mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu.git
				synced 2025-05-12 00:45:25 +00:00 
			
		
		
		
	GPU: Load the sampler info (TSC) when retrieving active textures.
This commit is contained in:
		
							parent
							
								
									56e2013c1f
								
							
						
					
					
						commit
						4697025b73
					
				| @ -294,8 +294,45 @@ void Maxwell3D::ProcessCBData(u32 value) { | |||||||
|     regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4; |     regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| std::vector<Texture::TICEntry> Maxwell3D::GetStageTextures(Regs::ShaderStage stage) { | Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const { | ||||||
|     std::vector<Texture::TICEntry> textures; |     GPUVAddr tic_base_address = regs.tic.TICAddress(); | ||||||
|  | 
 | ||||||
|  |     GPUVAddr tic_address_gpu = tic_base_address + tic_index * sizeof(Texture::TICEntry); | ||||||
|  |     VAddr tic_address_cpu = memory_manager.PhysicalToVirtualAddress(tic_address_gpu); | ||||||
|  | 
 | ||||||
|  |     Texture::TICEntry tic_entry; | ||||||
|  |     Memory::ReadBlock(tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry)); | ||||||
|  | 
 | ||||||
|  |     ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear, | ||||||
|  |                "TIC versions other than BlockLinear are unimplemented"); | ||||||
|  | 
 | ||||||
|  |     ASSERT_MSG(tic_entry.texture_type == Texture::TextureType::Texture2D, | ||||||
|  |                "Texture types other than Texture2D are unimplemented"); | ||||||
|  | 
 | ||||||
|  |     auto r_type = tic_entry.r_type.Value(); | ||||||
|  |     auto g_type = tic_entry.g_type.Value(); | ||||||
|  |     auto b_type = tic_entry.b_type.Value(); | ||||||
|  |     auto a_type = tic_entry.a_type.Value(); | ||||||
|  | 
 | ||||||
|  |     // TODO(Subv): Different data types for separate components are not supported
 | ||||||
|  |     ASSERT(r_type == g_type && r_type == b_type && r_type == a_type); | ||||||
|  | 
 | ||||||
|  |     return tic_entry; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const { | ||||||
|  |     GPUVAddr tsc_base_address = regs.tsc.TSCAddress(); | ||||||
|  | 
 | ||||||
|  |     GPUVAddr tsc_address_gpu = tsc_base_address + tsc_index * sizeof(Texture::TSCEntry); | ||||||
|  |     VAddr tsc_address_cpu = memory_manager.PhysicalToVirtualAddress(tsc_address_gpu); | ||||||
|  | 
 | ||||||
|  |     Texture::TSCEntry tsc_entry; | ||||||
|  |     Memory::ReadBlock(tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry)); | ||||||
|  |     return tsc_entry; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderStage stage) const { | ||||||
|  |     std::vector<Texture::FullTextureInfo> textures; | ||||||
| 
 | 
 | ||||||
|     auto& fragment_shader = state.shader_stages[static_cast<size_t>(stage)]; |     auto& fragment_shader = state.shader_stages[static_cast<size_t>(stage)]; | ||||||
|     auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index]; |     auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index]; | ||||||
| @ -309,31 +346,34 @@ std::vector<Texture::TICEntry> Maxwell3D::GetStageTextures(Regs::ShaderStage sta | |||||||
|     static constexpr size_t TextureInfoOffset = 0x20; |     static constexpr size_t TextureInfoOffset = 0x20; | ||||||
| 
 | 
 | ||||||
|     for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset; |     for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset; | ||||||
|          current_texture < tex_info_buffer_end; current_texture += 4) { |          current_texture < tex_info_buffer_end; current_texture += sizeof(Texture::TextureHandle)) { | ||||||
| 
 | 
 | ||||||
|         Texture::TextureHandle tex_info{ |         Texture::TextureHandle tex_handle{ | ||||||
|             Memory::Read32(memory_manager.PhysicalToVirtualAddress(current_texture))}; |             Memory::Read32(memory_manager.PhysicalToVirtualAddress(current_texture))}; | ||||||
| 
 | 
 | ||||||
|         if (tex_info.tic_id != 0 || tex_info.tsc_id != 0) { |         Texture::FullTextureInfo tex_info{}; | ||||||
|             GPUVAddr tic_address_gpu = |         // TODO(Subv): Use the shader to determine which textures are actually accessed.
 | ||||||
|                 tic_base_address + tex_info.tic_id * sizeof(Texture::TICEntry); |         tex_info.index = (current_texture - tex_info_buffer.address - TextureInfoOffset) / | ||||||
|             VAddr tic_address_cpu = memory_manager.PhysicalToVirtualAddress(tic_address_gpu); |                          sizeof(Texture::TextureHandle); | ||||||
| 
 | 
 | ||||||
|             Texture::TICEntry tic_entry; |         // Load the TIC data.
 | ||||||
|             Memory::ReadBlock(tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry)); |         if (tex_handle.tic_id != 0) { | ||||||
|  |             tex_info.enabled = true; | ||||||
| 
 | 
 | ||||||
|             auto r_type = tic_entry.r_type.Value(); |             auto tic_entry = GetTICEntry(tex_handle.tic_id); | ||||||
|             auto g_type = tic_entry.g_type.Value(); |             // TODO(Subv): Workaround for BitField's move constructor being deleted.
 | ||||||
|             auto b_type = tic_entry.b_type.Value(); |             std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry)); | ||||||
|             auto a_type = tic_entry.a_type.Value(); |  | ||||||
| 
 |  | ||||||
|             // TODO(Subv): Different data types for separate components are not supported
 |  | ||||||
|             ASSERT(r_type == g_type && r_type == b_type && r_type == a_type); |  | ||||||
| 
 |  | ||||||
|             auto format = tic_entry.format.Value(); |  | ||||||
| 
 |  | ||||||
|             textures.push_back(tic_entry); |  | ||||||
|         } |         } | ||||||
|  | 
 | ||||||
|  |         // Load the TSC data
 | ||||||
|  |         if (tex_handle.tsc_id != 0) { | ||||||
|  |             auto tsc_entry = GetTSCEntry(tex_handle.tsc_id); | ||||||
|  |             // TODO(Subv): Workaround for BitField's move constructor being deleted.
 | ||||||
|  |             std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry)); | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         if (tex_info.enabled) | ||||||
|  |             textures.push_back(tex_info); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     return textures; |     return textures; | ||||||
|  | |||||||
| @ -432,7 +432,7 @@ public: | |||||||
|     void SubmitMacroCode(u32 entry, std::vector<u32> code); |     void SubmitMacroCode(u32 entry, std::vector<u32> code); | ||||||
| 
 | 
 | ||||||
|     /// Returns a list of enabled textures for the specified shader stage.
 |     /// Returns a list of enabled textures for the specified shader stage.
 | ||||||
|     std::vector<Texture::TICEntry> GetStageTextures(Regs::ShaderStage stage); |     std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const; | ||||||
| 
 | 
 | ||||||
| private: | private: | ||||||
|     MemoryManager& memory_manager; |     MemoryManager& memory_manager; | ||||||
| @ -444,6 +444,12 @@ private: | |||||||
|     /// Parameters that have been submitted to the macro call so far.
 |     /// Parameters that have been submitted to the macro call so far.
 | ||||||
|     std::vector<u32> macro_params; |     std::vector<u32> macro_params; | ||||||
| 
 | 
 | ||||||
|  |     /// Retrieves information about a specific TIC entry from the TIC buffer.
 | ||||||
|  |     Texture::TICEntry GetTICEntry(u32 tic_index) const; | ||||||
|  | 
 | ||||||
|  |     /// Retrieves information about a specific TSC entry from the TSC buffer.
 | ||||||
|  |     Texture::TSCEntry GetTSCEntry(u32 tsc_index) const; | ||||||
|  | 
 | ||||||
|     /**
 |     /**
 | ||||||
|      * Call a macro on this engine. |      * Call a macro on this engine. | ||||||
|      * @param method Method to call |      * @param method Method to call | ||||||
|  | |||||||
		Loading…
	
		Reference in New Issue
	
	Block a user
	 Subv
						Subv