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nintendo-back-up/yuzu-mainline
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mirror of https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git synced 2025-12-16 09:52:40 +00:00
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b027fac7945184d644aa00940e528a20edcf0d06
yuzu-mainline/src/shader_recompiler
History
ameerj b027fac794 gl_texture_cache/rescaling_pass: minor cleanup
2021-11-16 22:11:30 +01:00
..
backend
shader, video_core: Fix GCC build errors
2021-11-16 22:11:29 +01:00
frontend
Shader: Don't rescale FragCoord if used by Shuffle
2021-11-16 22:11:30 +01:00
ir_opt
gl_texture_cache/rescaling_pass: minor cleanup
2021-11-16 22:11:30 +01:00
CMakeLists.txt
shader: Fix resolution scaling pass
2021-11-16 22:11:27 +01:00
environment.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
exception.h
exception: Make constructors explicit
2021-07-27 04:15:14 -04:00
host_translate_info.h
structured_control_flow: Conditionally invoke demote reorder pass
2021-08-30 11:46:24 -04:00
object_pool.h
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
profile.h
glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
2021-07-22 21:51:40 -04:00
program_header.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
runtime_info.h
shader: Properly scale image reads and add GL SPIR-V support
2021-11-16 22:11:29 +01:00
shader_info.h
spirv: Implement rescaling patching
2021-11-16 22:11:28 +01:00
stage.h
shader: Unify shader stage types
2021-07-22 21:51:39 -04:00
varying_state.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
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