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	HLE/FS: Corrected some style concerns.
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				@ -172,7 +172,7 @@ public:
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     */
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    virtual ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) = 0;
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    /*
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    /**
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     * Retrieves the format info about the archive with the specified path
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     * @param path Path to the archive
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     * @return Format information about the archive or error code
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@ -117,7 +117,7 @@ ResultVal<ArchiveFormatInfo> ArchiveFactory_ExtSaveData::GetFormatInfo(const Pat
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    return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS, ErrorSummary::InvalidState, ErrorLevel::Status);
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}
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void ArchiveFactory_ExtSaveData::WriteIcon(const Path& path, u8* icon_data, u32 icon_size) {
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void ArchiveFactory_ExtSaveData::WriteIcon(const Path& path, const u8* icon_data, u32 icon_size) {
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    std::string game_path = FileSys::GetExtSaveDataPath(GetMountPoint(), path);
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    FileUtil::IOFile icon_file(game_path + "icon", "wb+");
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    icon_file.WriteBytes(icon_data, icon_size);
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@ -36,13 +36,13 @@ public:
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    const std::string& GetMountPoint() const { return mount_point; }
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    /*
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    /**
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     * Writes the SMDH icon of the ExtSaveData to file
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     * @param path Path of this ExtSaveData
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     * @param icon_data Binary data of the icon
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     * @param icon_size Size of the icon data
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     */
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    void WriteIcon(const Path& path, u8* icon_data, u32 icon_size);
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    void WriteIcon(const Path& path, const u8* icon_data, u32 icon_size);
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private:
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    /**
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@ -26,14 +26,14 @@ static std::string GetSaveDataContainerPath(const std::string& sdmc_directory) {
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}
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static std::string GetSaveDataPath(const std::string& mount_location, u64 program_id) {
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    u32 high = program_id >> 32;
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    u32 low = program_id & 0xFFFFFFFF;
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    u32 high = (u32)(program_id >> 32);
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    u32 low = (u32)(program_id & 0xFFFFFFFF);
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    return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_location.c_str(), high, low);
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}
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static std::string GetSaveDataMetadataPath(const std::string& mount_location, u64 program_id) {
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    u32 high = program_id >> 32;
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    u32 low = program_id & 0xFFFFFFFF;
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    u32 high = (u32)(program_id >> 32);
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    u32 low = (u32)(program_id & 0xFFFFFFFF);
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    return Common::StringFromFormat("%s%08x/%08x/data/00000001.metadata", mount_location.c_str(), high, low);
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}
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@ -310,6 +310,7 @@ ResultCode UpdateConfigNANDSavegame() {
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ResultCode FormatConfig() {
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    ResultCode res = DeleteConfigNANDSaveFile();
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    // The delete command fails if the file doesn't exist, so we have to check that too
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    if (!res.IsSuccess() && res.description != ErrorDescription::FS_NotFound)
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        return res;
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    // Delete the old data
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@ -308,11 +308,8 @@ ResultVal<Kernel::SharedPtr<File>> OpenFileFromArchive(ArchiveHandle archive_han
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        return ERR_INVALID_HANDLE;
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    auto backend = archive->OpenFile(path, mode);
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    if (backend.Failed()) {
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    if (backend.Failed())
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        return backend.Code();
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        return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS,
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                          ErrorSummary::NotFound, ErrorLevel::Status);
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    }
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    auto file = Kernel::SharedPtr<File>(new File(backend.MoveFrom(), path));
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    return MakeResult<Kernel::SharedPtr<File>>(std::move(file));
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@ -183,7 +183,7 @@ ResultVal<u64> GetFreeBytesInArchive(ArchiveHandle archive_handle);
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 */
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ResultCode FormatArchive(ArchiveIdCode id_code, const FileSys::ArchiveFormatInfo& format_info, const FileSys::Path& path = FileSys::Path());
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/*
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/**
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 * Retrieves the format info about the archive of the specified type and path.
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 * The format info is supplied by the client code when creating archives.
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 * @param id_code The id of the archive
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@ -250,7 +250,7 @@ static void CreateFile(Service::Interface* self) {
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    FileSys::Path file_path(filename_type, filename_size, filename_ptr);
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    LOG_DEBUG(Service_FS, "type=%d size=%lld data=%s", filename_type, filename_size, file_path.DebugStr().c_str());
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    LOG_DEBUG(Service_FS, "type=%d size=%llu data=%s", filename_type, filename_size, file_path.DebugStr().c_str());
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    cmd_buff[1] = CreateFileInArchive(archive_handle, file_path, file_size).raw;
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}
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