mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu.git
				synced 2025-05-12 00:45:25 +00:00 
			
		
		
		
	Run clang-format on PR.
This commit is contained in:
		
							parent
							
								
									dc70a87af1
								
							
						
					
					
						commit
						08d454e30d
					
				@ -14,160 +14,161 @@
 | 
			
		||||
#include "core/memory.h"
 | 
			
		||||
 | 
			
		||||
namespace Kernel {
 | 
			
		||||
    namespace AddressArbiter {
 | 
			
		||||
namespace AddressArbiter {
 | 
			
		||||
 | 
			
		||||
        // Performs actual address waiting logic.
 | 
			
		||||
        ResultCode WaitForAddress(VAddr address, s64 timeout) {
 | 
			
		||||
            SharedPtr<Thread> current_thread = GetCurrentThread();
 | 
			
		||||
            current_thread->arb_wait_address = address;
 | 
			
		||||
            current_thread->status = THREADSTATUS_WAIT_ARB;
 | 
			
		||||
            current_thread->wakeup_callback = nullptr;
 | 
			
		||||
// Performs actual address waiting logic.
 | 
			
		||||
ResultCode WaitForAddress(VAddr address, s64 timeout) {
 | 
			
		||||
    SharedPtr<Thread> current_thread = GetCurrentThread();
 | 
			
		||||
    current_thread->arb_wait_address = address;
 | 
			
		||||
    current_thread->status = THREADSTATUS_WAIT_ARB;
 | 
			
		||||
    current_thread->wakeup_callback = nullptr;
 | 
			
		||||
 | 
			
		||||
            current_thread->WakeAfterDelay(timeout);
 | 
			
		||||
    current_thread->WakeAfterDelay(timeout);
 | 
			
		||||
 | 
			
		||||
            Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule();
 | 
			
		||||
            // This should never actually execute.
 | 
			
		||||
            return RESULT_SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
    Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule();
 | 
			
		||||
    // This should never actually execute.
 | 
			
		||||
    return RESULT_SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
        // Gets the threads waiting on an address.
 | 
			
		||||
        void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>> &waiting_threads, VAddr address) {
 | 
			
		||||
            auto RetrieveWaitingThreads =
 | 
			
		||||
                [](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) {
 | 
			
		||||
                const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
 | 
			
		||||
                auto& thread_list = scheduler->GetThreadList();
 | 
			
		||||
// Gets the threads waiting on an address.
 | 
			
		||||
void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_threads, VAddr address) {
 | 
			
		||||
    auto RetrieveWaitingThreads =
 | 
			
		||||
        [](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) {
 | 
			
		||||
            const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
 | 
			
		||||
            auto& thread_list = scheduler->GetThreadList();
 | 
			
		||||
 | 
			
		||||
                for (auto& thread : thread_list) {
 | 
			
		||||
                    if (thread->arb_wait_address == arb_addr)
 | 
			
		||||
                        waiting_threads.push_back(thread);
 | 
			
		||||
                }
 | 
			
		||||
            };
 | 
			
		||||
 | 
			
		||||
            // Retrieve a list of all threads that are waiting for this address.
 | 
			
		||||
            RetrieveWaitingThreads(0, waiting_threads, address);
 | 
			
		||||
            RetrieveWaitingThreads(1, waiting_threads, address);
 | 
			
		||||
            RetrieveWaitingThreads(2, waiting_threads, address);
 | 
			
		||||
            RetrieveWaitingThreads(3, waiting_threads, address);
 | 
			
		||||
            // Sort them by priority, such that the highest priority ones come first.
 | 
			
		||||
            std::sort(waiting_threads.begin(), waiting_threads.end(),
 | 
			
		||||
                [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
 | 
			
		||||
                return lhs->current_priority < rhs->current_priority;
 | 
			
		||||
            });
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Wake up num_to_wake (or all) threads in a vector.
 | 
			
		||||
        void WakeThreads(std::vector<SharedPtr<Thread>> &waiting_threads, s32 num_to_wake) {
 | 
			
		||||
            // Only process up to 'target' threads, unless 'target' is <= 0, in which case process
 | 
			
		||||
            // them all.
 | 
			
		||||
            size_t last = waiting_threads.size();
 | 
			
		||||
            if (num_to_wake > 0)
 | 
			
		||||
                last = num_to_wake;
 | 
			
		||||
 | 
			
		||||
            // Signal the waiting threads.
 | 
			
		||||
            // TODO: Rescheduling should not occur while waking threads. How can it be prevented?
 | 
			
		||||
            for (size_t i = 0; i < last; i++) {
 | 
			
		||||
                ASSERT(waiting_threads[i]->status = THREADSTATUS_WAIT_ARB);
 | 
			
		||||
                waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
 | 
			
		||||
                waiting_threads[i]->arb_wait_address = 0;
 | 
			
		||||
                waiting_threads[i]->ResumeFromWait();
 | 
			
		||||
            for (auto& thread : thread_list) {
 | 
			
		||||
                if (thread->arb_wait_address == arb_addr)
 | 
			
		||||
                    waiting_threads.push_back(thread);
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        }
 | 
			
		||||
    // Retrieve a list of all threads that are waiting for this address.
 | 
			
		||||
    RetrieveWaitingThreads(0, waiting_threads, address);
 | 
			
		||||
    RetrieveWaitingThreads(1, waiting_threads, address);
 | 
			
		||||
    RetrieveWaitingThreads(2, waiting_threads, address);
 | 
			
		||||
    RetrieveWaitingThreads(3, waiting_threads, address);
 | 
			
		||||
    // Sort them by priority, such that the highest priority ones come first.
 | 
			
		||||
    std::sort(waiting_threads.begin(), waiting_threads.end(),
 | 
			
		||||
              [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
 | 
			
		||||
                  return lhs->current_priority < rhs->current_priority;
 | 
			
		||||
              });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
        // Signals an address being waited on.
 | 
			
		||||
        ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
 | 
			
		||||
            // Get threads waiting on the address.
 | 
			
		||||
            std::vector<SharedPtr<Thread>> waiting_threads;
 | 
			
		||||
            GetThreadsWaitingOnAddress(waiting_threads, address);
 | 
			
		||||
// Wake up num_to_wake (or all) threads in a vector.
 | 
			
		||||
void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
 | 
			
		||||
    // Only process up to 'target' threads, unless 'target' is <= 0, in which case process
 | 
			
		||||
    // them all.
 | 
			
		||||
    size_t last = waiting_threads.size();
 | 
			
		||||
    if (num_to_wake > 0)
 | 
			
		||||
        last = num_to_wake;
 | 
			
		||||
 | 
			
		||||
            WakeThreads(waiting_threads, num_to_wake);
 | 
			
		||||
            return RESULT_SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
    // Signal the waiting threads.
 | 
			
		||||
    // TODO: Rescheduling should not occur while waking threads. How can it be prevented?
 | 
			
		||||
    for (size_t i = 0; i < last; i++) {
 | 
			
		||||
        ASSERT(waiting_threads[i]->status = THREADSTATUS_WAIT_ARB);
 | 
			
		||||
        waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
 | 
			
		||||
        waiting_threads[i]->arb_wait_address = 0;
 | 
			
		||||
        waiting_threads[i]->ResumeFromWait();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
        // Signals an address being waited on and increments its value if equal to the value argument.
 | 
			
		||||
        ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
 | 
			
		||||
            // Ensure that we can write to the address.
 | 
			
		||||
            if (!Memory::IsValidVirtualAddress(address)) {
 | 
			
		||||
                return ERR_INVALID_ADDRESS_STATE;
 | 
			
		||||
            }
 | 
			
		||||
// Signals an address being waited on.
 | 
			
		||||
ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
 | 
			
		||||
    // Get threads waiting on the address.
 | 
			
		||||
    std::vector<SharedPtr<Thread>> waiting_threads;
 | 
			
		||||
    GetThreadsWaitingOnAddress(waiting_threads, address);
 | 
			
		||||
 | 
			
		||||
            if ((s32)Memory::Read32(address) == value) {
 | 
			
		||||
                Memory::Write32(address, (u32)(value + 1));
 | 
			
		||||
            } else {
 | 
			
		||||
                return ERR_INVALID_STATE;
 | 
			
		||||
            }
 | 
			
		||||
    WakeThreads(waiting_threads, num_to_wake);
 | 
			
		||||
    return RESULT_SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
            return SignalToAddress(address, num_to_wake);
 | 
			
		||||
        }
 | 
			
		||||
// Signals an address being waited on and increments its value if equal to the value argument.
 | 
			
		||||
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
 | 
			
		||||
    // Ensure that we can write to the address.
 | 
			
		||||
    if (!Memory::IsValidVirtualAddress(address)) {
 | 
			
		||||
        return ERR_INVALID_ADDRESS_STATE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
        // Signals an address being waited on and modifies its value based on waiting thread count if equal to the value argument.
 | 
			
		||||
        ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
 | 
			
		||||
            // Ensure that we can write to the address.
 | 
			
		||||
            if (!Memory::IsValidVirtualAddress(address)) {
 | 
			
		||||
                return ERR_INVALID_ADDRESS_STATE;
 | 
			
		||||
            }
 | 
			
		||||
    if ((s32)Memory::Read32(address) == value) {
 | 
			
		||||
        Memory::Write32(address, (u32)(value + 1));
 | 
			
		||||
    } else {
 | 
			
		||||
        return ERR_INVALID_STATE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
            // Get threads waiting on the address.
 | 
			
		||||
            std::vector<SharedPtr<Thread>> waiting_threads;
 | 
			
		||||
            GetThreadsWaitingOnAddress(waiting_threads, address);
 | 
			
		||||
    return SignalToAddress(address, num_to_wake);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
            // Determine the modified value depending on the waiting count.
 | 
			
		||||
            s32 updated_value;
 | 
			
		||||
            if (waiting_threads.size() == 0) {
 | 
			
		||||
                updated_value = value - 1;
 | 
			
		||||
            } else if (num_to_wake <= 0 || waiting_threads.size() <= num_to_wake) {
 | 
			
		||||
                updated_value = value + 1;
 | 
			
		||||
            } else {
 | 
			
		||||
                updated_value = value;
 | 
			
		||||
            }
 | 
			
		||||
// Signals an address being waited on and modifies its value based on waiting thread count if equal
 | 
			
		||||
// to the value argument.
 | 
			
		||||
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
 | 
			
		||||
                                                         s32 num_to_wake) {
 | 
			
		||||
    // Ensure that we can write to the address.
 | 
			
		||||
    if (!Memory::IsValidVirtualAddress(address)) {
 | 
			
		||||
        return ERR_INVALID_ADDRESS_STATE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
            if ((s32)Memory::Read32(address) == value) {
 | 
			
		||||
                Memory::Write32(address, (u32)(updated_value));
 | 
			
		||||
            } else {
 | 
			
		||||
                return ERR_INVALID_STATE;
 | 
			
		||||
            }
 | 
			
		||||
    // Get threads waiting on the address.
 | 
			
		||||
    std::vector<SharedPtr<Thread>> waiting_threads;
 | 
			
		||||
    GetThreadsWaitingOnAddress(waiting_threads, address);
 | 
			
		||||
 | 
			
		||||
            WakeThreads(waiting_threads, num_to_wake);
 | 
			
		||||
            return RESULT_SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
    // Determine the modified value depending on the waiting count.
 | 
			
		||||
    s32 updated_value;
 | 
			
		||||
    if (waiting_threads.size() == 0) {
 | 
			
		||||
        updated_value = value - 1;
 | 
			
		||||
    } else if (num_to_wake <= 0 || waiting_threads.size() <= num_to_wake) {
 | 
			
		||||
        updated_value = value + 1;
 | 
			
		||||
    } else {
 | 
			
		||||
        updated_value = value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
        // Waits on an address if the value passed is less than the argument value, optionally decrementing.
 | 
			
		||||
        ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
 | 
			
		||||
            // Ensure that we can read the address.
 | 
			
		||||
            if (!Memory::IsValidVirtualAddress(address)) {
 | 
			
		||||
                return ERR_INVALID_ADDRESS_STATE;
 | 
			
		||||
            }
 | 
			
		||||
    if ((s32)Memory::Read32(address) == value) {
 | 
			
		||||
        Memory::Write32(address, (u32)(updated_value));
 | 
			
		||||
    } else {
 | 
			
		||||
        return ERR_INVALID_STATE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
            s32 cur_value = (s32)Memory::Read32(address);
 | 
			
		||||
            if (cur_value < value) {
 | 
			
		||||
                Memory::Write32(address, (u32)(cur_value - 1));
 | 
			
		||||
            } else {
 | 
			
		||||
                return ERR_INVALID_STATE;
 | 
			
		||||
            }
 | 
			
		||||
            // Short-circuit without rescheduling, if timeout is zero.
 | 
			
		||||
            if (timeout == 0) {
 | 
			
		||||
                return RESULT_TIMEOUT;
 | 
			
		||||
            }
 | 
			
		||||
    WakeThreads(waiting_threads, num_to_wake);
 | 
			
		||||
    return RESULT_SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
            return WaitForAddress(address, timeout);
 | 
			
		||||
        }
 | 
			
		||||
// Waits on an address if the value passed is less than the argument value, optionally decrementing.
 | 
			
		||||
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
 | 
			
		||||
    // Ensure that we can read the address.
 | 
			
		||||
    if (!Memory::IsValidVirtualAddress(address)) {
 | 
			
		||||
        return ERR_INVALID_ADDRESS_STATE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
        // Waits on an address if the value passed is equal to the argument value.
 | 
			
		||||
        ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
 | 
			
		||||
            // Ensure that we can read the address.
 | 
			
		||||
            if (!Memory::IsValidVirtualAddress(address)) {
 | 
			
		||||
                return ERR_INVALID_ADDRESS_STATE;
 | 
			
		||||
            }
 | 
			
		||||
            // Only wait for the address if equal.
 | 
			
		||||
            if ((s32)Memory::Read32(address) != value) {
 | 
			
		||||
                return ERR_INVALID_STATE;
 | 
			
		||||
            }
 | 
			
		||||
            // Short-circuit without rescheduling, if timeout is zero.
 | 
			
		||||
            if (timeout == 0) {
 | 
			
		||||
                return RESULT_TIMEOUT;
 | 
			
		||||
            }
 | 
			
		||||
    s32 cur_value = (s32)Memory::Read32(address);
 | 
			
		||||
    if (cur_value < value) {
 | 
			
		||||
        Memory::Write32(address, (u32)(cur_value - 1));
 | 
			
		||||
    } else {
 | 
			
		||||
        return ERR_INVALID_STATE;
 | 
			
		||||
    }
 | 
			
		||||
    // Short-circuit without rescheduling, if timeout is zero.
 | 
			
		||||
    if (timeout == 0) {
 | 
			
		||||
        return RESULT_TIMEOUT;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
            return WaitForAddress(address, timeout);
 | 
			
		||||
        }
 | 
			
		||||
    } // namespace AddressArbiter
 | 
			
		||||
} // namespace Kernel
 | 
			
		||||
    return WaitForAddress(address, timeout);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Waits on an address if the value passed is equal to the argument value.
 | 
			
		||||
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
 | 
			
		||||
    // Ensure that we can read the address.
 | 
			
		||||
    if (!Memory::IsValidVirtualAddress(address)) {
 | 
			
		||||
        return ERR_INVALID_ADDRESS_STATE;
 | 
			
		||||
    }
 | 
			
		||||
    // Only wait for the address if equal.
 | 
			
		||||
    if ((s32)Memory::Read32(address) != value) {
 | 
			
		||||
        return ERR_INVALID_STATE;
 | 
			
		||||
    }
 | 
			
		||||
    // Short-circuit without rescheduling, if timeout is zero.
 | 
			
		||||
    if (timeout == 0) {
 | 
			
		||||
        return RESULT_TIMEOUT;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return WaitForAddress(address, timeout);
 | 
			
		||||
}
 | 
			
		||||
} // namespace AddressArbiter
 | 
			
		||||
} // namespace Kernel
 | 
			
		||||
 | 
			
		||||
@ -8,25 +8,25 @@
 | 
			
		||||
 | 
			
		||||
namespace Kernel {
 | 
			
		||||
 | 
			
		||||
    namespace AddressArbiter {
 | 
			
		||||
        enum class ArbitrationType {
 | 
			
		||||
            WaitIfLessThan = 0,
 | 
			
		||||
            DecrementAndWaitIfLessThan = 1,
 | 
			
		||||
            WaitIfEqual = 2,
 | 
			
		||||
        };
 | 
			
		||||
namespace AddressArbiter {
 | 
			
		||||
enum class ArbitrationType {
 | 
			
		||||
    WaitIfLessThan = 0,
 | 
			
		||||
    DecrementAndWaitIfLessThan = 1,
 | 
			
		||||
    WaitIfEqual = 2,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
        enum class SignalType {
 | 
			
		||||
            Signal = 0,
 | 
			
		||||
            IncrementAndSignalIfEqual = 1,
 | 
			
		||||
            ModifyByWaitingCountAndSignalIfEqual = 2,
 | 
			
		||||
        };
 | 
			
		||||
enum class SignalType {
 | 
			
		||||
    Signal = 0,
 | 
			
		||||
    IncrementAndSignalIfEqual = 1,
 | 
			
		||||
    ModifyByWaitingCountAndSignalIfEqual = 2,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
        ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
 | 
			
		||||
        ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
 | 
			
		||||
        ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
 | 
			
		||||
ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
 | 
			
		||||
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
 | 
			
		||||
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
 | 
			
		||||
 | 
			
		||||
        ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
 | 
			
		||||
        ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
 | 
			
		||||
    } // namespace AddressArbiter
 | 
			
		||||
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
 | 
			
		||||
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
 | 
			
		||||
} // namespace AddressArbiter
 | 
			
		||||
 | 
			
		||||
} // namespace Kernel
 | 
			
		||||
} // namespace Kernel
 | 
			
		||||
 | 
			
		||||
@ -228,8 +228,8 @@ public:
 | 
			
		||||
 | 
			
		||||
    // If waiting on a ConditionVariable, this is the ConditionVariable  address
 | 
			
		||||
    VAddr condvar_wait_address;
 | 
			
		||||
    VAddr mutex_wait_address;   ///< If waiting on a Mutex, this is the mutex address
 | 
			
		||||
    Handle wait_handle;         ///< The handle used to wait for the mutex.
 | 
			
		||||
    VAddr mutex_wait_address; ///< If waiting on a Mutex, this is the mutex address
 | 
			
		||||
    Handle wait_handle;       ///< The handle used to wait for the mutex.
 | 
			
		||||
 | 
			
		||||
    // If waiting for an AddressArbiter, this is the address being waited on.
 | 
			
		||||
    VAddr arb_wait_address{0};
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user