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nintendo-back-up/yuzu-mainline
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6b8ab9ed8fc705cabccc0ce5e8253790f4a3fef3
yuzu-mainline/src/audio_core/sink
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lat9nq 4b773b15a6 sdl2_sink: Inline variable init into if condition
Co-authored-by: Mai <mathew1800@gmail.com>
2022-10-16 21:36:40 -04:00
..
cubeb_sink.cpp
Choose the SDL audio backend when Cubeb reports too high of a latency
2022-10-09 13:47:59 +01:00
cubeb_sink.h
Choose the SDL audio backend when Cubeb reports too high of a latency
2022-10-09 13:47:59 +01:00
null_sink.h
Remove pause callbacks from coretiming
2022-09-13 13:20:35 +01:00
sdl2_sink.cpp
sdl2_sink: Inline variable init into if condition
2022-10-16 21:36:40 -04:00
sdl2_sink.h
Choose the SDL audio backend when Cubeb reports too high of a latency
2022-10-09 13:47:59 +01:00
sink_details.cpp
audio_core: Revert sink name to sdl2
2022-10-14 10:59:33 -05:00
sink_details.h
Choose the SDL audio backend when Cubeb reports too high of a latency
2022-10-09 13:47:59 +01:00
sink_stream.cpp
Do not try to pause core timing from the audio thread when using single-core
2022-09-22 01:23:57 +01:00
sink_stream.h
sink_stream: Mark GetQueueSize as const
2022-09-16 10:00:52 -04:00
sink.h
Merge pull request #8878 from Kelebek1/remove_pause
2022-09-15 13:50:13 -07:00
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