mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu.git
				synced 2025-05-12 00:45:25 +00:00 
			
		
		
		
	Merge pull request #1232 from lioncash/copy
gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations()
This commit is contained in:
		
						commit
						26e96d16d0
					
				@ -441,7 +441,7 @@ public:
 | 
				
			|||||||
        declarations.AddNewLine();
 | 
					        declarations.AddNewLine();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Append the sampler2D array for the used textures.
 | 
					        // Append the sampler2D array for the used textures.
 | 
				
			||||||
        size_t num_samplers = GetSamplers().size();
 | 
					        const size_t num_samplers = used_samplers.size();
 | 
				
			||||||
        if (num_samplers > 0) {
 | 
					        if (num_samplers > 0) {
 | 
				
			||||||
            declarations.AddLine("uniform sampler2D " + SamplerEntry::GetArrayName(stage) + '[' +
 | 
					            declarations.AddLine("uniform sampler2D " + SamplerEntry::GetArrayName(stage) + '[' +
 | 
				
			||||||
                                 std::to_string(num_samplers) + "];");
 | 
					                                 std::to_string(num_samplers) + "];");
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user