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The Write functions are used slightly less than the Read functions, which make these a bit nicer to move over. The only adjustments we really need to make here are to Dynarmic's exclusive monitor instance. We need to keep a reference to the currently active memory instance to perform exclusive read/write operations. |
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| .. | ||
| cheat_engine.cpp | ||
| cheat_engine.h | ||
| dmnt_cheat_types.h | ||
| dmnt_cheat_vm.cpp | ||
| dmnt_cheat_vm.h | ||