mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu.git
				synced 2025-05-12 00:45:25 +00:00 
			
		
		
		
	qt: Default destructors where applicable
Makes code consistent with our style of defaulting special member functions where applicable.
This commit is contained in:
		
							parent
							
								
									1ac45342dd
								
							
						
					
					
						commit
						00a68c5eea
					
				| @ -15,4 +15,4 @@ AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDia | |||||||
|                                        Common::g_scm_desc, QString(Common::g_build_date).left(10))); |                                        Common::g_scm_desc, QString(Common::g_build_date).left(10))); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| AboutDialog::~AboutDialog() {} | AboutDialog::~AboutDialog() = default; | ||||||
|  | |||||||
| @ -24,7 +24,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co | |||||||
|     }); |     }); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| ConfigureDebug::~ConfigureDebug() {} | ConfigureDebug::~ConfigureDebug() = default; | ||||||
| 
 | 
 | ||||||
| void ConfigureDebug::setConfiguration() { | void ConfigureDebug::setConfiguration() { | ||||||
|     ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub); |     ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub); | ||||||
|  | |||||||
| @ -12,7 +12,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui:: | |||||||
|     this->setConfiguration(); |     this->setConfiguration(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| ConfigureDialog::~ConfigureDialog() {} | ConfigureDialog::~ConfigureDialog() = default; | ||||||
| 
 | 
 | ||||||
| void ConfigureDialog::setConfiguration() {} | void ConfigureDialog::setConfiguration() {} | ||||||
| 
 | 
 | ||||||
|  | |||||||
| @ -24,7 +24,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent) | |||||||
|     ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn()); |     ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn()); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| ConfigureGeneral::~ConfigureGeneral() {} | ConfigureGeneral::~ConfigureGeneral() = default; | ||||||
| 
 | 
 | ||||||
| void ConfigureGeneral::setConfiguration() { | void ConfigureGeneral::setConfiguration() { | ||||||
|     ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan); |     ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan); | ||||||
|  | |||||||
| @ -14,7 +14,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) | |||||||
|     this->setConfiguration(); |     this->setConfiguration(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| ConfigureGraphics::~ConfigureGraphics() {} | ConfigureGraphics::~ConfigureGraphics() = default; | ||||||
| 
 | 
 | ||||||
| enum class Resolution : int { | enum class Resolution : int { | ||||||
|     Auto, |     Auto, | ||||||
|  | |||||||
| @ -35,7 +35,7 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui:: | |||||||
|     this->setConfiguration(); |     this->setConfiguration(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| ConfigureSystem::~ConfigureSystem() {} | ConfigureSystem::~ConfigureSystem() = default; | ||||||
| 
 | 
 | ||||||
| void ConfigureSystem::setConfiguration() { | void ConfigureSystem::setConfiguration() { | ||||||
|     enabled = !Core::System::GetInstance().IsPoweredOn(); |     enabled = !Core::System::GetInstance().IsPoweredOn(); | ||||||
|  | |||||||
| @ -34,7 +34,8 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat( | |||||||
| 
 | 
 | ||||||
| SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_) | SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_) | ||||||
|     : QLabel(parent), surface_widget(surface_widget_) {} |     : QLabel(parent), surface_widget(surface_widget_) {} | ||||||
| SurfacePicture::~SurfacePicture() {} | 
 | ||||||
|  | SurfacePicture::~SurfacePicture() = default; | ||||||
| 
 | 
 | ||||||
| void SurfacePicture::mousePressEvent(QMouseEvent* event) { | void SurfacePicture::mousePressEvent(QMouseEvent* event) { | ||||||
|     // Only do something while the left mouse button is held down
 |     // Only do something while the left mouse button is held down
 | ||||||
|  | |||||||
| @ -14,7 +14,7 @@ | |||||||
| #include "core/hle/kernel/timer.h" | #include "core/hle/kernel/timer.h" | ||||||
| #include "core/hle/kernel/wait_object.h" | #include "core/hle/kernel/wait_object.h" | ||||||
| 
 | 
 | ||||||
| WaitTreeItem::~WaitTreeItem() {} | WaitTreeItem::~WaitTreeItem() = default; | ||||||
| 
 | 
 | ||||||
| QColor WaitTreeItem::GetColor() const { | QColor WaitTreeItem::GetColor() const { | ||||||
|     return QColor(Qt::GlobalColor::black); |     return QColor(Qt::GlobalColor::black); | ||||||
|  | |||||||
| @ -27,9 +27,8 @@ static QPixmap GetDefaultIcon(bool large) { | |||||||
| class GameListItem : public QStandardItem { | class GameListItem : public QStandardItem { | ||||||
| 
 | 
 | ||||||
| public: | public: | ||||||
|     GameListItem() : QStandardItem() {} |     GameListItem() = default; | ||||||
|     GameListItem(const QString& string) : QStandardItem(string) {} |     explicit GameListItem(const QString& string) : QStandardItem(string) {} | ||||||
|     virtual ~GameListItem() override {} |  | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| /**
 | /**
 | ||||||
| @ -45,9 +44,8 @@ public: | |||||||
|     static const int TitleRole = Qt::UserRole + 2; |     static const int TitleRole = Qt::UserRole + 2; | ||||||
|     static const int ProgramIdRole = Qt::UserRole + 3; |     static const int ProgramIdRole = Qt::UserRole + 3; | ||||||
| 
 | 
 | ||||||
|     GameListItemPath() : GameListItem() {} |     GameListItemPath() = default; | ||||||
|     GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id) |     GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id) { | ||||||
|         : GameListItem() { |  | ||||||
|         setData(game_path, FullPathRole); |         setData(game_path, FullPathRole); | ||||||
|         setData(qulonglong(program_id), ProgramIdRole); |         setData(qulonglong(program_id), ProgramIdRole); | ||||||
|     } |     } | ||||||
| @ -75,8 +73,8 @@ class GameListItemSize : public GameListItem { | |||||||
| public: | public: | ||||||
|     static const int SizeRole = Qt::UserRole + 1; |     static const int SizeRole = Qt::UserRole + 1; | ||||||
| 
 | 
 | ||||||
|     GameListItemSize() : GameListItem() {} |     GameListItemSize() = default; | ||||||
|     GameListItemSize(const qulonglong size_bytes) : GameListItem() { |     explicit GameListItemSize(const qulonglong size_bytes) { | ||||||
|         setData(size_bytes, SizeRole); |         setData(size_bytes, SizeRole); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  | |||||||
		Loading…
	
		Reference in New Issue
	
	Block a user
	 Lioncash
						Lioncash