Logo
Explore Help
Sign In
nintendo-back-up/yuzu-mainline
1
0
Fork 0
You've already forked yuzu-mainline
mirror of https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git synced 2025-12-19 00:22:40 +00:00
Code Issues Actions Packages Projects Releases Wiki Activity
Files
8d0e3c542258cc50081af93aa85e0e3cbf8900c3
yuzu-mainline/src/video_core/texture_cache
History
ReinUsesLisp bd43c05470 texture_cache: Port original code management for 2D vs 3D textures
Handle blits to images as 2D, even when they have block depth.

- Fixes rendering issues on Luigi's Mansion 3
2020-06-08 05:02:22 -03:00
..
copy_params.h
copy_params: use constexpr for constructor
2019-06-25 17:42:50 -04:00
format_lookup_table.cpp
format_lookup_table: Implement G24S8 format as S8Z24
2020-05-28 17:16:07 -03:00
format_lookup_table.h
format_lookup_table: Address feedback
2019-11-14 20:57:30 -03:00
surface_base.cpp
texture_cache: Implement rendering to 3D textures
2020-06-08 05:01:00 -03:00
surface_base.h
texture_cache: Implement rendering to 3D textures
2020-06-08 05:01:00 -03:00
surface_params.cpp
texture_cache: Port original code management for 2D vs 3D textures
2020-06-08 05:02:22 -03:00
surface_params.h
video_core: Use native ASTC when available
2020-04-01 01:14:04 -03:00
surface_view.cpp
surface_view: Add missing operator!= to ViewParams
2020-04-16 00:03:12 -04:00
surface_view.h
surface_view: Add missing operator!= to ViewParams
2020-04-16 00:03:12 -04:00
texture_cache.h
texture_cache: Port original code management for 2D vs 3D textures
2020-06-08 05:02:22 -03:00
Powered by Gitea Version: 1.24.6 Page: 312ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API