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Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS. This method is usually used to upload uniforms or other shader-visible data. |
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| .. | ||
| fermi_2d.cpp | ||
| fermi_2d.h | ||
| maxwell_3d.cpp | ||
| maxwell_3d.h | ||
| maxwell_compute.cpp | ||
| maxwell_compute.h | ||