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	game_list: Join declarations and assignments in onTextChanged()
There's no need to keep these separate from one another.
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				| @ -162,15 +162,15 @@ void GameList::onTextChanged(const QString& newText) { | ||||
|         } | ||||
|         search_field->setFilterResult(rowCount, rowCount); | ||||
|     } else { | ||||
|         QStandardItem* child_file; | ||||
|         QString file_path, file_name, file_title, file_programmid; | ||||
|         int result_count = 0; | ||||
|         for (int i = 0; i < rowCount; ++i) { | ||||
|             child_file = item_model->item(i, 0); | ||||
|             file_path = child_file->data(GameListItemPath::FullPathRole).toString().toLower(); | ||||
|             file_name = file_path.mid(file_path.lastIndexOf("/") + 1); | ||||
|             file_title = child_file->data(GameListItemPath::TitleRole).toString().toLower(); | ||||
|             file_programmid = | ||||
|             const QStandardItem* child_file = item_model->item(i, 0); | ||||
|             const QString file_path = | ||||
|                 child_file->data(GameListItemPath::FullPathRole).toString().toLower(); | ||||
|             QString file_name = file_path.mid(file_path.lastIndexOf('/') + 1); | ||||
|             const QString file_title = | ||||
|                 child_file->data(GameListItemPath::TitleRole).toString().toLower(); | ||||
|             const QString file_programmid = | ||||
|                 child_file->data(GameListItemPath::ProgramIdRole).toString().toLower(); | ||||
| 
 | ||||
|             // Only items which filename in combination with its title contains all words
 | ||||
|  | ||||
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