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	shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions.
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				@ -137,6 +137,15 @@ static const u8 NO_SRC_REG_SWIZZLE = 0x1b;
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/// Raw constant for the destination register enable mask that indicates all components are enabled
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static const u8 NO_DEST_REG_MASK = 0xf;
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/**
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 * Get the vertex shader instruction for a given offset in the current shader program
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 * @param offset Offset in the current shader program of the instruction
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 * @return Instruction at the specified offset
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 */
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static Instruction GetVertexShaderInstruction(size_t offset) {
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    return { g_state.vs.program_code[offset] };
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}
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/**
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 * Loads and swizzles a source register into the specified XMM register.
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 * @param instr VS instruction, used for determining how to load the source register
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@ -564,10 +573,23 @@ void JitCompiler::Compile_END(Instruction instr) {
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}
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void JitCompiler::Compile_CALL(Instruction instr) {
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    unsigned offset = instr.flow_control.dest_offset;
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    while (offset < (instr.flow_control.dest_offset + instr.flow_control.num_instructions)) {
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        Compile_NextInstr(&offset);
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    }
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    // Need to advance the return address past the proceeding instructions, this is the number of bytes to skip
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    constexpr unsigned SKIP = 21;
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    const uintptr_t start = reinterpret_cast<uintptr_t>(GetCodePtr());
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    // Push return address - not using CALL because we also want to push the offset of the return before jumping
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    MOV(64, R(RAX), ImmPtr(GetCodePtr() + SKIP));
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    PUSH(RAX);
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    // Push offset of the return
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    PUSH(32, Imm32(instr.flow_control.dest_offset + instr.flow_control.num_instructions));
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    // Jump
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    FixupBranch b = J(true);
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    fixup_branches.push_back({ b, instr.flow_control.dest_offset });
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    // Make sure that if the above code changes, SKIP gets updated
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    ASSERT(reinterpret_cast<uintptr_t>(GetCodePtr()) - start == SKIP);
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}
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void JitCompiler::Compile_CALLC(Instruction instr) {
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@ -645,8 +667,8 @@ void JitCompiler::Compile_MAD(Instruction instr) {
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}
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void JitCompiler::Compile_IF(Instruction instr) {
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    ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements (%d -> %d) not supported",
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            *offset_ptr, instr.flow_control.dest_offset.Value());
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    ASSERT_MSG(instr.flow_control.dest_offset > last_program_counter, "Backwards if-statements (%d -> %d) not supported",
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        last_program_counter, instr.flow_control.dest_offset.Value());
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    // Evaluate the "IF" condition
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    if (instr.opcode.Value() == OpCode::Id::IFU) {
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@ -677,8 +699,8 @@ void JitCompiler::Compile_IF(Instruction instr) {
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}
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void JitCompiler::Compile_LOOP(Instruction instr) {
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    ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops (%d -> %d) not supported",
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            *offset_ptr, instr.flow_control.dest_offset.Value());
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    ASSERT_MSG(instr.flow_control.dest_offset > last_program_counter, "Backwards loops (%d -> %d) not supported",
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        last_program_counter, instr.flow_control.dest_offset.Value());
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    ASSERT_MSG(!looping, "Nested loops not supported");
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    looping = true;
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@ -706,9 +728,6 @@ void JitCompiler::Compile_LOOP(Instruction instr) {
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}
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void JitCompiler::Compile_JMP(Instruction instr) {
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    ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps (%d -> %d) not supported",
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            *offset_ptr, instr.flow_control.dest_offset.Value());
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    if (instr.opcode.Value() == OpCode::Id::JMPC)
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        Compile_EvaluateCondition(instr);
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    else if (instr.opcode.Value() == OpCode::Id::JMPU)
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@ -718,31 +737,42 @@ void JitCompiler::Compile_JMP(Instruction instr) {
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    bool inverted_condition = (instr.opcode.Value() == OpCode::Id::JMPU) &&
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        (instr.flow_control.num_instructions & 1);
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    FixupBranch b = J_CC(inverted_condition ? CC_Z : CC_NZ, true);
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    Compile_Block(instr.flow_control.dest_offset);
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    SetJumpTarget(b);
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    fixup_branches.push_back({ b, instr.flow_control.dest_offset });
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}
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void JitCompiler::Compile_Block(unsigned end) {
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    // Save current offset pointer
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    unsigned* prev_offset_ptr = offset_ptr;
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    unsigned offset = *prev_offset_ptr;
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    while (offset < end)
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        Compile_NextInstr(&offset);
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    // Restore current offset pointer
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    offset_ptr = prev_offset_ptr;
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    *offset_ptr = offset;
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    while (program_counter < end) {
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        Compile_NextInstr();
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    }
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}
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void JitCompiler::Compile_NextInstr(unsigned* offset) {
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    offset_ptr = offset;
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void JitCompiler::Compile_Return() {
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    // Peek return offset on the stack and check if we're at that offset
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    MOV(64, R(RAX), MDisp(RSP, 0));
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    CMP(32, R(RAX), Imm32(program_counter));
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    Instruction instr;
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    std::memcpy(&instr, &g_state.vs.program_code[(*offset_ptr)++], sizeof(Instruction));
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    // If so, jump back to before CALL
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    FixupBranch b = J_CC(CC_NZ, true);
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    ADD(64, R(RSP), Imm32(8)); // Ignore return offset that's on the stack
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    POP(RAX); // Pop off return address
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    JMPptr(R(RAX));
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    SetJumpTarget(b);
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}
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void JitCompiler::Compile_NextInstr() {
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    last_program_counter = program_counter;
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    auto search = return_offsets.find(program_counter);
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    if (search != return_offsets.end()) {
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        Compile_Return();
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    }
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    ASSERT_MSG(code_ptr[program_counter] == nullptr, "Tried to compile already compiled shader location!");
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    code_ptr[program_counter] = GetCodePtr();
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    Instruction instr = GetVertexShaderInstruction(program_counter++);
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    OpCode::Id opcode = instr.opcode.Value();
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    auto instr_func = instr_table[static_cast<unsigned>(opcode)];
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@ -757,9 +787,24 @@ void JitCompiler::Compile_NextInstr(unsigned* offset) {
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    }
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}
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void JitCompiler::FindReturnOffsets() {
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    return_offsets.clear();
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    for (size_t offset = 0; offset < g_state.vs.program_code.size(); ++offset) {
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        Instruction instr = GetVertexShaderInstruction(offset);
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        switch (instr.opcode.Value()) {
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        case OpCode::Id::CALL:
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        case OpCode::Id::CALLC:
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        case OpCode::Id::CALLU:
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            return_offsets.insert(instr.flow_control.dest_offset + instr.flow_control.num_instructions);
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            break;
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        }
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    }
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}
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CompiledShader* JitCompiler::Compile() {
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    const u8* start = GetCodePtr();
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    unsigned offset = g_state.regs.vs.main_offset;
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    // The stack pointer is 8 modulo 16 at the entry of a procedure
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    ABI_PushRegistersAndAdjustStack(ABI_ALL_CALLEE_SAVED, 8);
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@ -782,10 +827,27 @@ CompiledShader* JitCompiler::Compile() {
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    MOV(PTRBITS, R(RAX), ImmPtr(&neg));
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    MOVAPS(NEGBIT, MatR(RAX));
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    looping = false;
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    // Find all `CALL` instructions and identify return locations
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    FindReturnOffsets();
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    while (offset < g_state.vs.program_code.size()) {
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        Compile_NextInstr(&offset);
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    // Reset flow control state
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    last_program_counter = 0;
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    program_counter = 0;
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    looping = false;
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    code_ptr.fill(nullptr);
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    fixup_branches.clear();
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    // Jump to start of the shader program
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    if (g_state.regs.vs.main_offset != 0) {
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        fixup_branches.push_back({ J(true),  g_state.regs.vs.main_offset });
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    }
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    // Compile entire program
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    Compile_Block(static_cast<unsigned>(g_state.vs.program_code.size()));
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    // Set the target for any incomplete branches now that the entire shader program has been emitted
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    for (const auto& branch : fixup_branches) {
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        SetJumpTarget(branch.first, code_ptr[branch.second]);
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    }
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    return (CompiledShader*)start;
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@ -4,6 +4,9 @@
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#pragma once
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#include <set>
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#include <utility>
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#include <nihstro/shader_bytecode.h>
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#include "common/x64/emitter.h"
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@ -66,8 +69,9 @@ public:
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    void Compile_MAD(Instruction instr);
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private:
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    void Compile_Block(unsigned end);
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    void Compile_NextInstr(unsigned* offset);
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    void Compile_NextInstr();
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    void Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg, Gen::X64Reg dest);
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    void Compile_DestEnable(Instruction instr, Gen::X64Reg dest);
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@ -81,13 +85,31 @@ private:
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    void Compile_EvaluateCondition(Instruction instr);
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    void Compile_UniformCondition(Instruction instr);
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    /**
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     * Emits the code to conditionally return from a subroutine envoked by the `CALL` instruction.
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     */
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    void Compile_Return();
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    BitSet32 PersistentCallerSavedRegs();
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    /// Pointer to the variable that stores the current Pica code offset. Used to handle nested code blocks.
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    unsigned* offset_ptr = nullptr;
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    /**
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     * Analyzes the entire shader program for `CALL` instructions before emitting any code,
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     * identifying the locations where a return needs to be inserted.
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     */
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    void FindReturnOffsets();
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    /// Set to true if currently in a loop, used to check for the existence of nested loops
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    bool looping = false;
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    /// Mapping of Pica VS instructions to pointers in the emitted code
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    std::array<const u8*, 1024> code_ptr;
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    /// Offsets in code where a return needs to be inserted
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    std::set<unsigned> return_offsets;
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    unsigned last_program_counter;  ///< Offset of the most recent instruction decoded
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    unsigned program_counter;       ///< Offset of the next instruction to decode
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    bool looping = false;           ///< True if compiling a loop, used to check for nested loops
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    /// Branches that need to be fixed up once the entire shader program is compiled
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    std::vector<std::pair<Gen::FixupBranch, unsigned>> fixup_branches;
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};
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} // Shader
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