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![]() This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there. |
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.. | ||
vi_m.cpp | ||
vi_m.h | ||
vi_s.cpp | ||
vi_s.h | ||
vi_u.cpp | ||
vi_u.h | ||
vi.cpp | ||
vi.h |