..  
		
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										buffer_cache
									
								 
							
						
					 
				 
				
					
						
							
							buffer_cache: Return handles instead of pointer to handles 
						
					 
				 
				2020-04-16 02:33:34 -03:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										engines
									
								 
							
						
					 
				 
				
					
						
							
							gl_rasterizer: Implement line widths and smooth lines 
						
					 
				 
				2020-04-13 01:30:34 -03:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										renderer_opengl
									
								 
							
						
					 
				 
				
					
						
							
							buffer_cache: Return handles instead of pointer to handles 
						
					 
				 
				2020-04-16 02:33:34 -03:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										renderer_vulkan
									
								 
							
						
					 
				 
				
					
						
							
							buffer_cache: Return handles instead of pointer to handles 
						
					 
				 
				2020-04-16 02:33:34 -03:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										shader
									
								 
							
						
					 
				 
				
					
						
							
							Merge pull request  #3619  from ReinUsesLisp/i2i 
						
					 
				 
				2020-04-13 10:17:07 -04:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										texture_cache
									
								 
							
						
					 
				 
				
					
						
							
							texture_cache: Remove preserve_contents 
						
					 
				 
				2020-04-11 01:51:02 -03:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										textures
									
								 
							
						
					 
				 
				
					
						
							
							Merge pull request  #3631  from ReinUsesLisp/more-astc 
						
					 
				 
				2020-04-13 10:17:32 -04:00  
		
			
			
			
			
				
					
						
							
								CMakeLists.txt 
							
						
					 
				 
				
					
						
							
							renderer_vulkan: Drop Vulkan-Hpp 
						
					 
				 
				2020-04-10 22:49:02 -03:00  
		
			
			
			
			
				
					
						
							
								dirty_flags.cpp 
							
						
					 
				 
				
					
						
							
							DirtyFlags: relax need to set render_targets as dirty 
						
					 
				 
				2020-03-14 11:47:33 -04:00  
		
			
			
			
			
				
					
						
							
								dirty_flags.h 
							
						
					 
				 
				
					
						
							
							DirtyFlags: relax need to set render_targets as dirty 
						
					 
				 
				2020-03-14 11:47:33 -04:00  
		
			
			
			
			
				
					
						
							
								dma_pusher.cpp 
							
						
					 
				 
				
					
						
							
							video_core: Reintroduce dirty flags infrastructure 
						
					 
				 
				2020-02-28 17:56:41 -03:00  
		
			
			
			
			
				
					
						
							
								dma_pusher.h 
							
						
					 
				 
				
					
						
							
							gpu: Rewrite virtual memory manager using PageTable. 
						
					 
				 
				2019-03-20 22:36:02 -04:00  
		
			
			
			
			
				
					
						
							
								gpu_asynch.cpp 
							
						
					 
				 
				
					
						
							
							GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 
						
					 
				 
				2020-04-06 09:21:46 -04:00  
		
			
			
			
			
				
					
						
							
								gpu_asynch.h 
							
						
					 
				 
				
					
						
							
							GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 
						
					 
				 
				2020-04-06 09:21:46 -04:00  
		
			
			
			
			
				
					
						
							
								gpu_synch.cpp 
							
						
					 
				 
				
					
						
							
							GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 
						
					 
				 
				2020-04-06 09:21:46 -04:00  
		
			
			
			
			
				
					
						
							
								gpu_synch.h 
							
						
					 
				 
				
					
						
							
							GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 
						
					 
				 
				2020-04-06 09:21:46 -04:00  
		
			
			
			
			
				
					
						
							
								gpu_thread.cpp 
							
						
					 
				 
				
					
						
							
							GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 
						
					 
				 
				2020-04-06 09:21:46 -04:00  
		
			
			
			
			
				
					
						
							
								gpu_thread.h 
							
						
					 
				 
				
					
						
							
							GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 
						
					 
				 
				2020-04-06 09:21:46 -04:00  
		
			
			
			
			
				
					
						
							
								gpu.cpp 
							
						
					 
				 
				
					
						
							
							Frontend/GPU: Refactor context management 
						
					 
				 
				2020-03-24 21:03:42 -06:00  
		
			
			
			
			
				
					
						
							
								gpu.h 
							
						
					 
				 
				
					
						
							
							GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 
						
					 
				 
				2020-04-06 09:21:46 -04:00  
		
			
			
			
			
				
					
						
							
								guest_driver.cpp 
							
						
					 
				 
				
					
						
							
							gl_shader_cache: Rework shader cache and remove post-specializations 
						
					 
				 
				2020-03-09 18:40:06 -03:00  
		
			
			
			
			
				
					
						
							
								guest_driver.h 
							
						
					 
				 
				
					
						
							
							gl_shader_cache: Rework shader cache and remove post-specializations 
						
					 
				 
				2020-03-09 18:40:06 -03:00  
		
			
			
			
			
				
					
						
							
								macro_interpreter.cpp 
							
						
					 
				 
				
					
						
							
							apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs) 
						
					 
				 
				2020-03-22 22:25:44 +07:00  
		
			
			
			
			
				
					
						
							
								macro_interpreter.h 
							
						
					 
				 
				
					
						
							
							video_core/macro_interpreter: Make definitions of most private enums/unions hidden 
						
					 
				 
				2019-10-17 17:55:46 -04:00  
		
			
			
			
			
				
					
						
							
								memory_manager.cpp 
							
						
					 
				 
				
					
						
							
							Memory: Correct GCC errors. 
						
					 
				 
				2020-04-08 18:09:16 -04:00  
		
			
			
			
			
				
					
						
							
								memory_manager.h 
							
						
					 
				 
				
					
						
							
							Memory: Address Feedback. 
						
					 
				 
				2020-04-08 13:40:46 -04:00  
		
			
			
			
			
				
					
						
							
								morton.cpp 
							
						
					 
				 
				
					
						
							
							video_core: Implement RGBA16_SNORM 
						
					 
				 
				2020-03-12 21:42:33 -03:00  
		
			
			
			
			
				
					
						
							
								morton.h 
							
						
					 
				 
				
					
						
							
							renderer_opengl: Use block linear swizzling for CPU framebuffers 
						
					 
				 
				2019-08-21 02:17:14 -03:00  
		
			
			
			
			
				
					
						
							
								query_cache.h 
							
						
					 
				 
				
					
						
							
							Clang Format. 
						
					 
				 
				2020-04-06 09:23:08 -04:00  
		
			
			
			
			
				
					
						
							
								rasterizer_accelerated.cpp 
							
						
					 
				 
				
					
						
							
							Added missing include 
						
					 
				 
				2019-12-11 18:11:49 +00:00  
		
			
			
			
			
				
					
						
							
								rasterizer_accelerated.h 
							
						
					 
				 
				
					
						
							
							core: Prepare various classes for memory read/write migration 
						
					 
				 
				2019-11-26 21:55:37 -05:00  
		
			
			
			
			
				
					
						
							
								rasterizer_cache.cpp 
							
						
					 
				 
				
					
						
							
							rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 
						
					 
				 
				2018-11-08 00:31:39 -05:00  
		
			
			
			
			
				
					
						
							
								rasterizer_cache.h 
							
						
					 
				 
				
					
						
							
							Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing. 
						
					 
				 
				2020-04-06 09:23:07 -04:00  
		
			
			
			
			
				
					
						
							
								rasterizer_interface.h 
							
						
					 
				 
				
					
						
							
							GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 
						
					 
				 
				2020-04-06 09:21:46 -04:00  
		
			
			
			
			
				
					
						
							
								renderer_base.cpp 
							
						
					 
				 
				
					
						
							
							video_core/engines: Remove unnecessary includes 
						
					 
				 
				2019-03-05 20:35:32 -05:00  
		
			
			
			
			
				
					
						
							
								renderer_base.h 
							
						
					 
				 
				
					
						
							
							Frontend/GPU: Refactor context management 
						
					 
				 
				2020-03-24 21:03:42 -06:00  
		
			
			
			
			
				
					
						
							
								sampler_cache.cpp 
							
						
					 
				 
				
					
						
							
							video_core: Abstract vk_sampler_cache into a templated class 
						
					 
				 
				2019-04-02 15:54:11 -03:00  
		
			
			
			
			
				
					
						
							
								sampler_cache.h 
							
						
					 
				 
				
					
						
							
							video_core: Abstract vk_sampler_cache into a templated class 
						
					 
				 
				2019-04-02 15:54:11 -03:00  
		
			
			
			
			
				
					
						
							
								surface.cpp 
							
						
					 
				 
				
					
						
							
							video_core: Implement RGBA16_SNORM 
						
					 
				 
				2020-03-12 21:42:33 -03:00  
		
			
			
			
			
				
					
						
							
								surface.h 
							
						
					 
				 
				
					
						
							
							video_core: Use native ASTC when available 
						
					 
				 
				2020-04-01 01:14:04 -03:00  
		
			
			
			
			
				
					
						
							
								video_core.cpp 
							
						
					 
				 
				
					
						
							
							Address review and fix broken yuzu-tester build 
						
					 
				 
				2020-03-25 23:32:42 -06:00  
		
			
			
			
			
				
					
						
							
								video_core.h 
							
						
					 
				 
				
					
						
							
							Frontend/GPU: Refactor context management 
						
					 
				 
				2020-03-24 21:03:42 -06:00