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	Merge pull request #1057 from aroulin/shader-dph-dphi
Shader: Implement DPH and DPHI in interpreter/JIT
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						commit
						387bd3a1e4
					
				@ -197,12 +197,19 @@ void RunInterpreter(UnitState<Debug>& state) {
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            case OpCode::Id::DP3:
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					            case OpCode::Id::DP3:
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            case OpCode::Id::DP4:
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					            case OpCode::Id::DP4:
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					            case OpCode::Id::DPH:
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					            case OpCode::Id::DPHI:
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            {
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					            {
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                Record<DebugDataRecord::SRC1>(state.debug, iteration, src1);
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					                Record<DebugDataRecord::SRC1>(state.debug, iteration, src1);
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                Record<DebugDataRecord::SRC2>(state.debug, iteration, src2);
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					                Record<DebugDataRecord::SRC2>(state.debug, iteration, src2);
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                Record<DebugDataRecord::DEST_IN>(state.debug, iteration, dest);
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					                Record<DebugDataRecord::DEST_IN>(state.debug, iteration, dest);
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					                OpCode::Id opcode = instr.opcode.Value().EffectiveOpCode();
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					                if (opcode == OpCode::Id::DPH || opcode == OpCode::Id::DPHI)
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					                    src1[3] = float24::FromFloat32(1.0f);
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                float24 dot = float24::FromFloat32(0.f);
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					                float24 dot = float24::FromFloat32(0.f);
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                int num_components = (instr.opcode.Value() == OpCode::Id::DP3) ? 3 : 4;
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					                int num_components = (opcode == OpCode::Id::DP3) ? 3 : 4;
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                for (int i = 0; i < num_components; ++i)
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					                for (int i = 0; i < num_components; ++i)
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                    dot = dot + src1[i] * src2[i];
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					                    dot = dot + src1[i] * src2[i];
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@ -23,7 +23,7 @@ const JitFunction instr_table[64] = {
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    &JitCompiler::Compile_ADD,      // add
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					    &JitCompiler::Compile_ADD,      // add
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    &JitCompiler::Compile_DP3,      // dp3
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					    &JitCompiler::Compile_DP3,      // dp3
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    &JitCompiler::Compile_DP4,      // dp4
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					    &JitCompiler::Compile_DP4,      // dp4
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    nullptr,                        // dph
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					    &JitCompiler::Compile_DPH,      // dph
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    nullptr,                        // unknown
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					    nullptr,                        // unknown
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    &JitCompiler::Compile_EX2,      // ex2
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					    &JitCompiler::Compile_EX2,      // ex2
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    &JitCompiler::Compile_LG2,      // lg2
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					    &JitCompiler::Compile_LG2,      // lg2
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@ -44,7 +44,7 @@ const JitFunction instr_table[64] = {
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    nullptr,                        // unknown
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					    nullptr,                        // unknown
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    nullptr,                        // unknown
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					    nullptr,                        // unknown
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    nullptr,                        // unknown
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					    nullptr,                        // unknown
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    nullptr,                        // dphi
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					    &JitCompiler::Compile_DPH,      // dphi
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    nullptr,                        // unknown
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					    nullptr,                        // unknown
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    &JitCompiler::Compile_SGE,      // sgei
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					    &JitCompiler::Compile_SGE,      // sgei
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    &JitCompiler::Compile_SLT,      // slti
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					    &JitCompiler::Compile_SLT,      // slti
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@ -347,6 +347,39 @@ void JitCompiler::Compile_DP4(Instruction instr) {
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    Compile_DestEnable(instr, SRC1);
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					    Compile_DestEnable(instr, SRC1);
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}
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					}
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					void JitCompiler::Compile_DPH(Instruction instr) {
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					    if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::DPHI) {
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					        Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
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					        Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
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					    } else {
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					        Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
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					        Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
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					    }
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					    if (Common::GetCPUCaps().sse4_1) {
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					        // Set 4th component to 1.0
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					        BLENDPS(SRC1, R(ONE), 0x8); // 0b1000
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					        DPPS(SRC1, R(SRC2), 0xff);
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					    } else {
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					        // Reverse to set the 4th component to 1.0
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					        SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3));
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					        MOVSS(SRC1, R(ONE));
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					        SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3));
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					        MULPS(SRC1, R(SRC2));
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					        MOVAPS(SRC2, R(SRC1));
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					        SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
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					        ADDPS(SRC1, R(SRC2));
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					        MOVAPS(SRC2, R(SRC1));
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					        SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
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					        ADDPS(SRC1, R(SRC2));
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					    }
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					    Compile_DestEnable(instr, SRC1);
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					}
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void JitCompiler::Compile_EX2(Instruction instr) {
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					void JitCompiler::Compile_EX2(Instruction instr) {
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    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
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					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
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    MOVSS(XMM0, R(SRC1));
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					    MOVSS(XMM0, R(SRC1));
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@ -37,6 +37,7 @@ public:
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    void Compile_ADD(Instruction instr);
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					    void Compile_ADD(Instruction instr);
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    void Compile_DP3(Instruction instr);
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					    void Compile_DP3(Instruction instr);
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    void Compile_DP4(Instruction instr);
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					    void Compile_DP4(Instruction instr);
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					    void Compile_DPH(Instruction instr);
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    void Compile_EX2(Instruction instr);
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					    void Compile_EX2(Instruction instr);
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    void Compile_LG2(Instruction instr);
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					    void Compile_LG2(Instruction instr);
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    void Compile_MUL(Instruction instr);
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					    void Compile_MUL(Instruction instr);
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