
					 
					
						
						
							
							Pica: Add debug utilities for dumping shaders.  
						
						
						
					 
					
						2014-08-25 22:03:18 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							6ea003c7b5 
							
						 
					 
					
						
						
							
							Pica: Add debug utility functions for dumping geometry data.  
						
						
						
					 
					
						2014-08-25 22:03:18 +02:00 
						 
				 
			
				
					
						
							
							
								Sacha 
							
						 
					 
					
						
						
						
						
							
						
						
							a3a70e56ac 
							
						 
					 
					
						
						
							
							Fix the threading for GL Context in Qt5.  
						
						... 
						
						
						
						Connect the emu_thread start/finish to a moveContext slot. 
						
					 
					
						2014-08-25 00:47:00 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							388356f629 
							
						 
					 
					
						
						
							
							Merge pull request  #42  from archshift/glexp  
						
						... 
						
						
						
						Use glewExperimental to fix crashes with citra-glfw 
						
					 
					
						2014-08-13 13:10:45 -04:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
						
						
							
						
						
							662a1993e6 
							
						 
					 
					
						
						
							
							float24: Remove private default constructor  
						
						... 
						
						
						
						Fixes building with clang. 
						
					 
					
						2014-08-13 02:54:16 -07:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
						
						
							
						
						
							d71af1bd20 
							
						 
					 
					
						
						
							
							Use glewExperimental on Linux in order to fix GLFW-mode  
						
						
						
					 
					
						2014-08-12 13:42:04 -07:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							94d742fe17 
							
						 
					 
					
						
						
							
							Pica: Add basic rasterizer.  
						
						
						
					 
					
						2014-08-12 13:50:07 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							94aa9da562 
							
						 
					 
					
						
						
							
							Pica: Add triangle clipper.  
						
						
						
					 
					
						2014-08-12 13:49:33 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							9a76a2d061 
							
						 
					 
					
						
						
							
							Pica: Add primitive assembly stage.  
						
						
						
					 
					
						2014-08-12 13:48:56 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							c526512619 
							
						 
					 
					
						
						
							
							Pica: Add vertex shader implementation.  
						
						
						
					 
					
						2014-08-12 13:48:10 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							d443f0a921 
							
						 
					 
					
						
						
							
							Pica: Implement vertex loading.  
						
						
						
					 
					
						2014-08-12 13:47:31 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							1a43f69477 
							
						 
					 
					
						
						
							
							Pica: Add register definition for vertex loading and rendering.  
						
						
						
					 
					
						2014-08-12 13:47:31 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							76a586de49 
							
						 
					 
					
						
						
							
							Pica: Add command processor.  
						
						
						
					 
					
						2014-08-12 13:47:30 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							98ad16a45b 
							
						 
					 
					
						
						
							
							Pica: Add float24 structure.  
						
						... 
						
						
						
						24-bit floating points are used internally for calculations on the GPU, however the current code will still emulate that with 32-bit floating points.
In the future we might want to accurately perform the calculations with correct bitness in the future, but for now we just wrap the calculations around this class. 
						
					 
					
						2014-08-12 13:46:24 +02:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							8528c810cf 
							
						 
					 
					
						
						
							
							Video core: Add utility class for vector operations.  
						
						... 
						
						
						
						I wrote most of this for ppsspp, so I hold full copyright over it.
In addition to the original release in ppsspp, this provides functionality to easily extend e.g. two-dimensional vectors to three-dimensional vectors. 
						
					 
					
						2014-08-12 13:46:20 +02:00