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https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
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The view is scaled to be as large as possible, without changing the aspect, within the bounds of the window. On "retina" displays, or other displays where window units != pixels, the view should no longer draw incorrectly. |
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| .. | ||
| generated | ||
| gl_shader_util.cpp | ||
| gl_shader_util.h | ||
| gl_shaders.h | ||
| renderer_opengl.cpp | ||
| renderer_opengl.h | ||