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	gl_rasterizer: Implement render target format RGBA8_SNORM.
- Used by Super Mario Odyssey.
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				@ -50,6 +50,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
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    case RenderTargetFormat::RG32_FLOAT:
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					    case RenderTargetFormat::RG32_FLOAT:
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        return 8;
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					        return 8;
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    case RenderTargetFormat::RGBA8_UNORM:
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					    case RenderTargetFormat::RGBA8_UNORM:
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					    case RenderTargetFormat::RGBA8_SNORM:
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    case RenderTargetFormat::RGBA8_SRGB:
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					    case RenderTargetFormat::RGBA8_SRGB:
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    case RenderTargetFormat::RGB10_A2_UNORM:
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					    case RenderTargetFormat::RGB10_A2_UNORM:
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    case RenderTargetFormat::BGRA8_UNORM:
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					    case RenderTargetFormat::BGRA8_UNORM:
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@ -26,6 +26,7 @@ enum class RenderTargetFormat : u32 {
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    RGB10_A2_UNORM = 0xD1,
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					    RGB10_A2_UNORM = 0xD1,
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    RGBA8_UNORM = 0xD5,
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					    RGBA8_UNORM = 0xD5,
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    RGBA8_SRGB = 0xD6,
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					    RGBA8_SRGB = 0xD6,
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					    RGBA8_SNORM = 0xD7,
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    RG16_UNORM = 0xDA,
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					    RG16_UNORM = 0xDA,
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    RG16_SNORM = 0xDB,
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					    RG16_SNORM = 0xDB,
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    RG16_SINT = 0xDC,
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					    RG16_SINT = 0xDC,
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@ -92,7 +92,8 @@ struct FormatTuple {
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}
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					}
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static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
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					static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
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    {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8
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					    {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
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					    {GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false},                     // ABGR8S
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    {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false},    // B5G6R5
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					    {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false},    // B5G6R5
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    {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm,
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					    {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm,
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     false}, // A2B10G10R10
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					     false}, // A2B10G10R10
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@ -231,31 +232,33 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_bu
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static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
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					static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
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                            SurfaceParams::MaxPixelFormat>
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					                            SurfaceParams::MaxPixelFormat>
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    morton_to_gl_fns = {
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					    morton_to_gl_fns = {
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        MortonCopy<true, PixelFormat::ABGR8>,        MortonCopy<true, PixelFormat::B5G6R5>,
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					        MortonCopy<true, PixelFormat::ABGR8U>,      MortonCopy<true, PixelFormat::ABGR8S>,
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        MortonCopy<true, PixelFormat::A2B10G10R10>,  MortonCopy<true, PixelFormat::A1B5G5R5>,
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					        MortonCopy<true, PixelFormat::B5G6R5>,      MortonCopy<true, PixelFormat::A2B10G10R10>,
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        MortonCopy<true, PixelFormat::R8>,           MortonCopy<true, PixelFormat::RGBA16F>,
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					        MortonCopy<true, PixelFormat::A1B5G5R5>,    MortonCopy<true, PixelFormat::R8>,
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        MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
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					        MortonCopy<true, PixelFormat::RGBA16F>,     MortonCopy<true, PixelFormat::R11FG11FB10F>,
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        MortonCopy<true, PixelFormat::DXT1>,         MortonCopy<true, PixelFormat::DXT23>,
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					        MortonCopy<true, PixelFormat::RGBA32UI>,    MortonCopy<true, PixelFormat::DXT1>,
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        MortonCopy<true, PixelFormat::DXT45>,        MortonCopy<true, PixelFormat::DXN1>,
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					        MortonCopy<true, PixelFormat::DXT23>,       MortonCopy<true, PixelFormat::DXT45>,
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        MortonCopy<true, PixelFormat::DXN2UNORM>,    MortonCopy<true, PixelFormat::DXN2SNORM>,
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					        MortonCopy<true, PixelFormat::DXN1>,        MortonCopy<true, PixelFormat::DXN2UNORM>,
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        MortonCopy<true, PixelFormat::BC7U>,         MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
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					        MortonCopy<true, PixelFormat::DXN2SNORM>,   MortonCopy<true, PixelFormat::BC7U>,
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        MortonCopy<true, PixelFormat::G8R8>,         MortonCopy<true, PixelFormat::BGRA8>,
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					        MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::G8R8>,
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        MortonCopy<true, PixelFormat::RGBA32F>,      MortonCopy<true, PixelFormat::RG32F>,
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					        MortonCopy<true, PixelFormat::BGRA8>,       MortonCopy<true, PixelFormat::RGBA32F>,
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        MortonCopy<true, PixelFormat::R32F>,         MortonCopy<true, PixelFormat::R16F>,
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					        MortonCopy<true, PixelFormat::RG32F>,       MortonCopy<true, PixelFormat::R32F>,
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        MortonCopy<true, PixelFormat::R16UNORM>,     MortonCopy<true, PixelFormat::R16S>,
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					        MortonCopy<true, PixelFormat::R16F>,        MortonCopy<true, PixelFormat::R16UNORM>,
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        MortonCopy<true, PixelFormat::R16UI>,        MortonCopy<true, PixelFormat::R16I>,
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					        MortonCopy<true, PixelFormat::R16S>,        MortonCopy<true, PixelFormat::R16UI>,
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        MortonCopy<true, PixelFormat::RG16>,         MortonCopy<true, PixelFormat::RG16F>,
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					        MortonCopy<true, PixelFormat::R16I>,        MortonCopy<true, PixelFormat::RG16>,
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        MortonCopy<true, PixelFormat::RG16UI>,       MortonCopy<true, PixelFormat::RG16I>,
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					        MortonCopy<true, PixelFormat::RG16F>,       MortonCopy<true, PixelFormat::RG16UI>,
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        MortonCopy<true, PixelFormat::RG16S>,        MortonCopy<true, PixelFormat::RGB32F>,
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					        MortonCopy<true, PixelFormat::RG16I>,       MortonCopy<true, PixelFormat::RG16S>,
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        MortonCopy<true, PixelFormat::SRGBA8>,       MortonCopy<true, PixelFormat::Z24S8>,
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					        MortonCopy<true, PixelFormat::RGB32F>,      MortonCopy<true, PixelFormat::SRGBA8>,
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        MortonCopy<true, PixelFormat::S8Z24>,        MortonCopy<true, PixelFormat::Z32F>,
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					        MortonCopy<true, PixelFormat::Z24S8>,       MortonCopy<true, PixelFormat::S8Z24>,
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        MortonCopy<true, PixelFormat::Z16>,          MortonCopy<true, PixelFormat::Z32FS8>,
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					        MortonCopy<true, PixelFormat::Z32F>,        MortonCopy<true, PixelFormat::Z16>,
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					        MortonCopy<true, PixelFormat::Z32FS8>,
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};
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					};
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static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
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					static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
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                            SurfaceParams::MaxPixelFormat>
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					                            SurfaceParams::MaxPixelFormat>
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    gl_to_morton_fns = {
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					    gl_to_morton_fns = {
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        MortonCopy<false, PixelFormat::ABGR8>,
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					        MortonCopy<false, PixelFormat::ABGR8U>,
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					        MortonCopy<false, PixelFormat::ABGR8S>,
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        MortonCopy<false, PixelFormat::B5G6R5>,
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					        MortonCopy<false, PixelFormat::B5G6R5>,
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        MortonCopy<false, PixelFormat::A2B10G10R10>,
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					        MortonCopy<false, PixelFormat::A2B10G10R10>,
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        MortonCopy<false, PixelFormat::A1B5G5R5>,
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					        MortonCopy<false, PixelFormat::A1B5G5R5>,
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@ -23,48 +23,49 @@ using PageMap = boost::icl::interval_map<u64, int>;
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struct SurfaceParams {
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					struct SurfaceParams {
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    enum class PixelFormat {
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					    enum class PixelFormat {
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        ABGR8 = 0,
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					        ABGR8U = 0,
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        B5G6R5 = 1,
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					        ABGR8S = 1,
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        A2B10G10R10 = 2,
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					        B5G6R5 = 2,
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        A1B5G5R5 = 3,
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					        A2B10G10R10 = 3,
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        R8 = 4,
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					        A1B5G5R5 = 4,
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        RGBA16F = 5,
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					        R8 = 5,
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        R11FG11FB10F = 6,
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					        RGBA16F = 6,
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        RGBA32UI = 7,
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					        R11FG11FB10F = 7,
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        DXT1 = 8,
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					        RGBA32UI = 8,
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        DXT23 = 9,
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					        DXT1 = 9,
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        DXT45 = 10,
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					        DXT23 = 10,
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        DXN1 = 11, // This is also known as BC4
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					        DXT45 = 11,
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        DXN2UNORM = 12,
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					        DXN1 = 12, // This is also known as BC4
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        DXN2SNORM = 13,
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					        DXN2UNORM = 13,
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        BC7U = 14,
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					        DXN2SNORM = 14,
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        ASTC_2D_4X4 = 15,
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					        BC7U = 15,
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        G8R8 = 16,
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					        ASTC_2D_4X4 = 16,
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        BGRA8 = 17,
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					        G8R8 = 17,
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        RGBA32F = 18,
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					        BGRA8 = 18,
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        RG32F = 19,
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					        RGBA32F = 19,
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        R32F = 20,
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					        RG32F = 20,
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        R16F = 21,
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					        R32F = 21,
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        R16UNORM = 22,
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					        R16F = 22,
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        R16S = 23,
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					        R16UNORM = 23,
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        R16UI = 24,
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					        R16S = 24,
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        R16I = 25,
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					        R16UI = 25,
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        RG16 = 26,
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					        R16I = 26,
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        RG16F = 27,
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					        RG16 = 27,
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        RG16UI = 28,
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					        RG16F = 28,
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        RG16I = 29,
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					        RG16UI = 29,
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        RG16S = 30,
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					        RG16I = 30,
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        RGB32F = 31,
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					        RG16S = 31,
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        SRGBA8 = 32,
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					        RGB32F = 32,
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					        SRGBA8 = 33,
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        MaxColorFormat,
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					        MaxColorFormat,
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        // DepthStencil formats
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					        // DepthStencil formats
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        Z24S8 = 33,
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					        Z24S8 = 34,
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        S8Z24 = 34,
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					        S8Z24 = 35,
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        Z32F = 35,
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					        Z32F = 36,
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        Z16 = 36,
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					        Z16 = 37,
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        Z32FS8 = 37,
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					        Z32FS8 = 38,
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        MaxDepthStencilFormat,
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					        MaxDepthStencilFormat,
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@ -102,7 +103,8 @@ struct SurfaceParams {
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            return 0;
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					            return 0;
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        constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
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					        constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
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            1, // ABGR8
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					            1, // ABGR8U
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					            1, // ABGR8S
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            1, // B5G6R5
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					            1, // B5G6R5
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            1, // A2B10G10R10
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					            1, // A2B10G10R10
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            1, // A1B5G5R5
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					            1, // A1B5G5R5
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@ -151,7 +153,8 @@ struct SurfaceParams {
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            return 0;
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					            return 0;
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        constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
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					        constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
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            32,  // ABGR8
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					            32,  // ABGR8U
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					            32,  // ABGR8S
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            16,  // B5G6R5
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					            16,  // B5G6R5
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            32,  // A2B10G10R10
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					            32,  // A2B10G10R10
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            16,  // A1B5G5R5
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					            16,  // A1B5G5R5
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@ -223,7 +226,9 @@ struct SurfaceParams {
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        // gamma.
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					        // gamma.
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        case Tegra::RenderTargetFormat::RGBA8_SRGB:
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					        case Tegra::RenderTargetFormat::RGBA8_SRGB:
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        case Tegra::RenderTargetFormat::RGBA8_UNORM:
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					        case Tegra::RenderTargetFormat::RGBA8_UNORM:
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            return PixelFormat::ABGR8;
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					            return PixelFormat::ABGR8U;
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					        case Tegra::RenderTargetFormat::RGBA8_SNORM:
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					            return PixelFormat::ABGR8S;
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        case Tegra::RenderTargetFormat::BGRA8_UNORM:
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					        case Tegra::RenderTargetFormat::BGRA8_UNORM:
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            return PixelFormat::BGRA8;
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					            return PixelFormat::BGRA8;
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        case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
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					        case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
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@ -275,7 +280,15 @@ struct SurfaceParams {
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        // TODO(Subv): Properly implement this
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					        // TODO(Subv): Properly implement this
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        switch (format) {
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					        switch (format) {
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        case Tegra::Texture::TextureFormat::A8R8G8B8:
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					        case Tegra::Texture::TextureFormat::A8R8G8B8:
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            return PixelFormat::ABGR8;
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					            switch (component_type) {
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					            case Tegra::Texture::ComponentType::UNORM:
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					                return PixelFormat::ABGR8U;
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					            case Tegra::Texture::ComponentType::SNORM:
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					                return PixelFormat::ABGR8S;
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					            }
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					            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
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					                         static_cast<u32>(component_type));
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					            UNREACHABLE();
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        case Tegra::Texture::TextureFormat::B5G6R5:
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					        case Tegra::Texture::TextureFormat::B5G6R5:
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            return PixelFormat::B5G6R5;
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					            return PixelFormat::B5G6R5;
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        case Tegra::Texture::TextureFormat::A2B10G10R10:
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					        case Tegra::Texture::TextureFormat::A2B10G10R10:
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@ -402,6 +415,7 @@ struct SurfaceParams {
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        case Tegra::RenderTargetFormat::R16_UNORM:
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					        case Tegra::RenderTargetFormat::R16_UNORM:
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        case Tegra::RenderTargetFormat::B5G6R5_UNORM:
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					        case Tegra::RenderTargetFormat::B5G6R5_UNORM:
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            return ComponentType::UNorm;
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					            return ComponentType::UNorm;
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					        case Tegra::RenderTargetFormat::RGBA8_SNORM:
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        case Tegra::RenderTargetFormat::RG16_SNORM:
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					        case Tegra::RenderTargetFormat::RG16_SNORM:
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        case Tegra::RenderTargetFormat::R16_SNORM:
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					        case Tegra::RenderTargetFormat::R16_SNORM:
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            return ComponentType::SNorm;
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					            return ComponentType::SNorm;
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@ -429,7 +443,7 @@ struct SurfaceParams {
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    static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
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					    static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
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        switch (format) {
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					        switch (format) {
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        case Tegra::FramebufferConfig::PixelFormat::ABGR8:
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					        case Tegra::FramebufferConfig::PixelFormat::ABGR8:
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            return PixelFormat::ABGR8;
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					            return PixelFormat::ABGR8U;
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        default:
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					        default:
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            LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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					            LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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            UNREACHABLE();
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					            UNREACHABLE();
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