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	Merge pull request #2414 from yuriks/texture-decode
Texture decoding cleanups
This commit is contained in:
		
						commit
						18c981b996
					
				@ -20,13 +20,14 @@
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/pica.h"
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#include "video_core/pica_state.h"
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#include "video_core/texture/texture_decode.h"
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namespace {
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QImage LoadTexture(const u8* src, const Pica::DebugUtils::TextureInfo& info) {
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QImage LoadTexture(const u8* src, const Pica::Texture::TextureInfo& info) {
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    QImage decoded_image(info.width, info.height, QImage::Format_ARGB32);
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    for (int y = 0; y < info.height; ++y) {
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        for (int x = 0; x < info.width; ++x) {
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            Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(src, x, y, info, true);
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            Math::Vec4<u8> color = Pica::Texture::LookupTexture(src, x, y, info, true);
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            decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
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        }
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    }
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@ -36,9 +37,10 @@ QImage LoadTexture(const u8* src, const Pica::DebugUtils::TextureInfo& info) {
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class TextureInfoWidget : public QWidget {
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public:
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    TextureInfoWidget(const u8* src, const Pica::DebugUtils::TextureInfo& info,
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    TextureInfoWidget(const u8* src, const Pica::Texture::TextureInfo& info,
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                      QWidget* parent = nullptr)
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        : QWidget(parent) {
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        QLabel* image_widget = new QLabel;
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        QPixmap image_pixmap = QPixmap::fromImage(LoadTexture(src, info));
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        image_pixmap = image_pixmap.scaled(200, 100, Qt::KeepAspectRatio, Qt::SmoothTransformation);
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@ -160,7 +162,7 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
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        const auto config = texture.config;
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        const auto format = texture.format;
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        const auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format);
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        const auto info = Pica::Texture::TextureInfo::FromPicaRegister(config, format);
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        const u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress());
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        new_info_widget = new TextureInfoWidget(src, info);
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    }
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@ -18,6 +18,7 @@
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#include "core/memory.h"
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#include "video_core/pica.h"
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#include "video_core/pica_state.h"
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#include "video_core/texture/texture_decode.h"
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#include "video_core/utils.h"
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SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
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@ -512,7 +513,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
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        }
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        const auto texture = Pica::g_state.regs.GetTextures()[texture_index];
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        auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
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        auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config, texture.format);
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        surface_address = info.physical_address;
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        surface_width = info.width;
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@ -567,28 +568,27 @@ void GraphicsSurfaceWidget::OnUpdate() {
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    surface_picture_label->show();
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    unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format);
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    unsigned stride = nibbles_per_pixel * surface_width / 2;
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    // We handle depth formats here because DebugUtils only supports TextureFormats
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    if (surface_format <= Format::MaxTextureFormat) {
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        // Generate a virtual texture
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        Pica::DebugUtils::TextureInfo info;
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        Pica::Texture::TextureInfo info;
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        info.physical_address = surface_address;
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        info.width = surface_width;
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        info.height = surface_height;
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        info.format = static_cast<Pica::Regs::TextureFormat>(surface_format);
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        info.stride = stride;
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        info.SetDefaultStride();
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        for (unsigned int y = 0; y < surface_height; ++y) {
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            for (unsigned int x = 0; x < surface_width; ++x) {
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                Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(buffer, x, y, info, true);
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                Math::Vec4<u8> color = Pica::Texture::LookupTexture(buffer, x, y, info, true);
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                decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
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            }
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        }
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    } else {
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        // We handle depth formats here because DebugUtils only supports TextureFormats
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        // TODO(yuriks): Convert to newer tile-based addressing
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        unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format);
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        unsigned stride = nibbles_per_pixel * surface_width / 2;
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        ASSERT_MSG(nibbles_per_pixel >= 2,
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                   "Depth decoder only supports formats with at least one byte per pixel");
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@ -1,36 +1,30 @@
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set(SRCS
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            clipper.cpp
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            command_processor.cpp
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            debug_utils/debug_utils.cpp
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            pica.cpp
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            primitive_assembly.cpp
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            rasterizer.cpp
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            renderer_base.cpp
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            renderer_opengl/gl_rasterizer.cpp
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            renderer_opengl/gl_rasterizer_cache.cpp
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            renderer_opengl/gl_shader_gen.cpp
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            renderer_opengl/gl_shader_util.cpp
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            renderer_opengl/gl_state.cpp
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            renderer_opengl/renderer_opengl.cpp
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		||||
            debug_utils/debug_utils.cpp
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            clipper.cpp
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            command_processor.cpp
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            pica.cpp
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            primitive_assembly.cpp
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            rasterizer.cpp
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            renderer_base.cpp
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            shader/shader.cpp
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            shader/shader_interpreter.cpp
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            swrasterizer.cpp
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            texture/etc1.cpp
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            texture/texture_decode.cpp
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            vertex_loader.cpp
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            video_core.cpp
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            )
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set(HEADERS
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            debug_utils/debug_utils.h
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            renderer_opengl/gl_rasterizer.h
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            renderer_opengl/gl_rasterizer_cache.h
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            renderer_opengl/gl_resource_manager.h
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            renderer_opengl/gl_shader_gen.h
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            renderer_opengl/gl_shader_util.h
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            renderer_opengl/gl_state.h
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            renderer_opengl/pica_to_gl.h
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            renderer_opengl/renderer_opengl.h
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            clipper.h
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            command_processor.h
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            debug_utils/debug_utils.h
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            gpu_debugger.h
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            pica.h
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            pica_state.h
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@ -39,10 +33,20 @@ set(HEADERS
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            rasterizer.h
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            rasterizer_interface.h
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            renderer_base.h
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            renderer_opengl/gl_rasterizer.h
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            renderer_opengl/gl_rasterizer_cache.h
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            renderer_opengl/gl_resource_manager.h
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            renderer_opengl/gl_shader_gen.h
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            renderer_opengl/gl_shader_util.h
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            renderer_opengl/gl_state.h
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            renderer_opengl/pica_to_gl.h
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            renderer_opengl/renderer_opengl.h
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            shader/debug_data.h
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            shader/shader.h
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            shader/shader_interpreter.h
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            swrasterizer.h
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            texture/etc1.h
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            texture/texture_decode.h
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            utils.h
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            vertex_loader.h
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            video_core.h
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@ -35,6 +35,7 @@
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_base.h"
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#include "video_core/shader/shader.h"
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#include "video_core/texture/texture_decode.h"
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#include "video_core/utils.h"
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#include "video_core/video_core.h"
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@ -315,257 +316,6 @@ std::unique_ptr<PicaTrace> FinishPicaTracing() {
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    return ret;
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}
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const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo& info,
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                                   bool disable_alpha) {
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    const unsigned int coarse_x = x & ~7;
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    const unsigned int coarse_y = y & ~7;
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    if (info.format != Regs::TextureFormat::ETC1 && info.format != Regs::TextureFormat::ETC1A4) {
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        // TODO(neobrain): Fix code design to unify vertical block offsets!
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        source += coarse_y * info.stride;
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    }
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    // TODO: Assert that width/height are multiples of block dimensions
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    switch (info.format) {
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    case Regs::TextureFormat::RGBA8: {
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        auto res = Color::DecodeRGBA8(source + VideoCore::GetMortonOffset(x, y, 4));
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        return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
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    }
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    case Regs::TextureFormat::RGB8: {
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        auto res = Color::DecodeRGB8(source + VideoCore::GetMortonOffset(x, y, 3));
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        return {res.r(), res.g(), res.b(), 255};
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    }
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    case Regs::TextureFormat::RGB5A1: {
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        auto res = Color::DecodeRGB5A1(source + VideoCore::GetMortonOffset(x, y, 2));
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        return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
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    }
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    case Regs::TextureFormat::RGB565: {
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        auto res = Color::DecodeRGB565(source + VideoCore::GetMortonOffset(x, y, 2));
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        return {res.r(), res.g(), res.b(), 255};
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    }
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    case Regs::TextureFormat::RGBA4: {
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        auto res = Color::DecodeRGBA4(source + VideoCore::GetMortonOffset(x, y, 2));
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        return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
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    }
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    case Regs::TextureFormat::IA8: {
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        const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 2);
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        if (disable_alpha) {
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            // Show intensity as red, alpha as green
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            return {source_ptr[1], source_ptr[0], 0, 255};
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        } else {
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            return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]};
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        }
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    }
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    case Regs::TextureFormat::RG8: {
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        auto res = Color::DecodeRG8(source + VideoCore::GetMortonOffset(x, y, 2));
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        return {res.r(), res.g(), 0, 255};
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    }
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    case Regs::TextureFormat::I8: {
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        const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
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        return {*source_ptr, *source_ptr, *source_ptr, 255};
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    }
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    case Regs::TextureFormat::A8: {
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        const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
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        if (disable_alpha) {
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            return {*source_ptr, *source_ptr, *source_ptr, 255};
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        } else {
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            return {0, 0, 0, *source_ptr};
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        }
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    }
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    case Regs::TextureFormat::IA4: {
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        const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
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        u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4);
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        u8 a = Color::Convert4To8((*source_ptr) & 0xF);
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        if (disable_alpha) {
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            // Show intensity as red, alpha as green
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            return {i, a, 0, 255};
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        } else {
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            return {i, i, i, a};
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        }
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    }
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    case Regs::TextureFormat::I4: {
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        u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1);
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        const u8* source_ptr = source + morton_offset / 2;
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        u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
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        i = Color::Convert4To8(i);
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        return {i, i, i, 255};
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    }
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    case Regs::TextureFormat::A4: {
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        u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1);
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        const u8* source_ptr = source + morton_offset / 2;
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        u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
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        a = Color::Convert4To8(a);
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        if (disable_alpha) {
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            return {a, a, a, 255};
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        } else {
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            return {0, 0, 0, a};
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        }
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    }
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    case Regs::TextureFormat::ETC1:
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    case Regs::TextureFormat::ETC1A4: {
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        bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4);
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        // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
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        const int subtile_width = 4;
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        const int subtile_height = 4;
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        int subtile_index = ((x / subtile_width) & 1) + 2 * ((y / subtile_height) & 1);
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        unsigned subtile_bytes = has_alpha ? 2 : 1; // TODO: Name...
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        const u64* source_ptr = (const u64*)(source + coarse_x * subtile_bytes * 4 +
 | 
			
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                                             coarse_y * subtile_bytes * 4 * (info.width / 8) +
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                                             subtile_index * subtile_bytes * 8);
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        u64 alpha = 0xFFFFFFFFFFFFFFFF;
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        if (has_alpha) {
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            alpha = *source_ptr;
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            source_ptr++;
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        }
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        union ETC1Tile {
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            // Each of these two is a collection of 16 bits (one per lookup value)
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            BitField<0, 16, u64> table_subindexes;
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            BitField<16, 16, u64> negation_flags;
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            unsigned GetTableSubIndex(unsigned index) const {
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                return (table_subindexes >> index) & 1;
 | 
			
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            }
 | 
			
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 | 
			
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            bool GetNegationFlag(unsigned index) const {
 | 
			
		||||
                return ((negation_flags >> index) & 1) == 1;
 | 
			
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            }
 | 
			
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 | 
			
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            BitField<32, 1, u64> flip;
 | 
			
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            BitField<33, 1, u64> differential_mode;
 | 
			
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 | 
			
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            BitField<34, 3, u64> table_index_2;
 | 
			
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            BitField<37, 3, u64> table_index_1;
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 | 
			
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            union {
 | 
			
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                // delta value + base value
 | 
			
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                BitField<40, 3, s64> db;
 | 
			
		||||
                BitField<43, 5, u64> b;
 | 
			
		||||
 | 
			
		||||
                BitField<48, 3, s64> dg;
 | 
			
		||||
                BitField<51, 5, u64> g;
 | 
			
		||||
 | 
			
		||||
                BitField<56, 3, s64> dr;
 | 
			
		||||
                BitField<59, 5, u64> r;
 | 
			
		||||
            } differential;
 | 
			
		||||
 | 
			
		||||
            union {
 | 
			
		||||
                BitField<40, 4, u64> b2;
 | 
			
		||||
                BitField<44, 4, u64> b1;
 | 
			
		||||
 | 
			
		||||
                BitField<48, 4, u64> g2;
 | 
			
		||||
                BitField<52, 4, u64> g1;
 | 
			
		||||
 | 
			
		||||
                BitField<56, 4, u64> r2;
 | 
			
		||||
                BitField<60, 4, u64> r1;
 | 
			
		||||
            } separate;
 | 
			
		||||
 | 
			
		||||
            const Math::Vec3<u8> GetRGB(int x, int y) const {
 | 
			
		||||
                int texel = 4 * x + y;
 | 
			
		||||
 | 
			
		||||
                if (flip)
 | 
			
		||||
                    std::swap(x, y);
 | 
			
		||||
 | 
			
		||||
                // Lookup base value
 | 
			
		||||
                Math::Vec3<int> ret;
 | 
			
		||||
                if (differential_mode) {
 | 
			
		||||
                    ret.r() = static_cast<int>(differential.r);
 | 
			
		||||
                    ret.g() = static_cast<int>(differential.g);
 | 
			
		||||
                    ret.b() = static_cast<int>(differential.b);
 | 
			
		||||
                    if (x >= 2) {
 | 
			
		||||
                        ret.r() += static_cast<int>(differential.dr);
 | 
			
		||||
                        ret.g() += static_cast<int>(differential.dg);
 | 
			
		||||
                        ret.b() += static_cast<int>(differential.db);
 | 
			
		||||
                    }
 | 
			
		||||
                    ret.r() = Color::Convert5To8(ret.r());
 | 
			
		||||
                    ret.g() = Color::Convert5To8(ret.g());
 | 
			
		||||
                    ret.b() = Color::Convert5To8(ret.b());
 | 
			
		||||
                } else {
 | 
			
		||||
                    if (x < 2) {
 | 
			
		||||
                        ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1));
 | 
			
		||||
                        ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1));
 | 
			
		||||
                        ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1));
 | 
			
		||||
                    } else {
 | 
			
		||||
                        ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2));
 | 
			
		||||
                        ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2));
 | 
			
		||||
                        ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2));
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                // Add modifier
 | 
			
		||||
                unsigned table_index =
 | 
			
		||||
                    static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value());
 | 
			
		||||
 | 
			
		||||
                static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{
 | 
			
		||||
                    {{2, 8}},
 | 
			
		||||
                    {{5, 17}},
 | 
			
		||||
                    {{9, 29}},
 | 
			
		||||
                    {{13, 42}},
 | 
			
		||||
                    {{18, 60}},
 | 
			
		||||
                    {{24, 80}},
 | 
			
		||||
                    {{33, 106}},
 | 
			
		||||
                    {{47, 183}},
 | 
			
		||||
                }};
 | 
			
		||||
 | 
			
		||||
                int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel));
 | 
			
		||||
                if (GetNegationFlag(texel))
 | 
			
		||||
                    modifier *= -1;
 | 
			
		||||
 | 
			
		||||
                ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255);
 | 
			
		||||
                ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255);
 | 
			
		||||
                ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255);
 | 
			
		||||
 | 
			
		||||
                return ret.Cast<u8>();
 | 
			
		||||
            }
 | 
			
		||||
        } const* etc1_tile = reinterpret_cast<const ETC1Tile*>(source_ptr);
 | 
			
		||||
 | 
			
		||||
        alpha >>= 4 * ((x & 3) * 4 + (y & 3));
 | 
			
		||||
        return Math::MakeVec(etc1_tile->GetRGB(x & 3, y & 3),
 | 
			
		||||
                             disable_alpha ? (u8)255 : Color::Convert4To8(alpha & 0xF));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format);
 | 
			
		||||
        DEBUG_ASSERT(false);
 | 
			
		||||
        return {};
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config,
 | 
			
		||||
                                          const Regs::TextureFormat& format) {
 | 
			
		||||
    TextureInfo info;
 | 
			
		||||
    info.physical_address = config.GetPhysicalAddress();
 | 
			
		||||
    info.width = config.width;
 | 
			
		||||
    info.height = config.height;
 | 
			
		||||
    info.format = format;
 | 
			
		||||
    info.stride = Pica::Regs::NibblesPerPixel(info.format) * info.width / 2;
 | 
			
		||||
    return info;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef HAVE_PNG
 | 
			
		||||
// Adapter functions to libpng to write/flush to File::IOFile instances.
 | 
			
		||||
static void WriteIOFile(png_structp png_ptr, png_bytep data, png_size_t length) {
 | 
			
		||||
@ -642,12 +392,12 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
 | 
			
		||||
    buf = new u8[row_stride * texture_config.height];
 | 
			
		||||
    for (unsigned y = 0; y < texture_config.height; ++y) {
 | 
			
		||||
        for (unsigned x = 0; x < texture_config.width; ++x) {
 | 
			
		||||
            TextureInfo info;
 | 
			
		||||
            Pica::Texture::TextureInfo info;
 | 
			
		||||
            info.width = texture_config.width;
 | 
			
		||||
            info.height = texture_config.height;
 | 
			
		||||
            info.stride = row_stride;
 | 
			
		||||
            info.format = g_state.regs.texture0_format;
 | 
			
		||||
            Math::Vec4<u8> texture_color = LookupTexture(data, x, y, info);
 | 
			
		||||
            Math::Vec4<u8> texture_color = Pica::Texture::LookupTexture(data, x, y, info);
 | 
			
		||||
            buf[3 * x + y * row_stride] = texture_color.r();
 | 
			
		||||
            buf[3 * x + y * row_stride + 1] = texture_color.g();
 | 
			
		||||
            buf[3 * x + y * row_stride + 2] = texture_color.b();
 | 
			
		||||
 | 
			
		||||
@ -205,31 +205,6 @@ inline bool IsPicaTracing() {
 | 
			
		||||
void OnPicaRegWrite(PicaTrace::Write write);
 | 
			
		||||
std::unique_ptr<PicaTrace> FinishPicaTracing();
 | 
			
		||||
 | 
			
		||||
struct TextureInfo {
 | 
			
		||||
    PAddr physical_address;
 | 
			
		||||
    int width;
 | 
			
		||||
    int height;
 | 
			
		||||
    int stride;
 | 
			
		||||
    Pica::Regs::TextureFormat format;
 | 
			
		||||
 | 
			
		||||
    static TextureInfo FromPicaRegister(const Pica::Regs::TextureConfig& config,
 | 
			
		||||
                                        const Pica::Regs::TextureFormat& format);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Lookup texel located at the given coordinates and return an RGBA vector of its color.
 | 
			
		||||
 * @param source Source pointer to read data from
 | 
			
		||||
 * @param s,t Texture coordinates to read from
 | 
			
		||||
 * @param info TextureInfo object describing the texture setup
 | 
			
		||||
 * @param disable_alpha This is used for debug widgets which use this method to display textures
 | 
			
		||||
 * without providing a good way to visualize alpha by themselves. If true, this will return 255 for
 | 
			
		||||
 * the alpha component, and either drop the information entirely or store it in an "unused" color
 | 
			
		||||
 * channel.
 | 
			
		||||
 * @todo Eventually we should get rid of the disable_alpha parameter.
 | 
			
		||||
 */
 | 
			
		||||
const Math::Vec4<u8> LookupTexture(const u8* source, int s, int t, const TextureInfo& info,
 | 
			
		||||
                                   bool disable_alpha = false);
 | 
			
		||||
 | 
			
		||||
void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data);
 | 
			
		||||
 | 
			
		||||
std::string GetTevStageConfigColorCombinerString(const Pica::Regs::TevStageConfig& tev_stage);
 | 
			
		||||
 | 
			
		||||
@ -275,8 +275,11 @@ struct Regs {
 | 
			
		||||
        case TextureFormat::I8:
 | 
			
		||||
        case TextureFormat::A8:
 | 
			
		||||
        case TextureFormat::IA4:
 | 
			
		||||
        default: // placeholder for yet unknown formats
 | 
			
		||||
            return 2;
 | 
			
		||||
 | 
			
		||||
        default: // placeholder for yet unknown formats
 | 
			
		||||
            UNIMPLEMENTED();
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -21,6 +21,7 @@
 | 
			
		||||
#include "video_core/pica_types.h"
 | 
			
		||||
#include "video_core/rasterizer.h"
 | 
			
		||||
#include "video_core/shader/shader.h"
 | 
			
		||||
#include "video_core/texture/texture_decode.h"
 | 
			
		||||
#include "video_core/utils.h"
 | 
			
		||||
 | 
			
		||||
namespace Pica {
 | 
			
		||||
@ -579,10 +580,10 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
 | 
			
		||||
                    u8* texture_data =
 | 
			
		||||
                        Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress());
 | 
			
		||||
                    auto info =
 | 
			
		||||
                        DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
 | 
			
		||||
                        Texture::TextureInfo::FromPicaRegister(texture.config, texture.format);
 | 
			
		||||
 | 
			
		||||
                    // TODO: Apply the min and mag filters to the texture
 | 
			
		||||
                    texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info);
 | 
			
		||||
                    texture_color[i] = Texture::LookupTexture(texture_data, s, t, info);
 | 
			
		||||
#if PICA_DUMP_TEXTURES
 | 
			
		||||
                    DebugUtils::DumpTexture(texture.config, texture_data);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
@ -17,10 +17,10 @@
 | 
			
		||||
#include "common/vector_math.h"
 | 
			
		||||
#include "core/frontend/emu_window.h"
 | 
			
		||||
#include "core/memory.h"
 | 
			
		||||
#include "video_core/debug_utils/debug_utils.h"
 | 
			
		||||
#include "video_core/pica_state.h"
 | 
			
		||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
 | 
			
		||||
#include "video_core/renderer_opengl/gl_state.h"
 | 
			
		||||
#include "video_core/texture/texture_decode.h"
 | 
			
		||||
#include "video_core/utils.h"
 | 
			
		||||
#include "video_core/video_core.h"
 | 
			
		||||
 | 
			
		||||
@ -339,17 +339,16 @@ CachedSurface* RasterizerCacheOpenGL::GetSurface(const CachedSurface& params, bo
 | 
			
		||||
 | 
			
		||||
                std::vector<Math::Vec4<u8>> tex_buffer(params.width * params.height);
 | 
			
		||||
 | 
			
		||||
                Pica::DebugUtils::TextureInfo tex_info;
 | 
			
		||||
                Pica::Texture::TextureInfo tex_info;
 | 
			
		||||
                tex_info.width = params.width;
 | 
			
		||||
                tex_info.height = params.height;
 | 
			
		||||
                tex_info.stride =
 | 
			
		||||
                    params.width * CachedSurface::GetFormatBpp(params.pixel_format) / 8;
 | 
			
		||||
                tex_info.format = (Pica::Regs::TextureFormat)params.pixel_format;
 | 
			
		||||
                tex_info.SetDefaultStride();
 | 
			
		||||
                tex_info.physical_address = params.addr;
 | 
			
		||||
 | 
			
		||||
                for (unsigned y = 0; y < params.height; ++y) {
 | 
			
		||||
                    for (unsigned x = 0; x < params.width; ++x) {
 | 
			
		||||
                        tex_buffer[x + params.width * y] = Pica::DebugUtils::LookupTexture(
 | 
			
		||||
                        tex_buffer[x + params.width * y] = Pica::Texture::LookupTexture(
 | 
			
		||||
                            texture_src_data, x, params.height - 1 - y, tex_info);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
@ -512,8 +511,9 @@ CachedSurface* RasterizerCacheOpenGL::GetSurfaceRect(const CachedSurface& params
 | 
			
		||||
 | 
			
		||||
CachedSurface* RasterizerCacheOpenGL::GetTextureSurface(
 | 
			
		||||
    const Pica::Regs::FullTextureConfig& config) {
 | 
			
		||||
    Pica::DebugUtils::TextureInfo info =
 | 
			
		||||
        Pica::DebugUtils::TextureInfo::FromPicaRegister(config.config, config.format);
 | 
			
		||||
 | 
			
		||||
    Pica::Texture::TextureInfo info =
 | 
			
		||||
        Pica::Texture::TextureInfo::FromPicaRegister(config.config, config.format);
 | 
			
		||||
 | 
			
		||||
    CachedSurface params;
 | 
			
		||||
    params.addr = info.physical_address;
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										124
									
								
								src/video_core/texture/etc1.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										124
									
								
								src/video_core/texture/etc1.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,124 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <array>
 | 
			
		||||
#include "common/bit_field.h"
 | 
			
		||||
#include "common/color.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/math_util.h"
 | 
			
		||||
#include "common/vector_math.h"
 | 
			
		||||
#include "video_core/texture/etc1.h"
 | 
			
		||||
 | 
			
		||||
namespace Pica {
 | 
			
		||||
namespace Texture {
 | 
			
		||||
 | 
			
		||||
namespace {
 | 
			
		||||
 | 
			
		||||
constexpr std::array<u8[2], 8> etc1_modifier_table = {{
 | 
			
		||||
    {2, 8}, {5, 17}, {9, 29}, {13, 42}, {18, 60}, {24, 80}, {33, 106}, {47, 183},
 | 
			
		||||
}};
 | 
			
		||||
 | 
			
		||||
union ETC1Tile {
 | 
			
		||||
    u64 raw;
 | 
			
		||||
 | 
			
		||||
    // Each of these two is a collection of 16 bits (one per lookup value)
 | 
			
		||||
    BitField<0, 16, u64> table_subindexes;
 | 
			
		||||
    BitField<16, 16, u64> negation_flags;
 | 
			
		||||
 | 
			
		||||
    unsigned GetTableSubIndex(unsigned index) const {
 | 
			
		||||
        return (table_subindexes >> index) & 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    bool GetNegationFlag(unsigned index) const {
 | 
			
		||||
        return ((negation_flags >> index) & 1) == 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    BitField<32, 1, u64> flip;
 | 
			
		||||
    BitField<33, 1, u64> differential_mode;
 | 
			
		||||
 | 
			
		||||
    BitField<34, 3, u64> table_index_2;
 | 
			
		||||
    BitField<37, 3, u64> table_index_1;
 | 
			
		||||
 | 
			
		||||
    union {
 | 
			
		||||
        // delta value + base value
 | 
			
		||||
        BitField<40, 3, s64> db;
 | 
			
		||||
        BitField<43, 5, u64> b;
 | 
			
		||||
 | 
			
		||||
        BitField<48, 3, s64> dg;
 | 
			
		||||
        BitField<51, 5, u64> g;
 | 
			
		||||
 | 
			
		||||
        BitField<56, 3, s64> dr;
 | 
			
		||||
        BitField<59, 5, u64> r;
 | 
			
		||||
    } differential;
 | 
			
		||||
 | 
			
		||||
    union {
 | 
			
		||||
        BitField<40, 4, u64> b2;
 | 
			
		||||
        BitField<44, 4, u64> b1;
 | 
			
		||||
 | 
			
		||||
        BitField<48, 4, u64> g2;
 | 
			
		||||
        BitField<52, 4, u64> g1;
 | 
			
		||||
 | 
			
		||||
        BitField<56, 4, u64> r2;
 | 
			
		||||
        BitField<60, 4, u64> r1;
 | 
			
		||||
    } separate;
 | 
			
		||||
 | 
			
		||||
    const Math::Vec3<u8> GetRGB(unsigned int x, unsigned int y) const {
 | 
			
		||||
        int texel = 4 * x + y;
 | 
			
		||||
 | 
			
		||||
        if (flip)
 | 
			
		||||
            std::swap(x, y);
 | 
			
		||||
 | 
			
		||||
        // Lookup base value
 | 
			
		||||
        Math::Vec3<int> ret;
 | 
			
		||||
        if (differential_mode) {
 | 
			
		||||
            ret.r() = static_cast<int>(differential.r);
 | 
			
		||||
            ret.g() = static_cast<int>(differential.g);
 | 
			
		||||
            ret.b() = static_cast<int>(differential.b);
 | 
			
		||||
            if (x >= 2) {
 | 
			
		||||
                ret.r() += static_cast<int>(differential.dr);
 | 
			
		||||
                ret.g() += static_cast<int>(differential.dg);
 | 
			
		||||
                ret.b() += static_cast<int>(differential.db);
 | 
			
		||||
            }
 | 
			
		||||
            ret.r() = Color::Convert5To8(ret.r());
 | 
			
		||||
            ret.g() = Color::Convert5To8(ret.g());
 | 
			
		||||
            ret.b() = Color::Convert5To8(ret.b());
 | 
			
		||||
        } else {
 | 
			
		||||
            if (x < 2) {
 | 
			
		||||
                ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1));
 | 
			
		||||
                ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1));
 | 
			
		||||
                ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1));
 | 
			
		||||
            } else {
 | 
			
		||||
                ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2));
 | 
			
		||||
                ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2));
 | 
			
		||||
                ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2));
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Add modifier
 | 
			
		||||
        unsigned table_index =
 | 
			
		||||
            static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value());
 | 
			
		||||
 | 
			
		||||
        int modifier = etc1_modifier_table[table_index][GetTableSubIndex(texel)];
 | 
			
		||||
        if (GetNegationFlag(texel))
 | 
			
		||||
            modifier *= -1;
 | 
			
		||||
 | 
			
		||||
        ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255);
 | 
			
		||||
        ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255);
 | 
			
		||||
        ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255);
 | 
			
		||||
 | 
			
		||||
        return ret.Cast<u8>();
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // anonymous namespace
 | 
			
		||||
 | 
			
		||||
Math::Vec3<u8> SampleETC1Subtile(u64 value, unsigned int x, unsigned int y) {
 | 
			
		||||
    ETC1Tile tile{value};
 | 
			
		||||
    return tile.GetRGB(x, y);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Texture
 | 
			
		||||
} // namespace Pica
 | 
			
		||||
							
								
								
									
										16
									
								
								src/video_core/texture/etc1.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								src/video_core/texture/etc1.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,16 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/vector_math.h"
 | 
			
		||||
 | 
			
		||||
namespace Pica {
 | 
			
		||||
namespace Texture {
 | 
			
		||||
 | 
			
		||||
Math::Vec3<u8> SampleETC1Subtile(u64 value, unsigned int x, unsigned int y);
 | 
			
		||||
 | 
			
		||||
} // namespace Texture
 | 
			
		||||
} // namespace Pica
 | 
			
		||||
							
								
								
									
										229
									
								
								src/video_core/texture/texture_decode.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										229
									
								
								src/video_core/texture/texture_decode.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,229 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "common/assert.h"
 | 
			
		||||
#include "common/color.h"
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
#include "common/math_util.h"
 | 
			
		||||
#include "common/swap.h"
 | 
			
		||||
#include "common/vector_math.h"
 | 
			
		||||
#include "video_core/pica.h"
 | 
			
		||||
#include "video_core/texture/etc1.h"
 | 
			
		||||
#include "video_core/texture/texture_decode.h"
 | 
			
		||||
#include "video_core/utils.h"
 | 
			
		||||
 | 
			
		||||
using TextureFormat = Pica::Regs::TextureFormat;
 | 
			
		||||
 | 
			
		||||
namespace Pica {
 | 
			
		||||
namespace Texture {
 | 
			
		||||
 | 
			
		||||
constexpr size_t TILE_SIZE = 8 * 8;
 | 
			
		||||
constexpr size_t ETC1_SUBTILES = 2 * 2;
 | 
			
		||||
 | 
			
		||||
size_t CalculateTileSize(TextureFormat format) {
 | 
			
		||||
    switch (format) {
 | 
			
		||||
    case TextureFormat::RGBA8:
 | 
			
		||||
        return 4 * TILE_SIZE;
 | 
			
		||||
 | 
			
		||||
    case TextureFormat::RGB8:
 | 
			
		||||
        return 3 * TILE_SIZE;
 | 
			
		||||
 | 
			
		||||
    case TextureFormat::RGB5A1:
 | 
			
		||||
    case TextureFormat::RGB565:
 | 
			
		||||
    case TextureFormat::RGBA4:
 | 
			
		||||
    case TextureFormat::IA8:
 | 
			
		||||
    case TextureFormat::RG8:
 | 
			
		||||
        return 2 * TILE_SIZE;
 | 
			
		||||
 | 
			
		||||
    case TextureFormat::I8:
 | 
			
		||||
    case TextureFormat::A8:
 | 
			
		||||
    case TextureFormat::IA4:
 | 
			
		||||
        return 1 * TILE_SIZE;
 | 
			
		||||
 | 
			
		||||
    case TextureFormat::I4:
 | 
			
		||||
    case TextureFormat::A4:
 | 
			
		||||
        return TILE_SIZE / 2;
 | 
			
		||||
 | 
			
		||||
    case TextureFormat::ETC1:
 | 
			
		||||
        return ETC1_SUBTILES * 8;
 | 
			
		||||
 | 
			
		||||
    case TextureFormat::ETC1A4:
 | 
			
		||||
        return ETC1_SUBTILES * 16;
 | 
			
		||||
 | 
			
		||||
    default: // placeholder for yet unknown formats
 | 
			
		||||
        UNIMPLEMENTED();
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y,
 | 
			
		||||
                             const TextureInfo& info, bool disable_alpha) {
 | 
			
		||||
    // Coordinate in tiles
 | 
			
		||||
    const unsigned int coarse_x = x / 8;
 | 
			
		||||
    const unsigned int coarse_y = y / 8;
 | 
			
		||||
 | 
			
		||||
    // Coordinate inside the tile
 | 
			
		||||
    const unsigned int fine_x = x % 8;
 | 
			
		||||
    const unsigned int fine_y = y % 8;
 | 
			
		||||
 | 
			
		||||
    const u8* line = source + coarse_y * info.stride;
 | 
			
		||||
    const u8* tile = line + coarse_x * CalculateTileSize(info.format);
 | 
			
		||||
    return LookupTexelInTile(tile, fine_x, fine_y, info, disable_alpha);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y,
 | 
			
		||||
                                 const TextureInfo& info, bool disable_alpha) {
 | 
			
		||||
    DEBUG_ASSERT(x < 8);
 | 
			
		||||
    DEBUG_ASSERT(y < 8);
 | 
			
		||||
 | 
			
		||||
    using VideoCore::MortonInterleave;
 | 
			
		||||
 | 
			
		||||
    switch (info.format) {
 | 
			
		||||
    case Regs::TextureFormat::RGBA8: {
 | 
			
		||||
        auto res = Color::DecodeRGBA8(source + MortonInterleave(x, y) * 4);
 | 
			
		||||
        return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    case Regs::TextureFormat::RGB8: {
 | 
			
		||||
        auto res = Color::DecodeRGB8(source + MortonInterleave(x, y) * 3);
 | 
			
		||||
        return {res.r(), res.g(), res.b(), 255};
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    case Regs::TextureFormat::RGB5A1: {
 | 
			
		||||
        auto res = Color::DecodeRGB5A1(source + MortonInterleave(x, y) * 2);
 | 
			
		||||
        return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    case Regs::TextureFormat::RGB565: {
 | 
			
		||||
        auto res = Color::DecodeRGB565(source + MortonInterleave(x, y) * 2);
 | 
			
		||||
        return {res.r(), res.g(), res.b(), 255};
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    case Regs::TextureFormat::RGBA4: {
 | 
			
		||||
        auto res = Color::DecodeRGBA4(source + MortonInterleave(x, y) * 2);
 | 
			
		||||
        return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    case Regs::TextureFormat::IA8: {
 | 
			
		||||
        const u8* source_ptr = source + MortonInterleave(x, y) * 2;
 | 
			
		||||
 | 
			
		||||
        if (disable_alpha) {
 | 
			
		||||
            // Show intensity as red, alpha as green
 | 
			
		||||
            return {source_ptr[1], source_ptr[0], 0, 255};
 | 
			
		||||
        } else {
 | 
			
		||||
            return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]};
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    case Regs::TextureFormat::RG8: {
 | 
			
		||||
        auto res = Color::DecodeRG8(source + MortonInterleave(x, y) * 2);
 | 
			
		||||
        return {res.r(), res.g(), 0, 255};
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    case Regs::TextureFormat::I8: {
 | 
			
		||||
        const u8* source_ptr = source + MortonInterleave(x, y);
 | 
			
		||||
        return {*source_ptr, *source_ptr, *source_ptr, 255};
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    case Regs::TextureFormat::A8: {
 | 
			
		||||
        const u8* source_ptr = source + MortonInterleave(x, y);
 | 
			
		||||
 | 
			
		||||
        if (disable_alpha) {
 | 
			
		||||
            return {*source_ptr, *source_ptr, *source_ptr, 255};
 | 
			
		||||
        } else {
 | 
			
		||||
            return {0, 0, 0, *source_ptr};
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    case Regs::TextureFormat::IA4: {
 | 
			
		||||
        const u8* source_ptr = source + MortonInterleave(x, y);
 | 
			
		||||
 | 
			
		||||
        u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4);
 | 
			
		||||
        u8 a = Color::Convert4To8((*source_ptr) & 0xF);
 | 
			
		||||
 | 
			
		||||
        if (disable_alpha) {
 | 
			
		||||
            // Show intensity as red, alpha as green
 | 
			
		||||
            return {i, a, 0, 255};
 | 
			
		||||
        } else {
 | 
			
		||||
            return {i, i, i, a};
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    case Regs::TextureFormat::I4: {
 | 
			
		||||
        u32 morton_offset = MortonInterleave(x, y);
 | 
			
		||||
        const u8* source_ptr = source + morton_offset / 2;
 | 
			
		||||
 | 
			
		||||
        u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
 | 
			
		||||
        i = Color::Convert4To8(i);
 | 
			
		||||
 | 
			
		||||
        return {i, i, i, 255};
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    case Regs::TextureFormat::A4: {
 | 
			
		||||
        u32 morton_offset = MortonInterleave(x, y);
 | 
			
		||||
        const u8* source_ptr = source + morton_offset / 2;
 | 
			
		||||
 | 
			
		||||
        u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
 | 
			
		||||
        a = Color::Convert4To8(a);
 | 
			
		||||
 | 
			
		||||
        if (disable_alpha) {
 | 
			
		||||
            return {a, a, a, 255};
 | 
			
		||||
        } else {
 | 
			
		||||
            return {0, 0, 0, a};
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    case Regs::TextureFormat::ETC1:
 | 
			
		||||
    case Regs::TextureFormat::ETC1A4: {
 | 
			
		||||
        bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4);
 | 
			
		||||
        size_t subtile_size = has_alpha ? 16 : 8;
 | 
			
		||||
 | 
			
		||||
        // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
 | 
			
		||||
        constexpr unsigned int subtile_width = 4;
 | 
			
		||||
        constexpr unsigned int subtile_height = 4;
 | 
			
		||||
 | 
			
		||||
        unsigned int subtile_index = (x / subtile_width) + 2 * (y / subtile_height);
 | 
			
		||||
        x %= subtile_width;
 | 
			
		||||
        y %= subtile_height;
 | 
			
		||||
 | 
			
		||||
        const u8* subtile_ptr = source + subtile_index * subtile_size;
 | 
			
		||||
 | 
			
		||||
        u8 alpha = 255;
 | 
			
		||||
        if (has_alpha) {
 | 
			
		||||
            u64_le packed_alpha;
 | 
			
		||||
            memcpy(&packed_alpha, subtile_ptr, sizeof(u64));
 | 
			
		||||
            subtile_ptr += sizeof(u64);
 | 
			
		||||
 | 
			
		||||
            alpha = Color::Convert4To8((packed_alpha >> (4 * (x * subtile_width + y))) & 0xF);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        u64_le subtile_data;
 | 
			
		||||
        memcpy(&subtile_data, subtile_ptr, sizeof(u64));
 | 
			
		||||
 | 
			
		||||
        return Math::MakeVec(SampleETC1Subtile(subtile_data, x, y),
 | 
			
		||||
                             disable_alpha ? (u8)255 : alpha);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format);
 | 
			
		||||
        DEBUG_ASSERT(false);
 | 
			
		||||
        return {};
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config,
 | 
			
		||||
                                          const Regs::TextureFormat& format) {
 | 
			
		||||
    TextureInfo info;
 | 
			
		||||
    info.physical_address = config.GetPhysicalAddress();
 | 
			
		||||
    info.width = config.width;
 | 
			
		||||
    info.height = config.height;
 | 
			
		||||
    info.format = format;
 | 
			
		||||
    info.SetDefaultStride();
 | 
			
		||||
    return info;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Texture
 | 
			
		||||
} // namespace Pica
 | 
			
		||||
							
								
								
									
										60
									
								
								src/video_core/texture/texture_decode.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										60
									
								
								src/video_core/texture/texture_decode.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,60 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/vector_math.h"
 | 
			
		||||
#include "video_core/pica.h"
 | 
			
		||||
 | 
			
		||||
namespace Pica {
 | 
			
		||||
namespace Texture {
 | 
			
		||||
 | 
			
		||||
/// Returns the byte size of a 8*8 tile of the specified texture format.
 | 
			
		||||
size_t CalculateTileSize(Pica::Regs::TextureFormat format);
 | 
			
		||||
 | 
			
		||||
struct TextureInfo {
 | 
			
		||||
    PAddr physical_address;
 | 
			
		||||
    unsigned int width;
 | 
			
		||||
    unsigned int height;
 | 
			
		||||
    ptrdiff_t stride;
 | 
			
		||||
    Pica::Regs::TextureFormat format;
 | 
			
		||||
 | 
			
		||||
    static TextureInfo FromPicaRegister(const Pica::Regs::TextureConfig& config,
 | 
			
		||||
                                        const Pica::Regs::TextureFormat& format);
 | 
			
		||||
 | 
			
		||||
    /// Calculates stride from format and width, assuming that the entire texture is contiguous.
 | 
			
		||||
    void SetDefaultStride() {
 | 
			
		||||
        stride = Pica::Texture::CalculateTileSize(format) * (width / 8);
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Lookup texel located at the given coordinates and return an RGBA vector of its color.
 | 
			
		||||
 * @param source Source pointer to read data from
 | 
			
		||||
 * @param x,y Texture coordinates to read from
 | 
			
		||||
 * @param info TextureInfo object describing the texture setup
 | 
			
		||||
 * @param disable_alpha This is used for debug widgets which use this method to display textures
 | 
			
		||||
 * without providing a good way to visualize alpha by themselves. If true, this will return 255 for
 | 
			
		||||
 * the alpha component, and either drop the information entirely or store it in an "unused" color
 | 
			
		||||
 * channel.
 | 
			
		||||
 * @todo Eventually we should get rid of the disable_alpha parameter.
 | 
			
		||||
 */
 | 
			
		||||
Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y,
 | 
			
		||||
                             const TextureInfo& info, bool disable_alpha = false);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Looks up a texel from a single 8x8 texture tile.
 | 
			
		||||
 *
 | 
			
		||||
 * @param source Pointer to the beginning of the tile.
 | 
			
		||||
 * @param x, y In-tile coordinates to read from. Must be < 8.
 | 
			
		||||
 * @param info TextureInfo describing the texture format.
 | 
			
		||||
 * @param disable_alpha Used for debugging. Sets the result alpha to 255 and either discards the
 | 
			
		||||
 *                      real alpha or inserts it in an otherwise unused channel.
 | 
			
		||||
 */
 | 
			
		||||
Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y,
 | 
			
		||||
                                 const TextureInfo& info, bool disable_alpha);
 | 
			
		||||
 | 
			
		||||
} // namespace Texture
 | 
			
		||||
} // namespace Pica
 | 
			
		||||
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		Reference in New Issue
	
	Block a user